Cities: Skylines

Cities: Skylines

Circular Quay Props
5 Comments
StayHungryStayFoolish 22 Jan, 2022 @ 4:13pm 
I learned that missing LOD is a usual LSM reporting in the case of shaders. Thank you for your response.
Robert  [author] 22 Jan, 2022 @ 4:07pm 
The lamp has the rotor shader, LOD gets deleted in the process. Not sure if the rest is related.. make sure you have the custom effects loader mod.
StayHungryStayFoolish 22 Jan, 2022 @ 11:58am 
It is a nice asset, sorry to mention, but LSM reported this in output.txt:
LOD missing: 2463795494.Circular Quay lamp_Data [Core]
Found custom effect data for Circular Quay lamp
Adding effect "robert.cqlamp" for $Circular Quay lamp_Data
Applied 1 effects to 2463795494.Circular Quay lamp_Data
d3d11: failed to create staging 2D texture w=8 h=6 d3dfmt=71 [80070057]
d3d11: failed to create staging 2D texture w=4 h=3 d3dfmt=71 [80070057]
d3d11: failed to create staging 2D texture w=8 h=6 d3dfmt=71 [80070057]
d3d11: failed to create staging 2D texture w=4 h=3 d3dfmt=71 [80070057]
Nayami 13 Jul, 2021 @ 2:07am 
I was expecting those solar energy powered bins...
AmiPolizeiFunk 21 Apr, 2021 @ 9:19am 
nice bunch, the globe lights in particular