Cities: Skylines

Cities: Skylines

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Lodgepole Pines
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Assets: Tree
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46.915 MB
19 Oct, 2020 @ 11:38am
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Lodgepole Pines

In 1 collection by Greyflame
Greyflame's Nature
22 items
Description


The Tree

Lodgepole Pines (Pinus Contorta) cover an extensive range of highlands and coastal ranges of the American west. These conifers grow well in poor soils but require fire events to maintain healthy populations.

Pinus Contorta grows in a few distinct varieties. "Pinus Contorta subsp. Contorta", the Shore Pine, grows near the coast of the Pacific Northwest. The unique twisting shapes make it a popular landscaping tree that demands minimal maintenance.

Inland varieties of Pinus Contorta, including Pinus Contorta Latifolia and Pinus Contorta Murrayana, grow with simpler habits featuring a single main trunk and can grow to substantially taller heights.

Introduction

This turned into a bit of a passion project for me, seeing as Lodgepole Pines might be my favorite tree. They were an iconic visual element of my trips to the Oregon Coast long before I knew their name.

This release is split over three packs.

- Lodgepole Pines: Contains 9 trees representing the taller varieties of Pinus Contorta.

- Shore Pines: Contains 10 trees with unique bendy shapes.

- Lodgepole Shrubs: Contains 6 low-lying shrub clusters of various sizes that work well as stunted krummholz growth.

More packs are possible in the future depending on my mood and available time, since the possible vareity of shore pines is effectively boundless.

Technical

- All 25 assets across the three packs share a single 1024 x 2048 texture set. The Loading Screen Mod should eliminate the vast majority of functional RAM requirement for these packs.

- Tri counts are a bit higher than my usual offerings for these trees due to their complex shapes and dense branch clusters. Most of the mature trees lie somewhere between 800 and 2300 tris.

- Tree LOD Fix is critical as always.

- I recommend using the Tree Movement Control mod to reduce sway, which can eliminate sway on LODs as well, and doubles for random tree rotation.

[www.patreon.com]

10 Comments
hardisonthefloor 24 Feb, 2023 @ 2:09pm 
These are really fantastic looking trees!
Greyflame  [author] 13 Jan, 2022 @ 10:46am 
@alexs - There's no easy way to substantially change the tri count without rebuilding them from scratch. The game will complain about anything over 1000 tris, which most full size trees will be. It's worth noting that many vanilla assets are well over 5000 tris. The actual performance impact has more to do with the density of placement and your LOD distance settings.

@Feare - I've been pretty busy with other priorities this past year so I haven't had the pulse of Skylines for a while, but Sylvestris is very high on my agenda if I get back into it.

And thanks everyone!
alexs 1 Jan, 2022 @ 10:40am 
Great job but my content manager shows that it has a very high ratio to triangles which makes it very hard to load. Can't you reduce them to make it more playable?
General Havock 5 Dec, 2020 @ 7:32pm 
Admitidly I've never loved the lodgepole, being from the midwest, but it reminds me sooooo much of camp out in Idaho. Got to have it
Endoraan 21 Oct, 2020 @ 4:41pm 
Finally something that comes close to central European pines, although these are not p. sylvestris. I guess that would be a bit much to ask for.
Thank you for all the beautiful trees and your hard work!
MjolnirRecon 21 Oct, 2020 @ 3:32pm 
@Greyflame, I wanted to thank you for all the stuff you've created for C:S. You have (almost single-handedly) made one of my project possible with all of your Pacific Northwest centric natural assets, along with the series of coastal town buildings you made a while ago. Thank you immensely!
ale_donkey 19 Oct, 2020 @ 2:26pm 
These look wonderful! Thank you.
LDtailor 19 Oct, 2020 @ 1:38pm 
Man, i just went to test the three packs. What an amazing set. It doesn't get any better. Thank you so much.
MrMiyagi 19 Oct, 2020 @ 11:44am 
I love your packs! Having so many different variations (yet with only one texture set:winter2019surprisedsnowman:) allows us to make really realistic looking natural areas. All these models are a ton of work, so again, thanks!
Redstone 19 Oct, 2020 @ 11:42am 
Great work as always!