Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
:)
I'm wondering if you have plans to update the mod for 3.1, and a question if it should work regardless?
Cheers
Current Version: Upper Limits V3.0+
I'd advise against neglecting to commit changes before releasing.
What could have happened if your local storage medium failed?
All your hard work would be wasted.
I don't see a single reason why players would need 2.7MB (out of 4.7MB total) of VCS files.
If you want other people to be able to contribute to this mod, GitLab/GitHub is a better medium than Steam Workshop.
You also should check git LFS, the reason 57% of your mod size is ".git" folder is because you store binary files in plain git (it can be seen via e.g. `git rev-list --objects --all | grep .dds`).
Git was not designed for this and will bloat ad infinitum.
Git LFS was designed to augment git with the ability to handle binaries inside git efficiently.
Best regards.
Like:
Up to 10 Generator Districts: Add 1 Maintenance Drone jobs. Amenities +8 per job
#Potential Not if Any of this is true
exists = owner
owner = {
OR = {
is_gestalt = no
has_valid_civic = civic_machine_servitor
}
}