RimWorld
Production reskin
50 opmerkingen
Seripa 1 apr 2023 om 17:29 
Imagine thinking you're smart enough to call other people idiots while claiming a mod that distinctly says it resizes objects is just a texture pack.. Wow.

PS to those below since I'm not going to assume everyone knows how textures and modding works, nor am I an insecure manchild seeking to insult people to make myself feel better;

It does work, but I have had some issues with research benches among other things being compressed, meaning something changed somewhere and this mod is not adjusting things correctly. It is likely not overwriting the textures like it should be along with the resizing. This could also be a result of mod incompatibility, but similar mods have no such issues that I have seen. If you absolutely must use this mod I suggest using Vanilla Textures Expanded - Variations, as it will let you change the texture to what this mod intended and solve the issue.

https://steamproxy.net/sharedfiles/filedetails/?id=2493234474

Have a nice day.
The Dutchman 22 apr 2022 om 12:06 
The idiots on the workshop never cease to amaze me. Thinking a texture pack wont work bc the game version changed...wow
EvilNecroid 29 jan 2022 om 4:46 
update??
Nahu 31 dec 2021 om 8:54 
Your style is great, hopefully we can see even more. Thanks!
theArtist 18 nov 2021 om 21:38 
could you please update to 1.3?
Valgarv 9 aug 2021 om 8:09 
I love all your textures, I hope you update your mods to 1.3, playing without them is very hard for me.
DapperDarling 6 jun 2021 om 20:40 
Hello! Sorry to bother. I love a lot of the benches in this reskin (very lovely work btw!) and also use Gloomy Overhaul, with Gloomy Kitchen included. I know it says combatible, and it still technically works, but if I use both together it squishes the Electric Stove texture.

Just wanted to report! Thank you very much for your time and work.
Ube 26 mei 2021 om 22:16 
Simple research bench is bugged
Ragnar🐉 20 mei 2021 om 2:26 
love your reskins are you going to do walls and floors at any point
Guapo 16 mei 2021 om 16:04 
The simple research bench is huge as hell .___.
MercuryDoll 14 mei 2021 om 13:42 
Okay from what i could see ingame, the only size changes are:
Fueled Stove and Stonecutter Table became smaller (from 3:1 to 2:1)
Simple Research Bench became bigger (from 2:1 to 3:1)
Fueled Smithy became significantly bigger (from 3:1 to 3:3)

Other than that the changes are mostly graphical, so it should be loaded after (below) other mods that might funk with the texture, but should be compatible with any funtionalities.

Also there's currently a patch missing for GloomyVanillaOverhaul's electric stove that causes the bug as mentioned in the discussion above, which i hope gets fixed soon.
EvilNecroid 9 mei 2021 om 0:30 
"Some buildings have new size" um so what happens if i load a save with this?
also THANX for ur awesome work :)
MercuryDoll 4 mei 2021 om 22:37 
Which buildings have their size changed? And are there other changes that i need to be aware of for mod compatibility?
Lilly 16 apr 2021 om 19:36 
Also having the problems with the stoves that dashwood and mrotagon have mentioned. I notice that when the stove is "on" it switches to a purple texture (aka the missing-texture texture)
judas 16 apr 2021 om 12:50 
neeeeeeeeeeeeed more reskins, thanks
Mortagon 21 mrt 2021 om 9:15 
I also have the same issues as Dashwood and avoid using the mod due to such. Hope this can be fixed
Dashwood 20 jan 2021 om 19:23 
I am having an issue where the production mod overwrites the 2x1 butcher table with the 3x1 from the gloomy + extra kitchen and shrinking the sprite of the electric wooden stove.
thewanderingoutsider 18 jan 2021 om 20:28 
The fuelled + electric smithy and electric smelter reskins don't work for me...based on my tampering with my mod order, it seems to conflict with the stuffed workbenches mod.
thewanderingoutsider 18 jan 2021 om 0:59 
@Jumeau de Stacy vanilla expanded furniture core and production particularly would be pretty neat to mod over...
Nomad 7 jan 2021 om 13:14 
Would you ever consider adding the reskinned items as seperate objects, like your other mods ?
cattleya  [auteur] 14 dec 2020 om 21:36 
@Jumeau de Stacy didn't think about it
StrelokHolmes 14 dec 2020 om 5:38 
Have you thought about making the vanilla expanded reskin too ?
SoulRaven 19 nov 2020 om 22:52 
Gloomy Vanilla Overhaul + DocWorld
cattleya  [auteur] 16 nov 2020 om 20:59 
Thanks, I'll redraw it if I don't loose desire
.hydicr 16 nov 2020 om 18:16 
Hi, loving your mods, very nice artstyle. Juast wanted to know, if there are plans for the Brewery and the missing late game Items?
cattleya  [auteur] 10 nov 2020 om 21:42 
I checked again Gloomy Extra Kitchen + Gloomy Furniture - it's work without errors
Mortagon 10 nov 2020 om 14:39 
Its due to Gloomy Extra Kitchen which I am loading before the production mod. When I disable Gloomy Extra Kitchen the error goes away
cattleya  [auteur] 9 nov 2020 om 21:33 
@Mortagon gloomy set is very big, I need mod name to fix it. In Compatibility section I pointed mods which I checked already
Mortagon 9 nov 2020 om 14:09 
also a second red of "XML Verse.GraphicData defines the same field twice: shaderType.

