RimWorld
Holo Doors
Коментарів: 34
Scurvyez  [автор] 21 січ. о 11:18 
@Elgate @Thundercraft See my new doors mod. :)
Thundercraft 18 січ. о 2:22 
Has anyone tried this in RimWorld 1.4?
Elgate 7 берез. 2023 о 6:47 
Does it still work in 1.4? To go alongside your walls?
Azurel Morningstar 13 січ. 2022 о 19:31 
will you be adding darklight versions?
❖リンクの+あります 8 січ. 2022 о 6:23 
i don't know if is because of some incompatibility or me, i just can't find the door to make in structures, does it need some worktable or just not working with some mod of my list for some reason ?
evil dolphin 6 жовт. 2021 о 13:56 
So great
Archilyte 18 верес. 2021 о 18:32 
oh, those might be a problem for those playing with darkness preferred ideologies then...
Scurvyez  [автор] 18 верес. 2021 о 11:28 
@Archilyte Normal light.
Archilyte 11 верес. 2021 о 14:54 
do the light emitted by these doors count as darklight or normal light?
Scurvyez  [автор] 1 серп. 2021 о 1:34 
@ShiningKakera OMG!! I thought I did. xD Doing it right now! :P
ShiningKakera 31 лип. 2021 о 17:13 
Hey there, did you forget to upload the update or is it taking longer than you thought it would? Either way, I appreciate your work and don't want to rush you.
Ayane 22 лип. 2021 о 23:21 
That's great, c: Thanks!
Scurvyez  [автор] 22 лип. 2021 о 23:16 
@Blood Tear I'll have the update ready tomorrow morning. :P It was simple. :)
Ayane 22 лип. 2021 о 23:14 
Alright, still I'm just checking as some mods seem to work without an update.
Ranger Rick 22 лип. 2021 о 22:59 
1.3?
Scurvyez  [автор] 22 лип. 2021 о 22:59 
@Blood Tear This mod is not updated for 1.3 yet. I may do it in the future....
Ranger Rick 22 лип. 2021 о 22:59 
best mod ever
Ayane 22 лип. 2021 о 22:50 
Has anyone tested if it works or not with 1.3?
Scurvyez  [автор] 31 трав. 2021 о 14:27 
@miku567 Thank you! Got sidetracked and totally forgot to add the requirement here. :P
miku567 31 трав. 2021 о 14:10 
This mod says it depends on the royality DLC but it's not stated here as a requirement.
Scurvyez  [автор] 31 трав. 2021 о 12:17 
@MasterOfBacon It is safe to add to existing saves. I haven't tested it with the multiplayer mod but it should also work with that. Thank you! :)
MasterOfBacon 31 трав. 2021 о 10:07 
Seems like someone is on there way to making the entire game a hologram.

All jokes aside is this safe to add to saves.

Also is this compatible with the multiplayer mod?

Love the ideas you go going with these holograms! :necroheart:
Scurvyez  [автор] 30 трав. 2021 о 14:05 
@Blackheart lmao
Stormtail 30 трав. 2021 о 13:49 
''Hey jerry look. A holodoor'' *walks through it* xD
Proxyer 30 трав. 2021 о 1:01 
Gameing Door!
5katz 29 трав. 2021 о 22:47 
maybe something like "doors expanded" could be used as some sort of framework, iirc they had doors sliding off to one side only, which could work for your purposes, and i think also gates with custom animation at some point
Scurvyez  [автор] 29 трав. 2021 о 22:43 
@5katz I believe that would require some c# magic which is beyond me. lol However, my initial idea was to have them dematerialize and then rematerialize when a pawn passes through. That too, would require some c# work though so I'll probably be hiring a good coder to help with it. :)
5katz 29 трав. 2021 о 22:37 
could you make it so the doors dont graphicall open, instead allowing passthrough, with no delay

so basically the travel speed of no door, with the nice glow, and stopping bullets/raiders
Scurvyez  [автор] 29 трав. 2021 о 22:31 
@OttersHoldHands <3
OttersHoldHands 29 трав. 2021 о 22:30 
Fourth!
Scurvyez  [автор] 29 трав. 2021 о 22:11 
@Paradox Done.
Paradox 29 трав. 2021 о 21:25 
Ok dude...
To contribute something more meaningful, I quite like this idea. Holo/Forcefield doors are something that could enhance a high tech colony quite a bit.

One thing, though- Could you add some screenshots of these doors as they are in-game, to the mod page?
Ranger Rick 29 трав. 2021 о 20:42 
First