Sid Meier's Civilization V

Sid Meier's Civilization V

Circle Of War - Map Generator
32 kommentarer
Lucius, the Heavenly Dragon 4. nov. 2018 kl. 14.22 
Ah, thank you.
Everyone  [skaper] 3. nov. 2018 kl. 9.07 
This map does does its own thign when generating the land and does not use Oval/Pangea/Continents presets.
Lucius, the Heavenly Dragon 1. nov. 2018 kl. 10.52 
If I pick Oval map type with this will it give a map similar to the one in the picture? Or is that default for Pangea or Continents?
YearsLate 11. sep. 2016 kl. 15.23 
This is a really interesting map since it's varied but also fairly clustered. I tried playing 10 players 20 CS's on standard and it's so clustered that even the Korean's have invaded a city-state for land. Probably not the right way to play it, but I'll get a lot of play out of this generator. Thank you muchly.
Everyone  [skaper] 27. juli 2016 kl. 11.27 
Yeah, they should spawn, mod only generates the terrain.
rlarssonenberg 27. juli 2016 kl. 11.26 
Sorry, I was impatient and wrong. Barbarians do spawn, Really enjoying yor mapmaking so far!
rlarssonenberg 27. juli 2016 kl. 11.20 
Great map script! Although I seem to find no barbarians on this map, has that happened to anyone else? Could it be the barbarians evolved mod that's stoping them from appearing?
Locus 21. juli 2016 kl. 9.20 
Great map! Thank you
Dovakim 26. okt. 2015 kl. 6.30 
BEST MAP EVER!
Can you add some small islands for indonesia?
Tortes 30. sep. 2014 kl. 14.33 
Very nice map! But a bit too much mountains for me. Is it possible?

Would like it in giant size 200x200 or so :)
Everyone  [skaper] 2. aug. 2014 kl. 10.12 
You might get better experience by reducing a number of civs when starting a game, because the number of mountains reduces the land a lot compared to the default maps!
Tzyder 26. mai 2014 kl. 17.16 
Any way to reduce # of mountains
Torgo 7. mai 2014 kl. 18.51 
This is currently my favorite map script. Great job.
Zeppelin 28. apr. 2014 kl. 23.37 
great
inahut 26. apr. 2014 kl. 10.07 
have not gone back to finish game I was playing with this mod because my start location confined me to the inner waters and after a few turns other civs locked me in by their own expansion. i suppose a domination approach would work but it is not usually my intial style of play, which is to evolve scientifically and culturally as much as possible so as to establish a base for the domination to come while defending against all attacks. in this map script one finds oneself confined too soon and too easily by other civs. not a bad thing if you want to play in a different style that plays well with this script.
Sanguine Seph 23. apr. 2014 kl. 19.48 
@Victor_Marik When playing mods sometimes you need to restart your game to make sure everything works smoothly. Other than tha just play it through the modded single player window and you're good to go.
Victor_Marik 23. apr. 2014 kl. 18.52 
I subscribed to this mod. Do I need to do anything special to use it, or just play Civ V?
SchuP 23. apr. 2014 kl. 3.38 
@Aaron... I think that's the point of calling himself blackfish then ^^ Mybe he doesn't like the Tullys :warhorse: btw: Game of Thrones FTW ^^ The royal cunt is dead!
Clarke 23. apr. 2014 kl. 2.03 
@ Blackfish that is a White Fish of House Tully
mmm 22. apr. 2014 kl. 19.42 
I subscribed but it's not showing up in the mods list/folder.
BLÀde 22. apr. 2014 kl. 18.48 
tried it on huge map even on huge map it seems really small and confining? there really isn't much room for exploration pretty much once you have scouted the area your in it's either expand and build up an army very quickly to take your neighbors...or be boxed in. i did the 1st option :P
LushFuzzyTaco 22. apr. 2014 kl. 15.51 
Great ! :)
inahut 22. apr. 2014 kl. 15.02 
Have played. Is good. Challenging in design. Yet, for me, it is confined, exploration by water is rather limited, especially when starting within the confines of the inner sea; circumnavigation is restricted at top and bottom as can be seen simply viewing map image. The apparent intricacies of the map's water routes are illusory once boundaries of competing civs are established. These are my observations and judgements, respectfully submitted. Notably I am playing this map for two days now and have not yet abandoned the game for another map or map script, altho I do favor the Tectonic maps and Legendary Earth, which are more navigable even late in the game, and offer what I see as a more infinitely variable set of possibilities--what I am trying to explain when I use the word confining to describe this map script.
Critical Hat 22. apr. 2014 kl. 9.39 
This looks amazing! Can't wait to try it out.
Blackfish 22. apr. 2014 kl. 9.19 
In all seriousness, this is pretty sweet
Blackfish 22. apr. 2014 kl. 9.19 
Shoulda called it doughnut of doom...
Everyone  [skaper] 21. apr. 2014 kl. 11.19 
Yeah, I can. I also want to add more variation to the land.
BLÀde 21. apr. 2014 kl. 7.49 
can you make little islands generate around the edges?
SophiaButler 20. apr. 2014 kl. 7.03 
This looks brilliant :o
Sir Bulbicus 20. apr. 2014 kl. 5.45 
:O :O
Amazing! Using that map you can make whole number of scenarios, Loads of fun too! looks like Catpure The Island
EtheyB 18. apr. 2014 kl. 13.46 
Looks great! Can't wait to try it.
Turboscopic 17. apr. 2014 kl. 10.59 
HO! Dang diddly dum! Piss on my bum, this is an entire generator? Thats fantastic!