RimWorld
No Power Wires
69 bình luận
Roge 30 Thg07 @ 5:41am 
finally something to fix the ugly wire bug
kishkuma 28 Thg07 @ 12:21am 
Came looking for this because of that bug, but I will probably be keeping it on even when they fix it. I've never really liked those wires, they just weren't quite annoying enough to bother about before. Great little mod, thank you!
Weil  [tác giả] 25 Thg07 @ 11:53am 
Glad to hear it is helping! :)
Rhys 24 Thg07 @ 6:45am 
@YakumooYukari - Yes, The last official update has caused the wires to bug and become visable/reconnect after launching your ship. It should be fixed in the next official patch.

But i'll still be downloading this mod and using it since I do not know when the official patch is coming.
El Choclo Argento 24 Thg07 @ 6:40am 
si viniste por la gravinave y que siempre se desordene todo por volar si es un error oficial
Raelys 23 Thg07 @ 2:04pm 
Thank you for fixing the ugly mess of wires on my gravship created by the latest update.
YakumooYukari 23 Thg07 @ 1:33pm 
So the wires became fxxking spider web after moving the gravship is actually a official bug?? Can anyone tell me something about this?
sterale14 23 Thg07 @ 4:16am 
thank you so sick of everything disconnecting and reconnecting when I move the gravship x2
Magıc 22 Thg07 @ 4:12am 
thank you so sick of everything disconnecting and reconnecting when I move the gravship
TheCreamOfTheCrop 15 Thg07 @ 3:36pm 
thank you!
Crazy Dog 12 Thg07 @ 5:44am 
love for you ^^
Sainguiss 12 Thg07 @ 5:30am 
Thanks for 1.6 :cozybethesda:
Weil  [tác giả] 12 Thg07 @ 5:21am 
Updated
Kosh 11 Thg07 @ 6:39pm 
Working in 1.6 for me so far including on Grav ship
TheCreamOfTheCrop 10 Thg07 @ 1:01pm 
please update to 1.6 if you can. this is a must have mod
Xeonzs 8 Thg05, 2024 @ 4:10pm 
Thank you
Weil  [tác giả] 8 Thg05, 2024 @ 3:49pm 
Updated for 1.5.
Yoko 7 Thg05, 2024 @ 10:57pm 
update to 1.5?
苍白而蔷薇 29 Thg04, 2024 @ 4:37am 
I agree with Xeonzs
Xeonzs 27 Thg04, 2024 @ 5:23am 
I agree with eighmy_lupin, I prefer small lightweight mods with a singular purpose over bigger mods
eighmy_lupin 26 Thg04, 2024 @ 11:57pm 
I'd rather a simple mod than using Tweaks Galore which is 99.99% stuff I don't care about
Narrowmind 15 Thg04, 2024 @ 4:08pm 
Thank you for the suggestion. Using.
Arganot 4 Thg04, 2024 @ 11:21am 
Save yourself some effort.
Tweaks Galore - https://steamproxy.net/sharedfiles/filedetails/?id=2695164414
Has this effect as a toggleable.
Kyokui Avarus 30 Thg03, 2024 @ 12:07am 
Will this get updated to 1.5 before release?
Ki115witch 22 Thg02, 2024 @ 5:17pm 
@roguekrieg This doesn't hide the conduit, just the little wires running from the device to the power conduit. Think the wire and plug on a lamp plugging into a wall socket. This mod hides the wire, not the actual power cable.
roguekrieg 31 Thg05, 2023 @ 4:54am 
Why is the power wires still visible?
Rips 28 Thg03, 2023 @ 4:42pm 
Awesome mod. So simple but improves aesthetics and as you say you can still see power wires and optimise their connection distance if need be on the Power architecture view.
_Frisk 8 Thg11, 2022 @ 10:08am 
thanks!
Kotobike 7 Thg11, 2022 @ 7:09pm 
thanks
ThatCozyBear 7 Thg11, 2022 @ 4:46pm 
thanks buddy
Weil  [tác giả] 7 Thg11, 2022 @ 12:46pm 
Updated for 1.4
Hyun 7 Thg11, 2022 @ 8:06am 
copy that!
Weil  [tác giả] 2 Thg11, 2022 @ 3:08pm 
:cozybethesda:
Will try to sort out and update all of my mods this weekend.
Raygne 1 Thg11, 2022 @ 7:18pm 
This works fine on 1.4 as far as I can tell. No issues but I did just recompile it against the new version and it had no errors. Easy update if you feel like it.
Jotaro Kujo 22 Thg10, 2022 @ 5:33am 
Works in 1.4!
Weil  [tác giả] 19 Thg10, 2022 @ 2:37am 
Yes although the 1.3 version should most likely work for it as well for now.
Mango Pods 19 Thg10, 2022 @ 2:19am 
plans for updating to 1.4? i love this mod so much lmao
Weil  [tác giả] 18 Thg10, 2022 @ 12:26pm 
@kongkim, sorry for the late response, I did not get any notifications. But to answer your question, no, I don't think its possible to do it for your mod only.
JACK 25 Thg08, 2022 @ 12:28am 
thanks, just what I needed!
kongkim 4 Thg08, 2022 @ 6:24am 
Hi there, i hope you may can help me, im making a small mod and is pritty new to it. i have a powerd lamp were the wire don't start where the lamp is, so i really would like either to adjust the wire or hide it for my mod only, is the possible? or hard to do?
Momon 27 Thg05, 2022 @ 6:17am 
@Auspician this is what I use to hide my power conduits, hasn't failed me once. https://steamproxy.net/sharedfiles/filedetails/?id=1735421319 I also recommend the allow tool mod. https://steamproxy.net/sharedfiles/filedetails/?id=761421485 Which has an option to select all specific objects you've selected with the "P" key, just so you don't go crazy when removing the conduits when you literally can't see them, thank you allow tool!
Momon 27 Thg05, 2022 @ 6:10am 
thank you for this mod, I mean you'd expect them to try and sweep their coords under the rug or against a wall, we aren't mad men we want to pretty up our very legal organ harvesting base too.
Weil  [tác giả] 2 Thg05, 2022 @ 7:33am 
Yes
Auspician 1 Thg05, 2022 @ 7:58pm 
So this mod hides the cords, it doesn't hide the power conduits.
Syok (You) 12 Thg02, 2022 @ 6:47pm 
Mod works as intended, for me.
Blaine 12 Thg02, 2022 @ 1:46pm 
Nothing in the debug/console window. The power lines are always visible, almost like the MOD is not installed - no change to the game at all.
Weil  [tác giả] 12 Thg02, 2022 @ 1:43pm 
There will not be an option to toggle the visibility in that menu. They just appear when you have the power category menu open.
Weil  [tác giả] 12 Thg02, 2022 @ 1:43pm 
No new game start is needed. Does anything appear in the debug/console window?
Blaine 12 Thg02, 2022 @ 1:28pm 
I might have a MOD conflict then, as I can still see the lines and no option in the power category for on/off. Do you need a new game start?
Weil  [tác giả] 12 Thg02, 2022 @ 6:27am 
You can see them again when in the power build category.