Cities: Skylines

Cities: Skylines

Lodgepole Pines
10 Comments
hardisonthefloor 24 Feb, 2023 @ 2:09pm 
These are really fantastic looking trees!
Greyflame  [author] 13 Jan, 2022 @ 10:46am 
@alexs - There's no easy way to substantially change the tri count without rebuilding them from scratch. The game will complain about anything over 1000 tris, which most full size trees will be. It's worth noting that many vanilla assets are well over 5000 tris. The actual performance impact has more to do with the density of placement and your LOD distance settings.

@Feare - I've been pretty busy with other priorities this past year so I haven't had the pulse of Skylines for a while, but Sylvestris is very high on my agenda if I get back into it.

And thanks everyone!
alexs 1 Jan, 2022 @ 10:40am 
Great job but my content manager shows that it has a very high ratio to triangles which makes it very hard to load. Can't you reduce them to make it more playable?
General Havock 5 Dec, 2020 @ 7:32pm 
Admitidly I've never loved the lodgepole, being from the midwest, but it reminds me sooooo much of camp out in Idaho. Got to have it
Endoraan 21 Oct, 2020 @ 4:41pm 
Finally something that comes close to central European pines, although these are not p. sylvestris. I guess that would be a bit much to ask for.
Thank you for all the beautiful trees and your hard work!
MjolnirRecon 21 Oct, 2020 @ 3:32pm 
@Greyflame, I wanted to thank you for all the stuff you've created for C:S. You have (almost single-handedly) made one of my project possible with all of your Pacific Northwest centric natural assets, along with the series of coastal town buildings you made a while ago. Thank you immensely!
ale_donkey 19 Oct, 2020 @ 2:26pm 
These look wonderful! Thank you.
LDtailor 19 Oct, 2020 @ 1:38pm 
Man, i just went to test the three packs. What an amazing set. It doesn't get any better. Thank you so much.
MrMiyagi 19 Oct, 2020 @ 11:44am 
I love your packs! Having so many different variations (yet with only one texture set:winter2019surprisedsnowman:) allows us to make really realistic looking natural areas. All these models are a ton of work, so again, thanks!
Redstone 19 Oct, 2020 @ 11:42am 
Great work as always!