Garry's Mod

Garry's Mod

[ArcCW] KF1 Weapons
116 Comments
sexymixie06 26 May @ 9:53am 
Fix thirdperson
Barbarian 3 Mar @ 9:32am 
theres the kf2 one on tfa if you want that but there is no kf1 crossbow
BHZKHR 3 Mar @ 4:56am 
where on earth is the crossbow???
coffe 28 Jan @ 8:27am 
c hands look pretty ass but its a cool mod
ballsaSTEEL2001 3 Jan @ 4:38am 
Yo is there any way that we'll get proper models for the fireaxe and stuff for thirdperson? Cause they function great its just that they sort of break immersion when looked at by another player or your camera. But I get endless bounties of enjoyment editing the model of the fireaxe so it looks just like the model from in the actual game. It goes so hard, also is great for clearing out hordes of cloned mutant monstrosities
duker 12 Jun, 2023 @ 3:43am 
port to arc9
Auto 11 Jun, 2023 @ 12:47pm 
this things actually the best one
Auto 11 Jun, 2023 @ 11:39am 
thank you for the aa-12
Delta 8 Apr, 2023 @ 12:42am 
wheres the Single Piston Longmusket rifle?
Phoenix 30 Mar, 2023 @ 5:47pm 
Oh, an AA-12.
*Subscription Added*
Neat.
vladald1 24 Feb, 2023 @ 4:38am 
Most sights are misaligned, (MP7, SCAR, M14, ect)
ExpendedEcho 24 Jan, 2023 @ 7:26pm 
I'm a simple man, I see AA-12, I subscribe.
white circle 10 Dec, 2022 @ 9:43am 
AND ALL THE OTHER ARCCW CHANNELS WERE JUST Reloading!
ibuprohpen 4 Nov, 2022 @ 4:32pm 
firebug has no description

and why cant u use berserker perk on the melee weapons?.. makes no sense lol
Panfa33 15 Oct, 2022 @ 12:46pm 
world models for melee's are broken
Panfa33 13 Oct, 2022 @ 6:40pm 
mk23 attachments are glitched
OctiBubbles (Sasha/mAk1ko) 14 Aug, 2022 @ 11:00pm 
The recoil on the guns are too high
THE-LAST-SAINT 16 Jun, 2022 @ 1:40pm 
@Red Fruit. would it be possible to make a full doom gun pack for Arccw!?
like all doom guns from 1-2-3-4 ?
Pure 14 Jun, 2022 @ 12:04pm 
stop whining
Lron 22 Feb, 2022 @ 8:41am 
and the melee weapons in third person are just broken
Lron 22 Feb, 2022 @ 8:41am 
and when you hold the trench shotgun in third person your hands clip through it and hold on to the air
Lron 22 Feb, 2022 @ 8:39am 
The law in third person is just the basic half life 2 rocket launcher
Lron 22 Feb, 2022 @ 8:39am 
the 9MM pistol is stuck in a reloading pose
Lron 22 Feb, 2022 @ 8:38am 
the thompson is using the same model as the tommy gun in third person
Murka 26 Jan, 2022 @ 4:56am 
yes go kf2
CinTheMoth 12 Dec, 2021 @ 12:41pm 
can you do KF2 weapons on arccw base?
>KB> >KEKSQUAD 10 Dec, 2021 @ 7:32am 
Vector and M99 also have missing textures
>KB> >KEKSQUAD 10 Dec, 2021 @ 4:29am 
Melee weapons are errors in thirdperson
yufangye19 5 Dec, 2021 @ 9:42am 
can you fix error
not_mrmoose 8 Nov, 2021 @ 2:43pm 
this may be the dumbest comment section i have seen
аBIBAс 21 Oct, 2021 @ 1:11pm 
FIX WORLD MODELS!!
Sperm Protector 25 Sep, 2021 @ 1:42pm 
can you add any bolt-acrion rifles?
Internal 3 Sep, 2021 @ 6:30pm 
Wanting KF2 SWEPs more than ever right now.
kuigi3 30 Aug, 2021 @ 10:36pm 
Duel wield for pistols?
SomeGugger 23 Jul, 2021 @ 6:53pm 
this would be awesome, but the aa12's viewmodel isn't that lined up with actual kf1, and it's sounds are different from the actual aa12 sounds from killing floor 1
DuekCapixaba 8 Jun, 2021 @ 5:31am 
are you going to do other mods? if yes can i ask you for a F.E.A.R Weapons pack please? thank you
Axispa 19 May, 2021 @ 9:58pm 
bring up some memories
Cypher 12 May, 2021 @ 12:09pm 
Most attachments float away from the viewmodel,MP7 has a missing texture worldmodel.
amoeba 23 Feb, 2021 @ 2:50am 
this lacks polish and quality yet i guess it does what its ment to do??
IndroYT 18 Feb, 2021 @ 1:51pm 
why are the all the weapons are only on Number 2?
The Cat 15 Feb, 2021 @ 3:51pm 
all the pistols have problem with muzzles, they are misplaced, sometimes only when aiming.
Derrek the Deranged 15 Feb, 2021 @ 5:53am 
can i suicide?
Dopey 17 Jan, 2021 @ 6:43am 
Thanks, man! Good stuff
Red Fruit  [author] 17 Jan, 2021 @ 6:41am 
The issue should be fixed now, just updated the mod
Dopey 17 Jan, 2021 @ 6:06am 
It's for all weapons, if I zoom in and then zoom out while walking, the viewmodel bobs/shakes uncontrollably
Red Fruit  [author] 17 Jan, 2021 @ 5:43am 
Is it with all weapons or just several?
Dopey 17 Jan, 2021 @ 4:49am 
Can you please fix the issue where the viewmodel starts shaking violently after you aim in and then out with a weapon?
Fvynchynch 11 Dec, 2020 @ 10:34pm 
I'd like to point out that some of the weapons aren't proper in third person like the Coach Gun/Hunting Shotgun (shows up as an ERROR when viewed in third person or when it's dropped.) and the AA-12 (The attachments seem to float a good distance away from the worldmodel)
Glebaasツ 30 Nov, 2020 @ 8:11am 
https://youtu.be/D3GdoOvH8Jc
Hey.Listen, could you make a weapon from the game Singularity?You can see what kind of game it is and what kind of weapon it is, but it is good there(I hope that at least you will try to make this addon)
Crafty_Clefable ʕ•́ᴥ•̀ 23 Nov, 2020 @ 4:49pm 
I have 2 suggestions for a change:
1) change the safe mode pose instead of the default that brings the gun up, covering half of my peripheral view
2) re-organize each guns and melee weapons into HL2 appropriate slot. [pistol and magnum 2, smg and rife 3, etc]