RimWorld
Production reskin
50 Komentar
Seripa 1 Apr 2023 @ 5:29pm 
Imagine thinking you're smart enough to call other people idiots while claiming a mod that distinctly says it resizes objects is just a texture pack.. Wow.

PS to those below since I'm not going to assume everyone knows how textures and modding works, nor am I an insecure manchild seeking to insult people to make myself feel better;

It does work, but I have had some issues with research benches among other things being compressed, meaning something changed somewhere and this mod is not adjusting things correctly. It is likely not overwriting the textures like it should be along with the resizing. This could also be a result of mod incompatibility, but similar mods have no such issues that I have seen. If you absolutely must use this mod I suggest using Vanilla Textures Expanded - Variations, as it will let you change the texture to what this mod intended and solve the issue.

https://steamproxy.net/sharedfiles/filedetails/?id=2493234474

Have a nice day.
The Dutchman 22 Apr 2022 @ 12:06pm 
The idiots on the workshop never cease to amaze me. Thinking a texture pack wont work bc the game version changed...wow
EvilNecroid 29 Jan 2022 @ 4:46am 
update??
Nahu 31 Des 2021 @ 8:54am 
Your style is great, hopefully we can see even more. Thanks!
theArtist 18 Nov 2021 @ 9:38pm 
could you please update to 1.3?
Valgarv 9 Agu 2021 @ 8:09am 
I love all your textures, I hope you update your mods to 1.3, playing without them is very hard for me.
DapperDarling 6 Jun 2021 @ 8:40pm 
Hello! Sorry to bother. I love a lot of the benches in this reskin (very lovely work btw!) and also use Gloomy Overhaul, with Gloomy Kitchen included. I know it says combatible, and it still technically works, but if I use both together it squishes the Electric Stove texture.

Just wanted to report! Thank you very much for your time and work.
Ube 26 Mei 2021 @ 10:16pm 
Simple research bench is bugged
Ragnar🐉 20 Mei 2021 @ 2:26am 
love your reskins are you going to do walls and floors at any point
Guapo 16 Mei 2021 @ 4:04pm 
The simple research bench is huge as hell .___.
MercuryDoll 14 Mei 2021 @ 1:42pm 
Okay from what i could see ingame, the only size changes are:
Fueled Stove and Stonecutter Table became smaller (from 3:1 to 2:1)
Simple Research Bench became bigger (from 2:1 to 3:1)
Fueled Smithy became significantly bigger (from 3:1 to 3:3)

Other than that the changes are mostly graphical, so it should be loaded after (below) other mods that might funk with the texture, but should be compatible with any funtionalities.

Also there's currently a patch missing for GloomyVanillaOverhaul's electric stove that causes the bug as mentioned in the discussion above, which i hope gets fixed soon.
EvilNecroid 9 Mei 2021 @ 12:30am 
"Some buildings have new size" um so what happens if i load a save with this?
also THANX for ur awesome work :)
MercuryDoll 4 Mei 2021 @ 10:37pm 
Which buildings have their size changed? And are there other changes that i need to be aware of for mod compatibility?
Lilly 16 Apr 2021 @ 7:36pm 
Also having the problems with the stoves that dashwood and mrotagon have mentioned. I notice that when the stove is "on" it switches to a purple texture (aka the missing-texture texture)
judas 16 Apr 2021 @ 12:50pm 
neeeeeeeeeeeeed more reskins, thanks
Mortagon 21 Mar 2021 @ 9:15am 
I also have the same issues as Dashwood and avoid using the mod due to such. Hope this can be fixed
Dashwood 20 Jan 2021 @ 7:23pm 
I am having an issue where the production mod overwrites the 2x1 butcher table with the 3x1 from the gloomy + extra kitchen and shrinking the sprite of the electric wooden stove.
thewanderingoutsider 18 Jan 2021 @ 8:28pm 
The fuelled + electric smithy and electric smelter reskins don't work for me...based on my tampering with my mod order, it seems to conflict with the stuffed workbenches mod.
thewanderingoutsider 18 Jan 2021 @ 12:59am 
@Jumeau de Stacy vanilla expanded furniture core and production particularly would be pretty neat to mod over...
Nomad 7 Jan 2021 @ 1:14pm 
Would you ever consider adding the reskinned items as seperate objects, like your other mods ?
cattleya  [pembuat] 14 Des 2020 @ 9:36pm 
@Jumeau de Stacy didn't think about it
StrelokHolmes 14 Des 2020 @ 5:38am 
Have you thought about making the vanilla expanded reskin too ?
SoulRaven 19 Nov 2020 @ 10:52pm 
Gloomy Vanilla Overhaul + DocWorld
cattleya  [pembuat] 16 Nov 2020 @ 8:59pm 
Thanks, I'll redraw it if I don't loose desire
.hydicr 16 Nov 2020 @ 6:16pm 
Hi, loving your mods, very nice artstyle. Juast wanted to know, if there are plans for the Brewery and the missing late game Items?
cattleya  [pembuat] 10 Nov 2020 @ 9:42pm 
I checked again Gloomy Extra Kitchen + Gloomy Furniture - it's work without errors
Mortagon 10 Nov 2020 @ 2:39pm 
Its due to Gloomy Extra Kitchen which I am loading before the production mod. When I disable Gloomy Extra Kitchen the error goes away
cattleya  [pembuat] 9 Nov 2020 @ 9:33pm 
@Mortagon gloomy set is very big, I need mod name to fix it. In Compatibility section I pointed mods which I checked already
Mortagon 9 Nov 2020 @ 2:09pm 
also a second red of "XML Verse.GraphicData defines the same field twice: shaderType.

