RimWorld
Archotech+ (Continued)
198 件のコメント
Lil Kitty Girl 8月1日 17時31分 
Thanks Milie!
赛博小伙立正了 7月17日 23時50分 
没人给这个mod搞搞汉化么
Revelence 7月16日 15時34分 
Tested a little on 1.6, this mod seems to still be functional. Might be some bugs from it I havent noticed or hit yet however.
Mlie  [作成者] 7月11日 21時23分 
@Lil Kitty Girl Updating all my mods, see Discord for progress
Lil Kitty Girl 7月11日 20時45分 
Has anyone tested if this works with 1.6 yet? If not I might try my hand and updating it when I have the time.
Guldflips 7月8日 8時39分 
@VonArens i have the same problem, thought the number are different. No solution sadly, removing it with char editor did nothing, reloading did nothing, even changing the settings did nothing, hopefully someone finds the solution :SBchicken:
Aftermath434 6月28日 7時51分 
plz update to 1.6
VonArens 2024年12月31日 4時36分 
Has anyone ever had an issue with a ton of red "Exception ticking ResurrectorTracker1128384" errors, and if so how did you fix it? :steamhappy:
Tachikoma00 2024年10月4日 11時23分 
Good to know, thanks for the quick response
Mlie  [作成者] 2024年10月4日 10時34分 
@Tachikoma00 Instead of
Tachikoma00 2024年10月4日 10時26分 
Hi Mlie, quick question: is the "For more functionality, try the revamped Archotech++ by Mezz" an addition to this mod or instead of this mod? Thnaks
Mask of Humble 2024年9月24日 3時42分 
Gotta join one discord after another -.-
Mlie  [作成者] 2024年9月24日 3時25分 
@Mask of Humble Please see the Reporting Issues section described above
Mask of Humble 2024年9月24日 3時11分 
I don't get any error messages so I can't really post a log but the regenerator doesn't work, in the health tab it says "levelnum" when holding your mouse over it, I have it set to regenerate a part ever hour min and max but my colonist's finger is still not healing and its been 3 months
Mlie  [作成者] 2024年6月28日 10時15分 
@Your Dad Please see the Reporting Issues section described above
nako 2024年5月7日 9時07分 
There's something in anomaly that will create duplicates of colonists, but it's not supposed to duplicate the implants in them. But these get duplicated (at level 1).

I tried a variety of tags that I saw other modded implants using that don't get duplicated, but I couldn't figure out how to prevent this from happening in this mod. Maybe Anomaly checks if it's possible to uninstall the implant in order to disable it. If so, I don't think there's a good way to fix it (because these implants can't be uninstalled).

So, don't worry about it I guess! Kind regards.
Mlie  [作成者] 2024年5月6日 6時41分 
@nako I have no experience with Anomaly. Not sure what you mean
nako 2024年5月6日 6時36分 
These get duplicated but set to level 1 during the anomaly obelisk duplication. Might want to stop them from duplicating.
Lil Kitty Girl 2024年5月1日 15時55分 
Sorry about breaking the mod yall. Found the issues and submitted a fix.
Lil Kitty Girl 2024年5月1日 14時48分 
Just looked at my pull request. The xml changes weren't included. Woops!
Clunt the mighty warrior 2024年5月1日 11時23分 
Having the same issue as @sashakiller33, just can't install the regenerator for whatever reason
sashakiller33 2024年5月1日 1時47分 
Checked Archotech+ without any mods only dlcs. No error logs. Archotech regenerators cannot be installed on a pawn. Everything else work as intended. Probably mistake in installation code for them.
Mlie  [作成者] 2024年4月29日 22時17分 
@Asteyr Please see the Reporting Issues section described above
Lil Kitty Girl 2024年4月29日 19時53分 
Seems to work for me.. Did you check if the implant was fully charged?
Asteyr 2024年4月29日 18時50分 
Just a heads up, the last update broke the Archotech Regenerator item for me.
Ros[É] 2024年4月28日 14時45分 
Correct
Ros[É] 2024年4月28日 14時45分 
Also all other implants show a level along side severity in character editor
Lil Kitty Girl 2024年4月28日 14時44分 
Very weird, this is in 1.5 right?
Ros[É] 2024年4月28日 14時43分 
I did both and tried to add it to a pawn in a new game and in character editor it still shows up as "severity [1-3] and putting it at 3 does nothing
Lil Kitty Girl 2024年4月28日 13時25分 
Oh and one more thing, you may have to remove the implant and add it again. It could be stuck on the old state.
Lil Kitty Girl 2024年4月28日 13時22分 
That's super weird. Try unsubing the mod and resubbing :3
Ros[É] 2024年4月28日 12時35分 
After the update the regenerator still can't be edited with character editor
Lil Kitty Girl 2024年4月28日 7時03分 
Okay, check your pull requests! :3
Lil Kitty Girl 2024年4月28日 5時51分 
I'm attempting to fix it myself. I'll create a pull request if all goes well ^^
Lil Kitty Girl 2024年4月28日 5時43分 
I think all you need to do to fix this is to inherit Hediff_Level instead, and remove the level property and instead use the base property.
Lil Kitty Girl 2024年4月28日 5時30分 
Looked into the source code with Linux's version of DNSpy, and found out why the issue happens. It's because the class Hediff_LevelWithComps inherits HediffWithComps, when it should instead inherit Hediff_Level, since that's a type that specializes in level comps. The way levels were adding to the Hediff_LevelWithComps, was a hack that is no longer required.
Mlie  [作成者] 2024年4月27日 12時06分 
@Kitty Yes
Lil Kitty Girl 2024年4月27日 11時50分 
Skimming over the xml, I don't think its this one. There must be another mod interfering with this one. I'll see if I can find out..
Mlie  [作成者] 2024年4月27日 9時59分 
@Kitty Again, never used the mod so cant say
Lil Kitty Girl 2024年4月27日 9時51分 
Its weird that it only happens with the regenerator tho.. thought maybe it was a bug here..
Mlie  [作成者] 2024年4月27日 9時38分 
@Kitty You may need to report that to the author of that mod, Ive never used it
Lil Kitty Girl 2024年4月27日 9時33分 
I cant change the level of the regenerator of pawn editor, but I can with the bioadapter..
nako 2024年4月21日 19時52分 
Thank you for keeping this mod updated after all this time. Would you consider adding operations for these so we can install them on our ghouls?
Tellurium 2024年1月17日 3時49分 
@Mlie I figured I had a mod that also does about the same thing, after removing it solved the problem, aparently it was just a mod conflict, sorry.
Mlie  [作成者] 2024年1月13日 11時49分 
@Tellurium Can you show a log of this happining with only this mod loaded? It does not happen in my tests.
Tellurium 2024年1月12日 19時33分 
The archotech regenerator is not working, it's trhowing a "HediffClass is null" error on launch and if I try to use it on anyone it does't apply, disappears and throws a JobDriver exception.
Mlie  [作成者] 2023年12月23日 14時24分 
@Homar I see, I dont think its a good idea to have multiple ressurect items active on one pawn.
Homar 2023年12月23日 14時21分 
@Mile It's called [RH2] Faction: V.O.I.D. the most popular one. There's a few implants that start with the phrase neuro, it's the one labelled v4 that ressurects.
FlareFluffsune 2023年12月10日 8時48分 
Prepare Carefully is pretty bad and has incompatibilities with many mods and functions. Use Character Editor instead.
ShivKnight 2023年12月10日 8時17分 
Thanks for updating these. I love that I/ my pawns are able to use these again.
I noticed the archo implants like the cortex are absent from the initial options in prepare carefully while the previous versions were present. Is that a known issue?