Rivals of Aether

Rivals of Aether

Ridley
51 Comments
The Grim Reaper 5 May @ 4:48pm 
I like the joke, VoltyDX. :D
VoltyDX 16 Feb @ 8:32am 
i guess you could say he... HIT THE BIG TIME! eh? eh?... okay :c
AlexEspeon 29 Aug, 2023 @ 2:06pm 
woah! that's a weird looking charizard.
olivier.gagnon1997 17 Mar, 2023 @ 5:39pm 
infinite up special (not sending in special fall) and hurtboxes issues on special moves (no hurtbox on up special, hurtboxe behind on down special and animation playing twice on side special).

Everything else is perfect.
Schmampus 4 Feb, 2023 @ 12:09am 
This mod has so much attention to detail, it even includes the iconic Ridley move where he turns the screen completely black.
rudeonion55794 3 Dec, 2022 @ 7:31pm 
Side b freezes opponents for an insanely long time 10/10 please don't patch this
chill dedede 13 Jun, 2022 @ 5:39pm 
U-Special Crashes.
Sedd Redcom 7 May, 2022 @ 6:30am 
I have the same problem as @Valhalla_FYR. Seems like this wont be fixed so ill have to unsubscribe. How sad
CMK 9 Jan, 2022 @ 4:44pm 
@Valhalla_FYR yep
Valhalla_FYR 29 Nov, 2021 @ 9:51pm 
So Idk if this happens to anyone else, but for some reason every time I go to try his Uspecial, my RoA window goes black. 😂 Idk if this happens in an actual match, but it happens when previewing the character in the little window.
Mellow la huevona :3 10 Nov, 2021 @ 3:28pm 
Tried him out since i'm a Ridley main in ssbu, and I have some thoughts on how to improve him.
(Don't take it too harshly I just wanna see a good ridley adaptation for rivals someday ;_;)

He's really darn big, that's not necessarily a bad thing just got me surprized lmao
- His moves are very laggy and not great, nair is gigantic so I get it, but maybe make it a bit smaller and less laggy, cause it feels very wrong to not be able to do 2 nairs in one full hop
- Dash attack doesn't go anywhere, i'd recommend make it go farther
- I think Fair doesn't make Ridley go up a bit like in smash
- Dtilt should send a bit more up than sideways, not much, but a bit
- Fspec feels a bit weird? idk why but the dragging is odd
- The sound effects don't fit at all, hitting Fair for example does like a punching sound
- Movement is a bit weird in general, he's very very slippery

These are some of the things I thought up, but besides that he's all right I think
I'm Hole 20 Aug, 2021 @ 7:26pm 
Neat character, love how you handled his animations. Also, do what Odious Botch says.
GiGi The Catjoy 22 Apr, 2021 @ 6:50pm 
Actually, all of his aerials have way too much endlag. :[
GiGi The Catjoy 22 Apr, 2021 @ 6:49pm 
Nair has years of endlag.
Odious Botch 15 Apr, 2021 @ 7:46am 
There's a 1000 letter limit so I will post this in parts. This character is a lot of fun for the most part, I've tested him out a decent bit and here is a pro con list for the character. While there are more cons than pros, that's because a lot of the pros are lumped together.

Pros:
1. Creator compensated for RoA being faster than smash, and as such Ridley is RoA medium to slow and not smash slow.
2. Despite not being completely finished, this Ridley so far has very pretty animations.
3. Other than moves listed in cons, the moves feel like how Ridley should be in smash, and it feels like you are the Bounty Hunter Space Dragon you were always meant to be.
Odious Botch 15 Apr, 2021 @ 7:45am 
Cons:
1. Down B, it has no hitbox where the sour spot should be so it goes straight through opponents sometimes. It stops you in mid air, making you unable to float into a hit with it. It also has barely any hit stun for the opponent, with a lot of end lag for Ridley, giving the opponent a free it.
2. Side B, I really want to like this move but I don't think it's quite finished. On the ground it has a very small range, mixing that with the startup and most experienced opponents can either dodge or combo you before it starts with ease. Side B also has a lot of end lag regardless of ground or air, on the ground you can't do a follow up more often than not and in the air, if you are off stage there's roughly an 80% you will die and your opponent will not.
Odious Botch 15 Apr, 2021 @ 7:45am 
Cons (Continued)
3. Up B, I don't think this counts due to the creator saying this move wasn't finished but I will mention it anyway, so take this with a grain of salt. You can use your Up B infinitely without needing to touch the ground, but I do think the idea behind it was to compensate for only having vertical movement.
4. Neutral B, also has the hit stun/end lag problem, not as severe as down B because it's ranged, but it still makes a clear difference.
5. Fair, it has basically no knockback, which would make it a good combo tool if not for it having little to no hitstun and #4.
6. Fair and Bair, both are hard to do consistently from a short hop, and both would be better with slightly wider hitboxes on the top and bottom.

