Sid Meier's Civilization VI

Sid Meier's Civilization VI

6,978 ratings
GoldenAge - Brave New World
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File Size
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94.700 MB
25 Aug, 2020 @ 1:51pm
14 May @ 8:38am
117 Change Notes ( view )
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GoldenAge - Brave New World

In 2 collections by Gold
Play with 'GoldenAge - Brave New World'
26 items
Goldenage-Brave New World + Natural & World Wonders Expansion
34 items
Description

GoldenAge - Brave New World
Top rated and the most comprehensive gameplay mod in Civilization VI! Adds multiple new game modes, overhauls, and fixes most irrationalities in Vanilla. Makes Civilization VI great again!
Introduction
In Vanilla, city with large population is meaningless. Crazy expansion of new cities (Wide play) with very few citizens is believed as the best strategy to win deity difficulty. The most important goal of this mod is to let you pay your attention back to the development of city population by encouraging Tall play. Now you will find that ‘population is everything’.
GoldenAge also emphasizes the fun of urban planning. You will get super huge bonus when you place the same type of elements together. For example, same districts from different cities (make a triangle or rhombus) will give you huge district adjacency bonus. You will also receive huge production bonus when you put mines or lumber mills together. I am pretty sure that you will love the new urban planning system.
The last aim of GoldenAge is to make the game more interesting. This is accomplished by breaking the traditional way of gameplay. A lot of new mechanics and rules have been added. Moreover, all civilizations and leaders have been reworked to highlight the characteristics of each civilization.
Overall, this mod acts like an official expansion patch (Rise & Fall and Gathering Storm) but definitely more than that. You will have a whole new game experience playing with this mod! Let’s build a great empire with GoldenAge - Brave New World and have One More Turn!!
New Features (Game Modes)
a) Crazy-Expansion Penalty and City upgrade: Crazy-Expansion Penalty is a yield penalty that increases with the total number of cities you own, and can be mitigated when Guildhall and city population reach specific level. All cities receive a new internal building – Guildhall (Village) once they are established. Guildhall can be upgraded by city expansion projects: Village – Town – County – City – Metropolis.

b) Megalopolis and National wonders: Plan your city and design district placement carefully!
c) Building expansion:More options for buildings in specialty districts.
Overhaul and tweak
d) More population bonus and Taller happiness levels
e) Difficulty: AIs become more powerful by cheating on yields per citizen, which also progressively increase with game era. You will no longer feel bored because you exceed AI by far.
f) Governors overhauled.

g) Governments and Policies overhauled
h) Religions and Pantheons overhauled
i) Civilizations and Leaders overhauled
j) Warfare: Unit counter relationship, Sight of Units, Unit promotion trees overhauled.
k) Buildings and Districts overhauled
l) Terrains and Features overhauled
m) Resources and Improvements overhauled
This is just the tip of the iceberg…
I have implemented a full list of modifications to the in-game Civilopedia.

Please read through the Civilopedia-GoldenAge Tag before your first game.
Compatibility
Fully compatible with the latest game version!!
RISE & FALL and GATHERING STORM Expansions are required!
Other DLCs are not required. But I would highly recommend you playing this mod under full DLCs environment to achieve the best game experience.

GoldAge has been divided into multiple components (modularization) using the advanced game setting and game mode function. Thus, GoldenAge is compatible with all mods in the Workshop community, but only when you disable the corresponding components conflicting with the mods you are using. I would recommend you check “Database.log” and “Modding.log” at …\My Games\Sid Meier's Civilization VI\Logs and search “error” to make sure you are clear.
This mod collection is highly recommended:The mod has been tested before being uploaded. In case of problems, please make sure these problems do not come from other mods before reporting. Bug report and suggestions for improvement are welcome.
Credits
GoldenAge has been developed for two years with more than 240 versions. I am trying to consider all possible factors to make the game more interesting. I believe complete overhaul and reformation are necessary to reach the final goal. That’s why I put so many small pieces of changes together.
Acknowledgement
GoldenAge is such a comprehensive mod that inevitably contains some overlapped contents with other mods in the workshop. Indeed, some of my ideas are from the community. Special thanks to JNR, Zegangani, p0kiehl, Deliverator23, Sailor Cat, SeelingCat, Sukritact, AOM, and _Zee, authors with fantastic ideas.
Chat
Join for more discussions at Discord Server for GoldenAge[discord.gg]!

Modding is not profitable. Your thumbs up Rate and Favorite means everything to me!
Popular Discussions View All (32)
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13 May @ 1:24am
PINNED: BUG反馈(中文区)
Gold
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5 Apr @ 7:20am
PINNED: Bug Report or Improvement
Gold
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Multiplayer
Bombaclatt
763 Comments
琪露诺不是大笨蛋 11 May @ 8:37pm 
内容很有趣,但是后期很卡
吐船里200 5 May @ 9:51pm 
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吐船里200 5 May @ 9:45pm 
4月24日更新完 游戏报错进不去 作者能出修复吗 现在玩了好久的存档进不去了
康小仙丶 1 May @ 4:04am 
大佬牛比
wentonfan 28 Apr @ 9:34pm 
有没有24号更新以前的mod资源呢?之前的存档更新以后无法载入
sqjkl 26 Apr @ 3:00am 
更新了之后之前的游戏无法载入了(闪退
ttrrra 25 Apr @ 10:48pm 
从远古时代进入古典时代后(极大,史诗长度),界面上的字就开始不自觉的跳动,到了中世纪....有时候打开各种界面(城邦或其他)界面的字就直接消失了...要过小一会儿才能回到正常。更奇怪的是...重启电脑后连之前的存档都进不去了,但是还是可以开一个新游戏;那个新游戏也可以存档,但就是不知道会不会过了几个时代也出来这种类似的情况
静海红猫 25 Apr @ 8:45pm 
很多人反馈卡反馈难度,这俩问题我都没遇到……我也开了快200多个mod,很不错。(但是那个精铺的功能我真的觉得巨鸡肋,还有国家奇观和村镇升级那些东西,高节奏的游戏里根本不想建,随便玩玩时又总觉得不建亏)
LAEL MATAX9 24 Apr @ 4:12pm 
The AI ​​remains using AUTOCRACY as a government option for the rest of the game. Is there any way to change this?
luchi 21 Apr @ 12:57am 
四环上人口的mod没有效果,不知道和哪里冲突了