Portal 2
Oldergrown - Part 1
31 Yorum
Ivvy 2 Ara 2022 @ 6:33 
It is good test chamber.
BurningCakeDoesAche  [yaratıcı] 11 Kas 2022 @ 10:29 
Lol this was in 2021, I don't think you should bother giving feedback to my first maps, I'm not really gonna fix those anymore
office 11 Kas 2022 @ 10:28 
Right after the first room with the cube and the plate, right after the door, on the left - the wall is not fully closed (the texture or mesh) and I see colors.
Gim 28 Ara 2021 @ 6:15 
at the start the instructions were unclear i ended up on catwalk
javierycruz 17 Haz 2021 @ 12:39 
Very nice.
BurningCakeDoesAche  [yaratıcı] 13 Haz 2021 @ 14:22 
Actually it was an easter egg... another thing I have to fix
Techowl 13 Haz 2021 @ 14:21 
It was weird seeing the newer style companion cube in this map. I jumped up and got too. I used it to open the door.

Looks nice though.

- Snowowl -

:p2blue: :p2orange:
BurningCakeDoesAche  [yaratıcı] 13 Haz 2021 @ 12:36 
Yes, I may fix it soon. Also would you please check out my just released sequel? It's small but looks even better than this one!

https://steamproxy.net/sharedfiles/filedetails/?id=2516126520
Toothpaste91 13 Haz 2021 @ 11:52 
there is a visable nodraw wall in the end of the first section, but other than that not bad
portalfan 13 Haz 2021 @ 10:09 
id love to see like a oldergrown like..lobby where the entrnce to aperture is
Rooke 12 Haz 2021 @ 17:56 
It was good.

Although, there are several areas that need work. I'll PM you the info, screenshots and needed links.

Seeing what you already did, your Hammer work has lots of potential. :steamthumbsup:
Crazy Owl 12 Haz 2021 @ 14:53 
Okay, thanks!
BurningCakeDoesAche  [yaratıcı] 12 Haz 2021 @ 14:22 
Ok, I'll send you a friend request :)
Crazy Owl 12 Haz 2021 @ 14:20 
BTW, if you want me to, I can playtest your levels and give you feedback on them
Crazy Owl 12 Haz 2021 @ 14:16 
Well, depends, if you like doing that style then yeah!
BurningCakeDoesAche  [yaratıcı] 12 Haz 2021 @ 14:14 
Thanks a lot! Will work on a new chamber tomorrow. Should I continue with Oldergrown style?
Crazy Owl 12 Haz 2021 @ 14:12 
Also, about that blurry skybox, I have no idea how to fix that I:
Crazy Owl 12 Haz 2021 @ 14:09 
I know, and you did a great job! And for the way I reached the skybox, pretty sure it was at the point where you are on the catwalk thing
BurningCakeDoesAche  [yaratıcı] 12 Haz 2021 @ 14:07 
And note that I'm new, I just followed the steps of the Valve Developer Wiki
BurningCakeDoesAche  [yaratıcı] 12 Haz 2021 @ 14:07 
1. Please tell me how
2. It just displays the blurry unrefreshed skybox thing
Crazy Owl 12 Haz 2021 @ 14:04 
Yes, the sky is reachable, also, how come it's not working? Does it make the world geometry invisible or does the sky texture just not work?
Crazy Owl 12 Haz 2021 @ 14:02 
Also, add some cube maps
BurningCakeDoesAche  [yaratıcı] 12 Haz 2021 @ 14:02 
Is the skybox reachable? And yes I originally wanted to use sky_day01 but it wouldn't work
Crazy Owl 12 Haz 2021 @ 14:00 
Also, you shouldn't make it so the skybox (Or whatever the white texture you used is) reachable, and I would recomend using sky_fog instead of a plain white texture
Crazy Owl 12 Haz 2021 @ 13:56 
Umm, I think you forgot to texture the wall near the starting door, you should fix that
BurningCakeDoesAche  [yaratıcı] 12 Haz 2021 @ 10:32 
Thanks for your help, what did you think of the level? I'm pretty new at the Hammer editor
nintendo.erk 12 Haz 2021 @ 10:27 
You can edit the map all you like, the publisher has an "edit" button [drive.google.com] for that
quatrus 12 Haz 2021 @ 8:39 
I had fun on this mini adventure - thanks for creating.
zul33 12 Haz 2021 @ 8:13 
Nice one :)
BurningCakeDoesAche  [yaratıcı] 12 Haz 2021 @ 6:11 
NOTE: Found a possible trap. How do I update the level without unpublishing?
BurningCakeDoesAche  [yaratıcı] 12 Haz 2021 @ 5:05 
EXTRA INFORMATION:

What's New?
1-More than 1 room!
2-Music!
3-Ceiling holes, thanks for the advice aden8r!
4-A little easter egg!

NOTES:
-Some textures may be misaligned
-Some rooms may lack some detail, will work on it next time.
-The music might be too quiet.
-Weird looking fizzlers, but the Old Aperture texture wouldn't display correctly so we have this, for now.

Do not forget to inform me about possible traps or things I could improve!