ติดตั้ง Steam
เข้าสู่ระบบ
|
ภาษา
简体中文 (จีนตัวย่อ)
繁體中文 (จีนตัวเต็ม)
日本語 (ญี่ปุ่น)
한국어 (เกาหลี)
български (บัลแกเรีย)
Čeština (เช็ก)
Dansk (เดนมาร์ก)
Deutsch (เยอรมัน)
English (อังกฤษ)
Español - España (สเปน)
Español - Latinoamérica (สเปน - ลาตินอเมริกา)
Ελληνικά (กรีก)
Français (ฝรั่งเศส)
Italiano (อิตาลี)
Bahasa Indonesia (อินโดนีเซีย)
Magyar (ฮังการี)
Nederlands (ดัตช์)
Norsk (นอร์เวย์)
Polski (โปแลนด์)
Português (โปรตุเกส - โปรตุเกส)
Português - Brasil (โปรตุเกส - บราซิล)
Română (โรมาเนีย)
Русский (รัสเซีย)
Suomi (ฟินแลนด์)
Svenska (สวีเดน)
Türkçe (ตุรกี)
Tiếng Việt (เวียดนาม)
Українська (ยูเครน)
รายงานปัญหาเกี่ยวกับการแปลภาษา
PS to those below since I'm not going to assume everyone knows how textures and modding works, nor am I an insecure manchild seeking to insult people to make myself feel better;
It does work, but I have had some issues with research benches among other things being compressed, meaning something changed somewhere and this mod is not adjusting things correctly. It is likely not overwriting the textures like it should be along with the resizing. This could also be a result of mod incompatibility, but similar mods have no such issues that I have seen. If you absolutely must use this mod I suggest using Vanilla Textures Expanded - Variations, as it will let you change the texture to what this mod intended and solve the issue.
https://steamproxy.net/sharedfiles/filedetails/?id=2493234474
Have a nice day.
Just wanted to report! Thank you very much for your time and work.
Fueled Stove and Stonecutter Table became smaller (from 3:1 to 2:1)
Simple Research Bench became bigger (from 2:1 to 3:1)
Fueled Smithy became significantly bigger (from 3:1 to 3:3)
Other than that the changes are mostly graphical, so it should be loaded after (below) other mods that might funk with the texture, but should be compatible with any funtionalities.
Also there's currently a patch missing for GloomyVanillaOverhaul's electric stove that causes the bug as mentioned in the discussion above, which i hope gets fixed soon.
also THANX for ur awesome work :)
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Kitchen/Electric_Countertop</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,1)</drawSize><shaderType>CutoutComplex</shaderType><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><color>(105,105,105)</color><shadowData><volume>(2.9, 0.3, 0.9)</volume><offset>(0, 0, 0)</offset></shadowData></graphicData>
For instance the dresser and butchering table's "detailed skin" items are just blank white.,like the butcher blade and hairbrush. No picture detail, just a white outline.
I do not know, maybe. I would like first to draw graphics for vanilla game; I also draw for a HSK mod pack. But it's hard work, I don't know how long I'll be able to do it.
Do you plan to do modded furniture like vanilla expanded furniture mods?