RimWorld

RimWorld

No Power Wires
69 Kommentare
Roge 30. Jul. um 5:41 
finally something to fix the ugly wire bug
kishkuma 28. Jul. um 0:21 
Came looking for this because of that bug, but I will probably be keeping it on even when they fix it. I've never really liked those wires, they just weren't quite annoying enough to bother about before. Great little mod, thank you!
Weil  [Autor] 25. Jul. um 11:53 
Glad to hear it is helping! :)
Rhys 24. Jul. um 6:45 
@YakumooYukari - Yes, The last official update has caused the wires to bug and become visable/reconnect after launching your ship. It should be fixed in the next official patch.

But i'll still be downloading this mod and using it since I do not know when the official patch is coming.
El Choclo Argento 24. Jul. um 6:40 
si viniste por la gravinave y que siempre se desordene todo por volar si es un error oficial
Raelys 23. Jul. um 14:04 
Thank you for fixing the ugly mess of wires on my gravship created by the latest update.
YakumooYukari 23. Jul. um 13:33 
So the wires became fxxking spider web after moving the gravship is actually a official bug?? Can anyone tell me something about this?
sterale14 23. Jul. um 4:16 
thank you so sick of everything disconnecting and reconnecting when I move the gravship x2
Magıc 22. Jul. um 4:12 
thank you so sick of everything disconnecting and reconnecting when I move the gravship
TheCreamOfTheCrop 15. Jul. um 15:36 
thank you!
Crazy Dog 12. Jul. um 5:44 
love for you ^^
Sainguiss 12. Jul. um 5:30 
Thanks for 1.6 :cozybethesda:
Weil  [Autor] 12. Jul. um 5:21 
Updated
Kosh 11. Jul. um 18:39 
Working in 1.6 for me so far including on Grav ship
TheCreamOfTheCrop 10. Jul. um 13:01 
please update to 1.6 if you can. this is a must have mod
Xeonzs 8. Mai 2024 um 16:10 
Thank you
Weil  [Autor] 8. Mai 2024 um 15:49 
Updated for 1.5.
Yoko 7. Mai 2024 um 22:57 
update to 1.5?
苍白而蔷薇 29. Apr. 2024 um 4:37 
I agree with Xeonzs
Xeonzs 27. Apr. 2024 um 5:23 
I agree with eighmy_lupin, I prefer small lightweight mods with a singular purpose over bigger mods
eighmy_lupin 26. Apr. 2024 um 23:57 
I'd rather a simple mod than using Tweaks Galore which is 99.99% stuff I don't care about
Narrowmind 15. Apr. 2024 um 16:08 
Thank you for the suggestion. Using.
Arganot 4. Apr. 2024 um 11:21 
Save yourself some effort.
Tweaks Galore - https://steamproxy.net/sharedfiles/filedetails/?id=2695164414
Has this effect as a toggleable.
Kyokui Avarus 30. Mrz. 2024 um 0:07 
Will this get updated to 1.5 before release?
Ki115witch 22. Feb. 2024 um 17:17 
@roguekrieg This doesn't hide the conduit, just the little wires running from the device to the power conduit. Think the wire and plug on a lamp plugging into a wall socket. This mod hides the wire, not the actual power cable.
roguekrieg 31. Mai 2023 um 4:54 
Why is the power wires still visible?
Rips 28. Mrz. 2023 um 16:42 
Awesome mod. So simple but improves aesthetics and as you say you can still see power wires and optimise their connection distance if need be on the Power architecture view.
_Frisk 8. Nov. 2022 um 10:08 
thanks!
Kotobike 7. Nov. 2022 um 19:09 
thanks
ThatCozyBear 7. Nov. 2022 um 16:46 
thanks buddy
Weil  [Autor] 7. Nov. 2022 um 12:46 
Updated for 1.4
Hyun 7. Nov. 2022 um 8:06 
copy that!
Weil  [Autor] 2. Nov. 2022 um 15:08 
:cozybethesda:
Will try to sort out and update all of my mods this weekend.
Raygne 1. Nov. 2022 um 19:18 
This works fine on 1.4 as far as I can tell. No issues but I did just recompile it against the new version and it had no errors. Easy update if you feel like it.
Jotaro Kujo 22. Okt. 2022 um 5:33 
Works in 1.4!
Weil  [Autor] 19. Okt. 2022 um 2:37 
Yes although the 1.3 version should most likely work for it as well for now.
Mango Pods 19. Okt. 2022 um 2:19 
plans for updating to 1.4? i love this mod so much lmao
Weil  [Autor] 18. Okt. 2022 um 12:26 
@kongkim, sorry for the late response, I did not get any notifications. But to answer your question, no, I don't think its possible to do it for your mod only.
JACK 25. Aug. 2022 um 0:28 
thanks, just what I needed!
kongkim 4. Aug. 2022 um 6:24 
Hi there, i hope you may can help me, im making a small mod and is pritty new to it. i have a powerd lamp were the wire don't start where the lamp is, so i really would like either to adjust the wire or hide it for my mod only, is the possible? or hard to do?
Momon 27. Mai 2022 um 6:17 
@Auspician this is what I use to hide my power conduits, hasn't failed me once. https://steamproxy.net/sharedfiles/filedetails/?id=1735421319 I also recommend the allow tool mod. https://steamproxy.net/sharedfiles/filedetails/?id=761421485 Which has an option to select all specific objects you've selected with the "P" key, just so you don't go crazy when removing the conduits when you literally can't see them, thank you allow tool!
Momon 27. Mai 2022 um 6:10 
thank you for this mod, I mean you'd expect them to try and sweep their coords under the rug or against a wall, we aren't mad men we want to pretty up our very legal organ harvesting base too.
Weil  [Autor] 2. Mai 2022 um 7:33 
Yes
Auspician 1. Mai 2022 um 19:58 
So this mod hides the cords, it doesn't hide the power conduits.
Syok (You) 12. Feb. 2022 um 18:47 
Mod works as intended, for me.
Blaine 12. Feb. 2022 um 13:46 
Nothing in the debug/console window. The power lines are always visible, almost like the MOD is not installed - no change to the game at all.
Weil  [Autor] 12. Feb. 2022 um 13:43 
There will not be an option to toggle the visibility in that menu. They just appear when you have the power category menu open.
Weil  [Autor] 12. Feb. 2022 um 13:43 
No new game start is needed. Does anything appear in the debug/console window?
Blaine 12. Feb. 2022 um 13:28 
I might have a MOD conflict then, as I can still see the lines and no option in the power category for on/off. Do you need a new game start?
Weil  [Autor] 12. Feb. 2022 um 6:27 
You can see them again when in the power build category.