In Conclusion,
I think this character is already very fun, but with just a few tweaks it could easily be on the most popular page with GuaDua and Kirby. I will be patiently waiting for that day to come.
Software Neos 15 Apr, 2021 @ 3:03am 
Been waiting for this to become more than a W.I.P. Amazing job. i hove this character and he plays so well. Top 3 for Workshop characters that i have played.
Fishy270 14 Apr, 2021 @ 10:16am 
not W.I.P anymore
Krispy Korpse 11 Apr, 2021 @ 8:39pm 
Shading, sfx, and balance needs work, but a good concept character
CannibalCafe 11 Apr, 2021 @ 7:50am 
My game crashes when using his up b. It may be my fault for downloading 90 random characters tho
Shy 8 Apr, 2021 @ 9:03am 
@Sith Emperor Valkorion even if he did put the time and effort into the character you'll just throw a hissy fit when you lose like the little bitch you are.
Dizzard 7 Apr, 2021 @ 12:08pm 
I just beat up Ridley playing as Snom.

This game...it's so beautiful.
Redeemed Revan 6 Apr, 2021 @ 10:00pm 
Also, the critical hit vfx is incredibly jarring to the eyes. Please remove that dreadful red flash ASAP
Redeemed Revan 6 Apr, 2021 @ 1:25pm 
You could've made him your own, put your own flair into his design and moveset, but no. You chose to be lazy and port all hi animations from Ultimate to Rivals.
Shysoul48 4 Apr, 2021 @ 1:45pm 
Great character, but Uspecial in playtest causes the display to shut off.
What The Cheick 4 Apr, 2021 @ 12:11pm 
I would suggest new sprites for Neutral special and some effects near the mouth so it doesn't look as weird
Ventaver 4 Apr, 2021 @ 11:21am 
I assume you've still got to update the Page now that he's complete?
flarumfl 17 Mar, 2021 @ 3:33pm 
I love this character! I play him in smash ultimate and its great to torment my friends with nair again in rivals but I just wanted to ask is he still being worked on? I know it says you haven't had time to work but I would love to have a full Ridley in rivals! either way fantastic job!
Lurker 4 Mar, 2021 @ 9:51am 
Glad he's not to big for Rivals of Aether.
DッN 15 Feb, 2021 @ 11:32pm 
This character is so fun! Just a few things I noticed:
- The hurtboxes are messed up when using moves like dtilt, nair, etc...
- all his moves do crazy damage except up-smash
- up tilt is too laggy
- really needs an up special, but ik it's a work in progress
- dspecial could use some more "oomph" to it, with like a strong sound effect or somethin
scoob 17 Jan, 2021 @ 8:13pm 
give uptilt less lag
Snus Enjoyer 9 Jan, 2021 @ 1:32am 
his side special drags on forever and he gets stuck on edges and opponent doesnt follow, fair doesnt connect that well, dspecial is op, too little startup and all and sweetspot is so easy to hit.
cheez 6 Jan, 2021 @ 1:06pm 
this is actually really well done. Although aside from the special not being finished some of the moves seem to have a bit too much lag than they do in ultimate, and having played ridely for a while there it sometimes feels a little off. But other than that this is absolutely fantastic and I can't wait for an update.
TKM/ToshyEX 6 Jan, 2021 @ 12:19pm 
this looks awesome
SuperCharlie03 5 Jan, 2021 @ 12:52pm 
Dark Man will be perfect
Ballistic Boo 4 Jan, 2021 @ 4:51pm 
I really like this Ridley! He's fun to play and feels like a faithful adaptation of the character. I only have a bit of feedback:
1. Maybe put a few more frames in between the rapid jabs, the amount of particle effects make it look messy because of how often the opponent gets hit
2. In Smash down b has a ton of hitstun, and that's not really present here!
This character will be great when the specials are done, good luck!
Firestrike47 4 Jan, 2021 @ 4:01pm 
He's bigger than he is funny. Fix.
Wolfshadowj 4 Jan, 2021 @ 3:58pm 
Hydro maybe it's because he wants feedback
Sunsteel 4 Jan, 2021 @ 1:08pm 
His side special is glitched.
Hydro 4 Jan, 2021 @ 5:38am 
Why do people add incomplete characters to workshop? Why couldn’t you actually finish it first, and then upload it?
Mr. Mix 3 Jan, 2021 @ 4:18pm 
not big enough
SuperCharlie03 3 Jan, 2021 @ 1:16pm 
Dark, Man, Mega Man, 5, for Rivals, Of, Aether
Jessica 3 Jan, 2021 @ 12:10pm 
lol why does n-air spike and combo like Ike neutral air. i love it
Mudkid 3 Jan, 2021 @ 2:14am 
please can n-air not deal 14%
PedroV 2 Jan, 2021 @ 6:58pm 
It looks promising! I would love to see it finished!
Flobber Wobber 2 Jan, 2021 @ 6:00pm 
sorry man too big for rivals
Bucketman 2 Jan, 2021 @ 2:31pm 
Incredible work so far! Good luck on his specials! (But could I suggest adding some of his voice lines? It feels kinda awkward at times)
76561199062690991 2 Jan, 2021 @ 1:23pm 
yes cant wait until its done
Tacomonster83 2 Jan, 2021 @ 11:48am 
haha he beeg