RimWorld
Field Administer
55 opmerkingen
Pronóxius de Macaé 27 minuten geleden 
man
Alundra (Alunny) 31 jul om 4:40 
1.5? :)
The Ghost Knife 29 jul om 16:56 
I discovered this mod too late T_T
salt miner 20 jul om 7:55 
man
wcpwnsuto 19 jul om 10:04 
Anyone know of an alternative that is up to date?
Dogged 17 jul om 1:19 
Underrated mod
Pronóxius de Macaé 15 jul om 14:02 
i do be waiting for it as well gimme gimme
Beschi 23 jun om 6:31 
This is such a much needed MOD. Thanks in advance for updating!
Heikkkinen 11 jun om 13:07 
Thanks in advance!
TangoFandango  [auteur] 29 mei om 18:53 
1.5 update coming soon. Just need to find the source code
ZX Zero 29 mei om 16:12 
not work in 1.5
Psycho Penguin 29 apr om 23:13 
any chance to port to 1.5?
Lava 4 feb om 18:44 
could you possibility make it so when you administer a drug it says the drug instead of "go juice"? I administered an industrial stimpack from the mod "Det's Battle Meds" but it said go juice which was weird and may be confusing in the future.
Kardagan 1 aug 2023 om 17:02 
гениально
Bambaryła 22 dec 2022 om 2:12 
it's broken for 1.3 now sadly (at least for me).
So i've applied my local backup :)

the mod is awesome.
elĐeve 21 dec 2022 om 1:36 
thanx man!
Filipino Goku 20 dec 2022 om 22:31 
Oh hell yes!!!
connerwrocks 20 dec 2022 om 17:30 
Thanks man, your epic
TangoFandango  [auteur] 20 dec 2022 om 15:34 
Should be working on 1.4 now!
Filipino Goku 17 dec 2022 om 22:03 
Looking forward to the 1.4 update!
connerwrocks 12 dec 2022 om 18:06 
Thanks!
Kullakeks2 9 dec 2022 om 23:49 
Thank you Tango! :steamthumbsup:
TangoFandango  [auteur] 8 dec 2022 om 17:08 
I'll update this for 1.4 as soon as I can :)
Nev 2 dec 2022 om 22:50 
Does anyone know of a replacement mod for administering to other pawns?
LordXamon 20 nov 2022 om 11:21 
Warning for everyone, this mod is incompatible with 1.4, it makes it impossible to control drafted pawns.
YEEZCSGO CUENTA OFICIAL ✔ 26 okt 2022 om 20:33 
1.4?
Coolchilion 23 okt 2022 om 17:55 
Plans for 1.4?
TangoFandango  [auteur] 26 jun 2022 om 18:41 
@zozilin that should be fixed now. Let me know if its still broken for you
zozilin 22 mei 2022 om 9:05 
Is it possible to make it so that settings for removed mods are also ignored/hidden? Currently if you have a drug set from a mod and it doesn't find it, on right click you get "Failed to find Verse.ThingDef named" errors
TangoFandango  [auteur] 4 sep 2021 om 14:19 
@Reianor @CapitalistStalin Those mods should be supported now
Wolski 4 sep 2021 om 12:25 
I was just checking today if this mod was updated! Thank you for this
Reianor 4 sep 2021 om 11:57 
Awkward
https://steamproxy.net/sharedfiles/filedetails/?id=2487182834
Is (or at least should be this time, fingers crossed ;P) what I meant.
It's a mod that adds a stimpack.
TangoFandango  [auteur] 4 sep 2021 om 11:30 
@Reianor I'm not sure what you mean? That link is for this mod.
TangoFandango  [auteur] 4 sep 2021 om 11:30 
Updated to 1.3!
Reianor 6 aug 2021 om 9:13 
https://steamproxy.net/sharedfiles/filedetails/?id=2472006801
Seems like a good mod to become compatible with.
Poguiee 30 jul 2021 om 15:01 
@TangoFandango Don't sweat it buddy. We appreciate your work on this mod!
TangoFandango  [auteur] 25 jul 2021 om 16:27 
Quite busy at the moment so I've not had a chance to update. Will have a look when I get the chance
i am normal 25 jul 2021 om 8:04 
broke my game on 1.3. avoid
CapitalistStalin 19 mei 2021 om 10:22 
Can you add support for the mod [TRAHS]Coagulation Meds
TangoFandango  [auteur] 7 mei 2021 om 6:08 
@Tittymcswaggy I'd appreciate that a lot thanks and can certainly work on a patch for your releases
TangoFandango  [auteur] 7 mei 2021 om 6:07 
@の⁠ヮ⁠の Thanks! I'll have a look at that one but I thought RPGStyle had something like 'stock up' in the inventory bit?
Tittymcswaggy 6 mei 2021 om 15:23 
Hello, Im currently working on some medical mods so I would like to ask if I can have your mod recommended in the description and maybe help you making a patch for it.
Hcup 6 mei 2021 om 11:28 
I love mods that reduce micro-management so thanks for this. Btw it's awesome inventory not RPGstyle inventory for the taking item behavior.
TangoFandango  [auteur] 6 mei 2021 om 10:33 
I thought of doing something like that but I was worried about getting confronted with an ungodly list like you said. So I have just pushed an update with a setting so you can choose if you want all drugs enabled or just the hard-coded ones.
Hcup 6 mei 2021 om 1:10 
Why don't you create a list of drug thingdefs at the start instead of hard-coding the list then compare the strings and the def name?

List<ThingDef>.Enumerator enumerator = ThingCategoryDefOf.Drugs.childThingDefs.GetEnumerator()

The setting menu is cool though. I don't want to select my beer-carrying guy and right-click 50 mega spiders lying on the floor then get greeted with a long-ass list.
TangoFandango  [auteur] 3 mei 2021 om 16:11 
It's not working because I have to manually add support for each mod at the minute. I'm working on a way to add user configs so you can choose which medicines you can administer. I'll add support for morrowrim - trolls in a bit.
✪Kurosendo 3 mei 2021 om 10:04 
i can't administer primitve healing elixirs from MorrowRim - Trolls mod. Can you look into that?
TangoFandango  [auteur] 2 mei 2021 om 15:17 
@jimlahey sounds good, I'll look into adding support now and hopefully push an update in a bit
jimlahey 2 mei 2021 om 13:26 
Support for Medical Supplements (Continued) would be great too if you have the time/desire, off the top of my head these drugs would probably be the most relevant for field care:

-Rimedicrem (antibiotic ointment)
-Rimcodamol, rimcetamol, morphine (painkillers)
-RimBurnEz (burn cream)
-Antitox (toxic buildup... like fallout or an alpha animals barbslinger attack)
Genelio 1 mei 2021 om 20:57 
I have always wanted a mod like this to make a combat medic pawn. I tried it and it works great with the supported mods. Thank you!