Portal 2

Portal 2

Oldergrown - Part 1
31 Comments
Ivvy 2 Dec, 2022 @ 6:33am 
It is good test chamber.
BurningCakeDoesAche  [author] 11 Nov, 2022 @ 10:29am 
Lol this was in 2021, I don't think you should bother giving feedback to my first maps, I'm not really gonna fix those anymore
office 11 Nov, 2022 @ 10:28am 
Right after the first room with the cube and the plate, right after the door, on the left - the wall is not fully closed (the texture or mesh) and I see colors.
Gim 28 Dec, 2021 @ 6:15am 
at the start the instructions were unclear i ended up on catwalk
javierycruz 17 Jun, 2021 @ 12:39pm 
Very nice.
BurningCakeDoesAche  [author] 13 Jun, 2021 @ 2:22pm 
Actually it was an easter egg... another thing I have to fix
Techowl 13 Jun, 2021 @ 2:21pm 
It was weird seeing the newer style companion cube in this map. I jumped up and got too. I used it to open the door.

Looks nice though.

- Snowowl -

:p2blue: :p2orange:
BurningCakeDoesAche  [author] 13 Jun, 2021 @ 12:36pm 
Yes, I may fix it soon. Also would you please check out my just released sequel? It's small but looks even better than this one!

https://steamproxy.net/sharedfiles/filedetails/?id=2516126520
Toothpaste91 13 Jun, 2021 @ 11:52am 
there is a visable nodraw wall in the end of the first section, but other than that not bad
portalfan 13 Jun, 2021 @ 10:09am 
id love to see like a oldergrown like..lobby where the entrnce to aperture is
Rooke 12 Jun, 2021 @ 5:56pm 
It was good.

Although, there are several areas that need work. I'll PM you the info, screenshots and needed links.

Seeing what you already did, your Hammer work has lots of potential. :steamthumbsup:
Crazy Owl 12 Jun, 2021 @ 2:53pm 
Okay, thanks!
BurningCakeDoesAche  [author] 12 Jun, 2021 @ 2:22pm 
Ok, I'll send you a friend request :)
Crazy Owl 12 Jun, 2021 @ 2:20pm 
BTW, if you want me to, I can playtest your levels and give you feedback on them
Crazy Owl 12 Jun, 2021 @ 2:16pm 
Well, depends, if you like doing that style then yeah!
BurningCakeDoesAche  [author] 12 Jun, 2021 @ 2:14pm 
Thanks a lot! Will work on a new chamber tomorrow. Should I continue with Oldergrown style?
Crazy Owl 12 Jun, 2021 @ 2:12pm 
Also, about that blurry skybox, I have no idea how to fix that I:
Crazy Owl 12 Jun, 2021 @ 2:09pm 
I know, and you did a great job! And for the way I reached the skybox, pretty sure it was at the point where you are on the catwalk thing
BurningCakeDoesAche  [author] 12 Jun, 2021 @ 2:07pm 
And note that I'm new, I just followed the steps of the Valve Developer Wiki
BurningCakeDoesAche  [author] 12 Jun, 2021 @ 2:07pm 
1. Please tell me how
2. It just displays the blurry unrefreshed skybox thing
Crazy Owl 12 Jun, 2021 @ 2:04pm 
Yes, the sky is reachable, also, how come it's not working? Does it make the world geometry invisible or does the sky texture just not work?
Crazy Owl 12 Jun, 2021 @ 2:02pm 
Also, add some cube maps
BurningCakeDoesAche  [author] 12 Jun, 2021 @ 2:02pm 
Is the skybox reachable? And yes I originally wanted to use sky_day01 but it wouldn't work
Crazy Owl 12 Jun, 2021 @ 2:00pm 
Also, you shouldn't make it so the skybox (Or whatever the white texture you used is) reachable, and I would recomend using sky_fog instead of a plain white texture
Crazy Owl 12 Jun, 2021 @ 1:56pm 
Umm, I think you forgot to texture the wall near the starting door, you should fix that
BurningCakeDoesAche  [author] 12 Jun, 2021 @ 10:32am 
Thanks for your help, what did you think of the level? I'm pretty new at the Hammer editor
nintendo.erk 12 Jun, 2021 @ 10:27am 
You can edit the map all you like, the publisher has an "edit" button [drive.google.com] for that
quatrus 12 Jun, 2021 @ 8:39am 
I had fun on this mini adventure - thanks for creating.
zul33 12 Jun, 2021 @ 8:13am 
Nice one :)
BurningCakeDoesAche  [author] 12 Jun, 2021 @ 6:11am 
NOTE: Found a possible trap. How do I update the level without unpublishing?
BurningCakeDoesAche  [author] 12 Jun, 2021 @ 5:05am 
EXTRA INFORMATION:

What's New?
1-More than 1 room!
2-Music!
3-Ceiling holes, thanks for the advice aden8r!
4-A little easter egg!

NOTES:
-Some textures may be misaligned
-Some rooms may lack some detail, will work on it next time.
-The music might be too quiet.
-Weird looking fizzlers, but the Old Aperture texture wouldn't display correctly so we have this, for now.

Do not forget to inform me about possible traps or things I could improve!