RimWorld

RimWorld

Erin's Wildlife
95 kommentarer
Pablo Discobar 13. juli kl. 4.20 
Aight, off to replacing 'em then!
OllieIbb 12. juli kl. 14.20 
Ah okay. Thanks for letting me know:steamthumbsup:
Erin  [skaper] 12. juli kl. 5.15 
@OllieIbb
- It's included in my new fluffy fauna mod.
OllieIbb 12. juli kl. 4.46 
Nice mod. But will it be 1.16 compatible soon?
Head 23. mai kl. 13.41 
Beautiful sprites!
JessieFeathers 27. okt. 2024 kl. 14.32 
Very cute thank you!!!
HazraPanda 27. okt. 2024 kl. 12.27 
This single red panda mod makes it worth restarting rimworld again, after I just restarted it.
CollectorOfMyst 26. okt. 2024 kl. 22.05 
Not me being tempted just for the grey fox lol
chill 6. mai 2023 kl. 9.13 
The garter snake is a must-have
Erin  [skaper] 16. feb. 2023 kl. 2.07 
You'll just get both but VE has toggles to turn theirs off.
Tenchi 15. feb. 2023 kl. 13.13 
Are they compatible with Vanilla Expanded? Think they have the hedgehog and red panda, at least.
Erin  [skaper] 12. des. 2022 kl. 3.02 
@alilylotus - It's included in this mod, yes.
SteelNolia 11. des. 2022 kl. 18.49 
sorry if I am just illiterate, you mentioned in a comment that you have a patch that stops the VE overlaps from spawning if this mod is enabled. Is that included in this mod or is it a separate mod I have to download? <3
Erin  [skaper] 28. okt. 2022 kl. 0.06 
Frogs aren't being added
Eramore 27. okt. 2022 kl. 19.16 
Frogs 10/10 :btd6thumbsup: :p
Bishop Heket of the Old Faith 24. okt. 2022 kl. 6.20 
I can't wait for when frogs eventually get in :guppy:
JACK 9. okt. 2022 kl. 21.00 
and @Thundercraft check out a mod called Choose Animal Spawns
JACK 9. okt. 2022 kl. 21.00 
not a bother, for me it was as simple as not touching them with resource dictionary :) a TINY bit less tidy (so I thought, not knowing your patch exists) but not a big deal. thanks for the work you put in and good luck with real life!
Erin  [skaper] 9. okt. 2022 kl. 4.09 
@Thundercraft - as I said, we'll see. I'm busy with 1.4 updates and work irl now so.
Thundercraft 9. okt. 2022 kl. 2.08 
I, for one, would appreciate it if it eventually gets an option to disable certain animal(s).
Erin  [skaper] 9. okt. 2022 kl. 1.46 
@JACK - possibly. I might just add options to disable whatever you want when I eventually get around to the 1.4 update, but my real life is pretty too so pls be patient.
JACK 9. okt. 2022 kl. 0.52 
huh. I wonder if that patch was why my game freaked out when I tried using resource dictionary to remove those
Erin  [skaper] 9. okt. 2022 kl. 0.04 
@Thundercraft - of course there is overlap. But I have a patch that stops the VE ones spawning if you have this mod enabled.
Thundercraft 8. okt. 2022 kl. 23.55 
Just an FYI for anyone that needs to know:

The Hedgehog and Red Panda already exists in the "Vanilla Animals Expanded" mod, so there is that much overlap.
JACK 19. sep. 2022 kl. 23.11 
oh that armadillo tho. perfect baby
Erin  [skaper] 31. juli 2022 kl. 12.29 
@Rathkii - Nope
Long Dick Luke 31. juli 2022 kl. 11.41 
add frog pls :)
Oracle of Thessia 22. apr. 2022 kl. 12.14 
@PeasantUnit

Bruh if you want a patch so bad just make a patch and release it yourself. Or just use the mod you're literally right now using to add them. That's what that mod is for.

:esc_possum_back::esc_possum_front:

I've got something for this:
https://i.imgur.com/Q8BysVa.png
Meanie 22. apr. 2022 kl. 11.27 
Hello! According to the values found inside the config pannel of the mod "Choose Wild Animal Spawns", the creatures from this mod don't seem to be patched to naturally spawn in one or more of the following biomes:
- Advanced Biomes (Continued)
- Alpha Biomes
- Biomes!
- Comigo's Greater Swamps
- More Vanilla Biomes
- Regrowth
- Winter Taiga
Zen 22. apr. 2022 kl. 8.52 
Finally I can find wild cyborg ninjas in forests and tundras.
daniel.close 11. sep. 2021 kl. 3.00 
I really hope you re-add the frog as I've been trying to do a pawnmorpher story with dealing with frog pawns in a swamp surviving.
RealLifeHobgoblin 26. aug. 2021 kl. 7.22 
Now compatible with Combat Extended!
Eclipse 20. aug. 2021 kl. 19.17 
armadillo <3
CrackaJack 16. aug. 2021 kl. 9.25 
@darkphase the mod with the patch last, always^^ if you load the patch before the to be patched mod, it cant patch it.
Erin  [skaper] 7. aug. 2021 kl. 6.00 
Honestly, with how wacky 1.3 currently is, I have no idea what could be causing anything. There's no errors to do with my mod, just a bunch of other stuff. It could be a case of a domino effect, but...

I don't know. Sorry.
Gota 7. aug. 2021 kl. 5.14 
I had this weird thing happen where my game lagged a lot and it looked like a mink was the cause. After deleting the mink, it runs fast again. Really weird.
Hugslib: https://gist.github.com/73f34c8a7ba208221abeda5c4d3651dd
togi 3. aug. 2021 kl. 3.33 
so cute!!
Erin  [skaper] 26. juli 2021 kl. 13.58 
I think my mod is better after the VE one.
Dracula 26. juli 2021 kl. 13.50 
Was there a specific order this needs to be placed in order to avoid duplicate animals with Vanilla Expanded?
Erin  [skaper] 19. juli 2021 kl. 8.28 
There's a patch included in the mod that makes it work? o3o
TheNecromancerWendigo 19. juli 2021 kl. 6.36 
How's this work with A Dog said by the by, same question about your ferrets mod actually
TheNecromancerWendigo 19. juli 2021 kl. 6.28 
This mod is great, well done
Gerbo 5. juli 2021 kl. 22.41 
I love them
Erin  [skaper] 31. mai 2021 kl. 1.52 
... no they're not supposed to, lol. I'll have a look
NOT A SPY HONEST 31. mai 2021 kl. 1.21 
Are minks supposed to hunt humans? Seems a bit suicidal...
Fossil.21 6. mai 2021 kl. 12.48 
ok, thanks again!
Erin  [skaper] 6. mai 2021 kl. 12.19 
i don't believe it matters
Fossil.21 6. mai 2021 kl. 12.09 
So should this be loaded before or after Vanilla Expanded?
Fossil.21 6. mai 2021 kl. 8.55 
Awesome, thank you!
Erin  [skaper] 6. mai 2021 kl. 2.27 
Done. :)