Field contents: CutoutComplex.

Whole XML:

<graphicData><texPath>Things/Building/Kitchen/Electric_Countertop</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,1)</drawSize><shaderType>CutoutComplex</shaderType><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><color>(105,105,105)</color><shadowData><volume>(2.9, 0.3, 0.9)</volume><offset>(0, 0, 0)</offset></shadowData></graphicData>
Mortagon 9 Nov 2020 @ 2:08pm 
I'm using the full gloomy set loaded above this mod as well as your furniture reskin
Mortagon 9 Nov 2020 @ 2:08pm 
Getting a red error of "XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Kitchen/Electric_Countertop</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,1)</drawSize><shaderType>CutoutComplex</shaderType><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><color>(105,105,105)</color><shadowData><volume>(2.9, 0.3, 0.9)</volume><offset>(0, 0, 0)</offset></shadowData></graphicData>"
themdiddy 6 Nov 2020 @ 11:05am 
What does it mean when the "details" are pure white?

For instance the dresser and butchering table's "detailed skin" items are just blank white.,like the butcher blade and hairbrush. No picture detail, just a white outline.
FallinDred 3 Nov 2020 @ 9:50pm 
this mod does not conflict with vanilla expanded production.
Mr. Hands 28 Okt 2020 @ 6:19am 
does this have any conflicts with vanilla expanded production?
The Milkman 26 Okt 2020 @ 12:42am 
i love your stuff
Atraxa 25 Okt 2020 @ 9:31pm 
Found this from your reddit post. I'm in love! Great work!
Celestial 22 Okt 2020 @ 11:13am 
@saltyswallow You are true,so the modder prepare to reskin all the game, I hope that more people can support him on patreon,XD.
secretskyhawk 19 Okt 2020 @ 11:46pm 
These are beautiful but if you use mods that add buildings, they will always look out of place.
JQm 19 Okt 2020 @ 3:00pm 
Great,if the size remains vanilla will be better
Esoteric Avakovist 17 Okt 2020 @ 9:52am 
Reminds me of some Dwarf Fortress tilesets
Akro 17 Okt 2020 @ 2:59am 
omg beautiful mod
Halfelfaedyn 15 Okt 2020 @ 7:21pm 
This is gorgeous! Yes please!
ObscureOtter 15 Okt 2020 @ 12:30am 
And Another Unicorn! LOVING IT! Spasiba !
Varjonyymi 14 Okt 2020 @ 11:45pm 
Absolutely stunning drawing. Bringing a really cool retro vibe
IronSquid501 14 Okt 2020 @ 8:16pm 
Great mod, really fits in well with Medieval Times, which otherwise stuck out like a sore thumb. You've certainly got a unique & attractive fantasy style
cattleya  [pembuat] 14 Okt 2020 @ 7:37pm 
@Jefferythemoonworm
I do not know, maybe. I would like first to draw graphics for vanilla game; I also draw for a HSK mod pack. But it's hard work, I don't know how long I'll be able to do it.
Jefferythemoonworm 14 Okt 2020 @ 3:52pm 
These textures are absolutely amazing!
Do you plan to do modded furniture like vanilla expanded furniture mods?
Dark Knight 14 Okt 2020 @ 2:38pm 
Damn, really puttin in the work chief, great.
Guts 14 Okt 2020 @ 1:54pm 
Looks great!
Proxyer 14 Okt 2020 @ 6:33am 
Very nice reskin! :Emo_5_Trophy: