Dopey
The Dopester
Toronto, Ontario, Canada
Preferably leave a comment before adding me, please.

I port models from games, rig models, etc.
If you want to donate, here's my Patreon [www.patreon.com]: https://www.patreon.com/Dopey_Pepsee
My list of close friends and fellow developers:
- Gman : mein gud German buddy who is really trustworthy and a genuinely nice person to be near.
- Vuthakral : a very talented modder and great friend.
- Lucky : a really funny, spontaneous friend who is a master of impromptu. We shared a lot of great moments.
- Graymainer : really cool friend and mapper/modder.
- WasabiThumbs : a very near and dear friend I met while looking for people to hire to code for me... Never asked for a penny and has helped me countless times.
- Austin : funny, creative and calculated. Gives a direct, straight-forward opinion that helps me observe things under another perspective.
- Erin : a sweet, supportive and loving person that is happy to see her friends happy. Is also a talented modder and has a creative mind.
- Kaleidescoop : really talented mapper, really pleasant to talk to!
- Lone Decoy : awesome aussie who is cheerful and really great to talk to!
- Hawk : awesome mapper, really fun to talk to, very cooperative.
- Reemiel : talented, fun to talk to and helpful. We played Splinter Cell: Conviction together!


Preferably leave a comment before adding me, please.

I port models from games, rig models, etc.
If you want to donate, here's my Patreon [www.patreon.com]: https://www.patreon.com/Dopey_Pepsee
My list of close friends and fellow developers:
- Gman : mein gud German buddy who is really trustworthy and a genuinely nice person to be near.
- Vuthakral : a very talented modder and great friend.
- Lucky : a really funny, spontaneous friend who is a master of impromptu. We shared a lot of great moments.
- Graymainer : really cool friend and mapper/modder.
- WasabiThumbs : a very near and dear friend I met while looking for people to hire to code for me... Never asked for a penny and has helped me countless times.
- Austin : funny, creative and calculated. Gives a direct, straight-forward opinion that helps me observe things under another perspective.
- Erin : a sweet, supportive and loving person that is happy to see her friends happy. Is also a talented modder and has a creative mind.
- Kaleidescoop : really talented mapper, really pleasant to talk to!
- Lone Decoy : awesome aussie who is cheerful and really great to talk to!
- Hawk : awesome mapper, really fun to talk to, very cooperative.
- Reemiel : talented, fun to talk to and helpful. We played Splinter Cell: Conviction together!


Currently Offline
Workshop Showcase
Here lies a collection of custom playermodels which have their original skeleton, structure, rigging and animations. They are compatible with almost any third person mod, ASTW2, etc. More will be added in the near future!
477 ratings
Created by - Dopey
More info:
:MsHatena:
Planned Projects:
-Halo Campaign maps
-Oddworld Stranger's Wrath Dam Map
-Forza Motorsport 1 Pacific Shipyards Map

:MsAma:
Active Projects:
-[IV04] Halo 3 Nextbots.
-[IV04] Metal Gear Solid 2 Nextbots.

:OkaySir:
Completed Projects:
Stealth Nextbots - (Released on 20th November, 2018)
Oddworld Stranger's Wrath Nextbots - (Released on 29th September, 2019)
Oddworld Munch's Oddysee - (Public Beta since 8th December, 2019)
Halo CE Nextbots - (Released on 15th May, 2020)
Halo CE:A Nextbots - (Released on 11th Jun, 2020)
Halo Simfphys - (Released on 24th Jul, 2020)
Halo Reach Nextbots (Released on 30 March, 2021)
Star Wars Battlefront Nextbots (Released on 7th August, 2021)
Gears of War Nextbots - (Released on 25th of July, 2022)
Video Showcase
[IV04] Gears of War - Nextbot Pack (Trailer)
44 10
Screenshot Showcase
Garry's Mod
9 3 1
Rarest Achievement Showcase
Recent Activity
20,729 hrs on record
last played on 5 Dec
1.2 hrs on record
last played on 5 Dec
0.9 hrs on record
last played on 5 Dec
Marx 24 Nov @ 11:29am 
Crash twinsanity:steamhappy:
michalek140116 23 Nov @ 5:34am 
hi i add you cuz i add cool ppl and ur cool
ᗜˬᗜ Kira_sas ᗜˬᗜ 22 Nov @ 1:12pm 
Hi, I would like to ask for help with the sliding animation for my mod. https://steamproxy.net/sharedfiles/filedetails/?id=3340804202 I wrote this script (using gpt), but I don't know how to make the sliding animation properly. And I would like to use your animation.
nooobsdzada 12 Nov @ 6:14pm 
hi can i use halo 3 flood npcs that you ported for slender fortress gamemode in tf2? i contacted Lynch and told me you allowed him to post the models on workshop. i'm planning to make them into bosses in slender fortress and make them as accurate as possible to how they work in halo 3. i know that the models don't have shooting animations or weapon models just like in halo but i might attempt to edit their qc file after decompiling them and see if i can add a weapon model to their bodypart but i would appreciate it if you have the models of combat forms (brute, human and elite) that use weapons.
Hexon_Boi 2 Nov @ 2:07pm 
found a solution i think
add this below line 214
if p == NULL then return end
pls update
Hexon_Boi 2 Nov @ 11:24am 
[Navmesh Tool] lua/weapons/gmod_tool/stools/sl_navmesh_generator.lua:215: attempt to call method 'KeyDown' (a nil value)
1. v - lua/weapons/gmod_tool/stools/sl_navmesh_generator.lua:215
2. unknown - lua/includes/modules/hook.lua:102