Sid Meier's Civilization VI

Sid Meier's Civilization VI

Warfare Expanded (Pack 3): Warplanes
49 Comments
KrumStrashni  [author] 19 hours ago 
Just updated pack: new model of Su57 stealth fighter (with assistance of faber_avgust). Should not impact savegames
BJP224 13 Dec, 2024 @ 3:59pm 
it wont work for me, do i need to disable any DlCs?
reavel 22 Jun, 2024 @ 11:43am 
Hey guys, if you have Malfunction of this mod..
I recommend to UNACTIVATE "FRONTIER PASS DLC"..
I.. solve the problem with this.
chasemccain604 26 Oct, 2023 @ 4:17pm 
could this eventually made to be a standalone pack? I just want the ground attack and none of the other land/naval units
jims 8 Jul, 2023 @ 3:41pm 
love the irony "I have a problem, I can't see the stealth planes"
Xameleonchik 10 Jun, 2022 @ 4:30am 
Hello, Your mod is very good, but I have some problems - I can't see stealth aircrafts, fighters and modern bombers and attack aircrafts. Can you fix it?
yie 23 Feb, 2022 @ 6:12am 
I can only see the aircraft tail flame
I like this mod very much, but I can't see the stealth aircraft model. I can only see the aircraft tail flame. I don't know if this is my problem?:chocola:
Storshun 27 Nov, 2021 @ 11:01am 
Composite archers have a graphics bug. Tell me how to remove it?
Praise_Lord_Gaben 10 Sep, 2021 @ 9:55am 
How do I get the boost for advanced flight with this mod? Biplanes no longer exist. Thanks!
Appiodici 22 Aug, 2021 @ 11:09am 
Does this include a unit for Japanese (Reisen) or English with Spitfire or they use juste some CV and different colors ?
NuDDen 10 Jul, 2021 @ 2:22am 
Nice! Thx. Now if u can erase the random crashes with Warships I could enjoy the game in MP again ;))
Hizkiyahu  [author] 10 Jul, 2021 @ 1:16am 
Updated to fix class tags
Hizkiyahu  [author] 8 Jul, 2021 @ 5:55pm 
@NuDDen thanks, looks like firaxis have made changes to the aircraft class tags in a recent update and this is out of date now. I will get these class tags updated.
NuDDen 8 Jul, 2021 @ 4:11am 
And the Early Bomber is missing the Tag CLASS_AIR_BOMBER as well. This means that they dont have the -17 Bombard Strength vs. Land Units. Was this intended?
NuDDen 8 Jul, 2021 @ 1:41am 
Is it correct that the Stealth Fighter has only the Tag CLASS_AIRCRAFT? All other fighters have the Tag CLASS_AIR_FIGHTER as well. Same counts for the Stealth Bomber (missing Tag CLASS_AIR_BOMBER)
The Gary 18 Jun, 2021 @ 11:01am 
It would be a nice addition to not allow bombers to be stationed on carriers, for a bit of extra realism. To make up for it, maybe the range of the jet bombers can be modified? or perhaps a new unit upgrade for the jet bombers that can pretty much cover the entire map? i don't know, just an idea.
NuDDen 17 Jun, 2021 @ 1:08pm 
@Ciar Aon +1 ;)
Madisonian 17 Jun, 2021 @ 6:50am 
Wish this were actually modular since I'm running into the asset limit and only want the planes and possibly ships, but I'm guessing that'd take a lot of reworking of the mod. :/
DPurdy 5 Jun, 2021 @ 12:57pm 
Can you make a youtube tutorial on how you made the units with the coding as well?
KrumStrashni  [author] 5 Jun, 2021 @ 7:31am 
@Frank Savage We are hitting a limit in what the game can handle. The bigger WE mods grow, the more DLC will need to be kicked out to avoid issues.
Frank Savage 5 Jun, 2021 @ 6:59am 
I put my comment up, yeah so it was the split then? Or we just have to kill every other mod to make this mod series work?
KrumStrashni  [author] 29 May, 2021 @ 1:22am 
@everyone
I put the call to Firaxins on Reddit now too :

https://www.reddit.com/r/civ/comments/nmzaji/10129_civ_6_graphical_asset_limit_persists/

Please give us a shout of support. Let's show we need it.
KrumStrashni  [author] 28 May, 2021 @ 2:52am 
@everyone
Guys, another plea to Firaxis from us:

https://forums.civfanatics.com/threads/1-0-12-9-graphical-asset-limit-persists-firaxis-please-fix.670516/

