RimWorld
Expanded Materials - Plastics
Коментарів: 340
TheMuffinMan 1 лип. о 6:04 
finally my rim can enjoy microplastics in their water
Argón  [автор] 9 черв. о 17:10 
That would be great. I am reworking this mod, aiming to re-release it sooner than later.
红龙与她的异星生产线 8 черв. о 20:28 
will this mod collaboration with Rimefeller?
Psyckosama 22 трав. о 13:29 
Would a Vanilla Expanded Compatibility pack be possible that allows you to use Deepchem instead of black oil be possible?
KC9 29 квіт. о 8:32 
Wow, I'm glad this mod will be updated soon. I started playing the game recently and literally downloaded this mod yesterday, it's one of the mods I'm most interested in. Thanks for updating it to 1.5!
Argón  [автор] 28 квіт. о 22:10 
It's getting remade. This version is still untested though I believe it shouldn't have much problems working in 1.5
Ambrus 28 квіт. о 21:31 
any news for if this mod is getting updated to 1.5?
MantiSynth 4 квіт. о 21:53 
i cant find the glitterworld medicine recipe define anywhere in the files. where is it?
Argón  [автор] 10 берез. о 17:33 
Rimefeller is a bit hard as it adds like its own separate production chain; plus, I never really used the mod so I wounldn't know much how to balance it correctly. I think there was a recipe for neutroamine actuall. I can't remember very since I've not updated this mod in a long time.
hovershift 10 берез. о 12:52 
another thing, your mod also does not add a way to make neutroamine and you cant produce it vanilla wise i think
iit would make more sense if we could produce neutroamine
hovershift 10 берез. о 12:17 
is it possible for you to add compability with rimefeller?
Argón  [автор] 6 берез. о 18:39 
There, I updated the tag. The mod should still work. I expect I'll be done soon reworking stuff.
Godlike Endeavours 6 берез. о 10:33 
pls update pls pls pls
-=GoW=-Dennis 28 лют. о 18:58 
No, no, all good. I just wanted to make sure it's not a bug.

If a mod I use is simply not compatible, it's my problem. Of course I'd always be happy if you could ever support it - but please take whatever time you take or never do it.

There is so much I'd love to see in this mod, like compatibility with Vanilla Expanded Chemfuel or other pipe mods, I just need to live with wishes being wished :) I use all your mods and totally love the bigger variety in materials. Hope you are going to continue them for a long while.

The whole Rimworld modding community is making this game so unique, I'm having so much fun!
Argón  [автор] 28 лют. о 15:45 
Quite probably, as it does mess with the generation system. I'll make my best to have it fixed as soon as I can. I am currently in a big project to rework all of the material mods before starting some development on something new.
-=GoW=-Dennis 27 лют. о 20:44 
Mh, the biome is a normal temperate forest - but I'm using geological landforms, can that be the cause?
Argón  [автор] 25 лют. о 9:52 
It depends, as they might not generate in modded biomes.
-=GoW=-Dennis 24 лют. о 11:00 
Didn't generate any dark oil ponds on my freshly generated map - does it only do on specific biomes or something?
Argón  [автор] 7 лют. о 8:28 
Iirc I pushed an update to fix the oil extractor problem. It theorethically still works with EM - Metals, but with all the previous balance issues it had.
Pelletonin 7 лют. о 1:17 
Also, does this still work with EM: Metals?
Pelletonin 7 лют. о 0:41 
Does the issue with the oil extractor mean it doesn't work, or it's got a weird desc?
[XGm] XTCProbstA2_TTV 28 січ. о 19:48 
He just hasn't updated the tag to (1.4). Ignore that it says its not updated for 1.4 version. That was the first thing I went down to check while using Rimfy. Oil extractor might be its own issue not from the 1.4 update from 1.3.
suseka 24 січ. о 12:36 
Update mod please
cyanobot 2 груд. 2023 о 6:19 
Re: 1.4 compatibility. I've spotted two issues:

1) the VCE patch needs updating because gourmet meals no longer use comp VanillaCookingExpanded.CompProperties_StackByCondiments but instead want thingClass VanillaCookingExpanded.GourmetMeal

2) the Oil Extractor throws an error when generating its inspect string: MissingMethodException: GenDate.ToStringTicksToPeriod. Since that method does still exist my best guess is that the problem would be resolved by recompiling against the new .dlls
FatherlyGentleman 24 листоп. 2023 о 23:19 
please update
Rasperry 20 листоп. 2023 о 16:42 
The only thing I've noticed so far is that the dark oil extractor has coding language in its description. But it seems to work as usual otherwise.
Argón  [автор] 6 листоп. 2023 о 7:19 
I just haven't updated the version tag. If there are no issues with 1.4 at all then I guess it's fine to use.
The Gaming Archaeologist 6 листоп. 2023 о 5:57 
I got this confused with Rimfella because I thought that was the one due to both having the ability to refine oil into plastics.
Rasperry 19 верес. 2023 о 18:44 
Is there actually any major issue with using the mod in 1.4? I've been using it for a while without any obvious issues.
Argón  [автор] 5 верес. 2023 о 14:49 
Not yet, but I will probably share betas for the upcoming rework in the Vanilla Expanded Testing discord server.
OssomUmbra 4 верес. 2023 о 16:16 
Is there an experimental version for 1.4?
Argón  [автор] 24 серп. 2023 о 16:24 
It will be cooler when reworked by a version of me who actually knows how to code.
The Blind One 24 серп. 2023 о 10:10 
I always thought this mod was pretty cool, but its also kinda hilarious in that it takes the word 'fossile' too seriously in 'fossile fuels' :lunar2019crylaughingpig:
Argón  [автор] 10 серп. 2023 о 21:19 
With the upcoming reworks, it'll be worth the wait.
Osetrokarasek 9 серп. 2023 о 10:42 
cant wait for 1.4
Miss Bonafide 21 черв. 2023 о 22:33 
I miss using this mod! I think this mod has some of my favorite art from you. Everything looks so clean and pretty!
Bonarius 20 черв. 2023 о 1:00 
Love your mods, I reinstalled RW mods and was upset that power conduit was made from steel and not from copper
Argón  [автор] 7 трав. 2023 о 13:26 
First comes EM - Metals, so I guess some time away yet. It kinda works for 1.4 afaik, it just has the same unfixed bugs as before
800mirrors 7 трав. 2023 о 13:25 
How close are we to the update?
Smaug 4 квіт. 2023 о 5:48 
Aww, it's not for 1.4.
Smaug 4 квіт. 2023 о 5:47 
Your textures are really nice looking!
Argón  [автор] 3 берез. 2023 о 8:46 
Currently working on the rework of EM - Metals, though I'm also planning this when I can. If you want you can join my discord where I ocassionally post some updates, like some new graphics I've recently made
Armagedon-100 3 берез. 2023 о 8:27 
how is the update going?
LunaticModo6 19 лют. 2023 о 21:51 
Aight. Looking forward to it!
Argón  [автор] 19 лют. 2023 о 19:41 
Don't think it's much needed. I will take that into account directly for the rework
LunaticModo6 19 лют. 2023 о 17:55 
Any compatibility with Vanilla Chemfuel Expanded?
jeffg10-TheDanceMaster 17 лют. 2023 о 4:13 
@Lotsoffire they will update it when they update it!
Argón  [автор] 15 лют. 2023 о 16:41 
When I get a job and start saving money I'll feel incredible and I'll develop 150% faster XD.
SketchyGalore 15 лют. 2023 о 16:16 
People show admiration in odd ways XD
Argón  [автор] 15 лют. 2023 о 11:58 
Can't quit a job I don't have yet lol