Field contents: CutoutComplex.

Whole XML:

<graphicData><texPath>Things/Building/Kitchen/Electric_Countertop</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,1)</drawSize><shaderType>CutoutComplex</shaderType><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><color>(105,105,105)</color><shadowData><volume>(2.9, 0.3, 0.9)</volume><offset>(0, 0, 0)</offset></shadowData></graphicData>
Mortagon 9 nov 2020 om 14:08 
I'm using the full gloomy set loaded above this mod as well as your furniture reskin
Mortagon 9 nov 2020 om 14:08 
Getting a red error of "XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Kitchen/Electric_Countertop</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,1)</drawSize><shaderType>CutoutComplex</shaderType><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><color>(105,105,105)</color><shadowData><volume>(2.9, 0.3, 0.9)</volume><offset>(0, 0, 0)</offset></shadowData></graphicData>"
themdiddy 6 nov 2020 om 11:05 
What does it mean when the "details" are pure white?

For instance the dresser and butchering table's "detailed skin" items are just blank white.,like the butcher blade and hairbrush. No picture detail, just a white outline.
FallinDred 3 nov 2020 om 21:50 
this mod does not conflict with vanilla expanded production.
Mr. Hands 28 okt 2020 om 6:19 
does this have any conflicts with vanilla expanded production?
The Milkman 26 okt 2020 om 0:42 
i love your stuff
Atraxa 25 okt 2020 om 21:31 
Found this from your reddit post. I'm in love! Great work!
Celestial 22 okt 2020 om 11:13 
@saltyswallow You are true,so the modder prepare to reskin all the game, I hope that more people can support him on patreon,XD.
secretskyhawk 19 okt 2020 om 23:46 
These are beautiful but if you use mods that add buildings, they will always look out of place.
JQm 19 okt 2020 om 15:00 
Great,if the size remains vanilla will be better
Esoteric Avakovist 17 okt 2020 om 9:52 
Reminds me of some Dwarf Fortress tilesets
Akro 17 okt 2020 om 2:59 
omg beautiful mod
Halfelfaedyn 15 okt 2020 om 19:21 
This is gorgeous! Yes please!
ObscureOtter 15 okt 2020 om 0:30 
And Another Unicorn! LOVING IT! Spasiba !
Varjonyymi 14 okt 2020 om 23:45 
Absolutely stunning drawing. Bringing a really cool retro vibe
IronSquid501 14 okt 2020 om 20:16 
Great mod, really fits in well with Medieval Times, which otherwise stuck out like a sore thumb. You've certainly got a unique & attractive fantasy style
cattleya  [auteur] 14 okt 2020 om 19:37 
@Jefferythemoonworm
I do not know, maybe. I would like first to draw graphics for vanilla game; I also draw for a HSK mod pack. But it's hard work, I don't know how long I'll be able to do it.
Jefferythemoonworm 14 okt 2020 om 15:52 
These textures are absolutely amazing!
Do you plan to do modded furniture like vanilla expanded furniture mods?
Dark Knight 14 okt 2020 om 14:38 
Damn, really puttin in the work chief, great.
Guts 14 okt 2020 om 13:54 
Looks great!
Proxyer 14 okt 2020 om 6:33 
Very nice reskin! :Emo_5_Trophy: