Space Engineers

Space Engineers

Stargate Sarcophagus
17 Comments
Mike Loeven 11 Jun, 2023 @ 12:56am 
Ever have one of those days you want to sleep in but your servant wakes you up too early so you fry their brain with your hand device?
Duze 25 Sep, 2022 @ 12:22am 
I got addicted and almost went insane
6/10
Sherbert  [author] 8 May, 2022 @ 1:49pm 
Code problem still. removed 90% of the functionality, still operates as cryo block with animations but no features until rewrite.
Bad_SCR  [author] 3 May, 2022 @ 4:45pm 
yah, my code is the problem
Sherbert  [author] 3 May, 2022 @ 2:24pm 
Temporarily anchient cryo does the same thing as sarcophagus, this is due to some bad code causing crashes
Sherbert  [author] 20 Apr, 2022 @ 4:51pm 
What is not to understand my good sir. I simply wanted to let purveyors of this mod know that I added some code to prevent a situational crash. I also wanted to elaborate that I removed the +30 hp from player stats as it partakes in causing collateral damage to interactive video game balance outside the scope of the intended sarcophagus mod.
w00kie 20 Apr, 2022 @ 8:50am 
Me no understand Mr Sherbert. :ClassicQuack:
Sherbert  [author] 19 Apr, 2022 @ 3:43pm 
safety non crash good code added, healthy stuff boost +30 removed prevent balance bad change
Darth Mord 16 Apr, 2022 @ 3:20pm 
@w00kie

It is on our to-do list. Once we shift Lost Civ to Nexus, then we can finish up the work on replacement gates. Preliminary testing has our gates moving grids without the explodey bit (unless there was an armed warhead set to go off). If it fits the gate, it gets transported. It even respects orientation and positioning.
w00kie 13 Apr, 2022 @ 4:36am 
The way lost civ is going I can't wait for you guys to rewrite and replace the Star Gate code Gwi...mir produced so many many years ago. Wait this came out very wrong. I love that there is still new awesome SG stuff being created and that we all can only profit from it. I can only dream that we might even have non glitchy StarGates at one point. :p2cube:
Sherbert  [author] 27 Dec, 2021 @ 5:00pm 
Quick update, sarcophagus gives you a reduction in damage by making you healthier than ever before, even that one time you ate all your vegetables.
The statis chamber adds a quantum dilithium plated latinum laced kyber crystal jammed under the aluminum foil you use to bypass your suits fuses, recharging your suit several times before burning out.

And a possible bug fix, dont know still testing.
DiZ_1989 20 Nov, 2021 @ 1:26pm 
Uh, yes please. It's great to see my favorite sci-fi - yes, even more than Star Wars - getting some love in this game.
Mumberthrax 26 Oct, 2021 @ 4:59pm 
Does it turn you into an insane zombie after too much exposure?
Zach Jepson 16 Oct, 2021 @ 5:48pm 
:D :D :D can i say im excited? Because YES!
Sherbert  [author] 8 Oct, 2021 @ 7:57pm 
adding the animation to the ancheint is currently in progress
dayus713 8 Oct, 2021 @ 6:47pm 
an ancient version of a cryopod would be an interesting addition to stargate mods
Zach Jepson 2 Oct, 2021 @ 5:34pm 
Is the ancient one capable of freezing you? :D