Please join, complain, support, nothing else we can do. We've been working for years on this mod.
Thanks.
1Pac 24 May, 2021 @ 11:22am 
Would the mod work if I sacrificed all of the other ones? Because this is the most important one of all the mods I have.
KrumStrashni  [author] 18 May, 2021 @ 1:56am 
@Frank Savage Splitting did not impact anything in the workings of the mod. Perhaps your issue comes from more art that came into the updated versions.
Frank Savage 18 May, 2021 @ 1:45am 
Yeah this is now crashing my game, was working before you split them into 3. Shame. Loved this mod.
bargingo.com 17 May, 2021 @ 10:38am 
@StOnks That's a known issue where you have too many additional models loaded in expansions and mods. No way around it unfortunately
1Pac 10 May, 2021 @ 2:25am 
After a few turns into the game I also get EXCEPTION_ACCESS_VIOLATION. I play with all of the Warfare Expanded mods except for Warfare Expanded Complete Edition. I also use a handful of other mods (not city styles or the district mods). Does anyone know what the problem is?
NuDDen 9 May, 2021 @ 7:23am 
Is there a possibility to make this one and warships a standalone?
mavrick501 3 May, 2021 @ 2:33pm 
There are now 8 packs to this Mod. Get all 8 for everything work right.
Gorka شقيق 27 Apr, 2021 @ 12:54pm 
@Hizkiyahu hi i have a question, are you going to do a separeted mod with helicopters ?
CoachGunns 25 Apr, 2021 @ 2:52pm 
What is the purpose of the UAV bomber ?
Hizkiyahu  [author] 25 Apr, 2021 @ 1:07am 
New update to fix April 2010 update live now.

IMPORTANT All 3 packs need to be updated.
Tom Kirkman 12 Apr, 2021 @ 11:39pm 
@ KrumStrashni Oh, I see. Anyway, thank you for your steady updating. :)
KrumStrashni  [author] 12 Apr, 2021 @ 3:59am 
@John Mackay it was eliminated even earlier. There is only one Stealth fighter. Did not make sense to have a division.
Tom Kirkman 12 Apr, 2021 @ 1:07am 
It seems that "Stealth attack"(Modeled as F-35 Lightning II) of new air units has been eliminated, after March 2021 Update of this mod(Dividing a complete file into 3 packs).
Doesn't it?
Manstein78 24 Mar, 2021 @ 4:39am 
What mods do I need to make it work? All Warfare mods? What about R.E.D. ?
KrumStrashni  [author] 21 Mar, 2021 @ 1:01am 
@[FK] Luna 🅥Ⓐ My game does not crash. Check your mods, read our recommendations. There are some mods that are incompatible. Also DLCs which you don't use, disable.
[99th] Jety Wawoo.cfg 20 Mar, 2021 @ 8:11pm 
problem: crashes the game
solution: went to warfare expanded complete :^)
Gold 20 Mar, 2021 @ 7:33pm 
Greetings, I have updated my GoldenAge – Brave New World to be perfectly compatible with the new version of WE. Can you kindly add a recommendation link on your mod page? I can ask my guys to rate and help you gather 5 stars rate sooner. We collaborated well on your previous Warfare Expanded Complete Edition.
Manstein78 20 Mar, 2021 @ 6:56pm 
The Game crashed.
KrumStrashni  [author] 20 Mar, 2021 @ 4:16pm 
@Manstein78 What does not work? How?
Manstein78 20 Mar, 2021 @ 1:49pm 
Does not work for me. What do I need for this?
KrumStrashni  [author] 19 Mar, 2021 @ 7:29am 
This update is not meant to resolve the graphic bug. This comes from Firaxis' engine limits.
Remember, every time you activate or deactivate mods, you best restart the game.
AmoreAmar 19 Mar, 2021 @ 7:23am 
ok so i had disabled warfare expanded (all of them) and it obvs turned off the graphics bug with the lines coming at all angles. but now i installed these (all 3 like instructed) and game was loading but before 'begin game' it crashed. second time it had the call stack error. third time i removed all warfare expanded-- and funny thing now is.. the game loads in.. but that same graphic bug comes up WITHOUT the mod on. Very odd.
KrumStrashni  [author] 19 Mar, 2021 @ 6:09am 
@jsnider193 unlikely. Try giving up some recent DLCs like Byz or Babylon.
jsnider193 19 Mar, 2021 @ 5:47am 
hopefully fixes the graphics issue in civ.
Malata Societa' Official 18 Mar, 2021 @ 7:58am 
nice