Garry's Mod

Garry's Mod

494 ratings
[IV04] Gears of War - NextBots
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Content Type: Addon
Addon Type: NPC
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
21.888 MB
25 Jul, 2022 @ 9:34am
18 Jan @ 2:56pm
44 Change Notes ( view )

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[IV04] Gears of War - NextBots

In 2 collections by Dopey
Garry's Gears
29 items
Collection for Frost to figure stuff out
80 items
Description


For a time, the humans of Sera knew the illusion of peace... Until...Emergence Day.
The locust are invading Garry's Mod!
A huge pack containing almost every single Gears of War enemy/creature with more on the way!






Update notes:
25th of January, 2023:
►Fixed Hitboxes of certain characters such as Brumaks that were really hard to shoot;
►Fixed Flame Boomers and Flame Grenadiers having hard to shoot Fuel tanks;
►Added Classic Berserker;
►Added Savage Boomers;
►Added Downed Mechanic;
►Added Revive Mechanic;
►Added Executions (These only work with the Gears of War Weapons and Playermodels!);
►Allowed Kantus to Resurrect groups of downed allies;
►Improved Gore;
►Improved Headshot Gore;




Mainline Features

-ASTW2 Compatibility

-Modular System for adding new Biped NextBots

-High interactivity and great presentation for the best visual feedback

-149 NextBots so far!


►The NextBots try to be as accurate as possible to their in-game counterparts:
-They use their respective weapons according to their classes
-Animations that stay true to the game's
-Death animations according to how they died
-Can throw grenades
-Can be headshotted
-Can be gibbed
-Can be executed
-Can be revived
-Can revive eachother
-Can switch to secondary weapon when out of ammo!
-Proper hitgroup scaling damage and flinching
-Can follow the player if pressed E on them

►Special behaviors for special classes:
►Tickers will ragdoll from explosions and melee damage.
►Lambent explode violently upon death.
►Reavers will fire rockets and their rider will fire Torque bow arrows, however are ultimately vulnerable to explosives.
►Armored Kantus are extremely resilient to ballistic weaponry, however explosives will knock them out, causing them to rage, leaving them vulnerable to be shot in the mouth.
►Seeders will deploy Nemacysts.
►Savage Corpsers will burrow upon taking damage.
►Brumaks can have their side-guns destroyed.
►Corpsers are absolute powerhouses, however can be stunned if shot in the stomach or mouth.
►The Shibboleth can have its weakspots destroyed. (Back, Mouth, Cannon, Gatling Guns and even mechanical Leg)
►There are custom entities in the Entities tab to allow users to spawn Emergence Holes and Lambent Stalks or even Kryll Storms and Razor Hail.
►Berserkers are blind and will charge enemies when they make noise.
►Lambent Zerkers will use their leap attack and if damaged enough, will charge faster and even leave behind imulsion trails.
►Bloodmounts will rage if their helmet receives enough damage or if their driver is killed.
►Gas Barges and Ravens deploy troops.
►Shriekers fly around the battlefield and suppress enemies.
►Tickers will attempt to rush enemies and blow up next to them.



To join one of the factions, you must write in chat:
/IV04SetFaction FACTION_*
Replace * with COG, LOCUST or LAMBENT
Note that you can only belong to one faction at a time!




READ ME
►The list of required add-ons is subject to change, bare with it for now.

►Known issues
-Due to how Emergence Holes are rendered using stencils, they mess up unless you have the Falling Platforms Minigame installed. (You don't need Team Fortress 2, just the add-on. I don't understand why this happens just either don't spawn them or have that add-on installed.)
-Melee enemies such as the Savage Theron and Maulers will sometimes stand in place and melee.

Useful Convars:
  • gownbs_bleedouttime
  • gownbs_bloodpools
  • gownbs_cover
  • gownbs_dnbo
  • gownbs_dropweapons
  • gownbs_gibs
  • gownbs_patrol
  • gownbs_nemacystspawnrate
  • gownbs_kryllbuildingpursuit
  • gownbs_kryllcosmetic
  • gownbs_kryllincreasedhostility
  • gownbs_krylllightsensitivity
  • gownbs_stranded_hostile

Map in the screenshots isn't available... yet...




Make sure you have a Navmesh, otherwise the nextbots will error and will not be able to navigate through the map!

Check the discussions!





Credits:
- Me (Dopey): Coding the nextbots, porting the models, coding the weapons, doing particle effects.
- Ivan04: Making IV04 base, helping with coding help.
- TheLoneDecoy: for the thumbnail.
- Elan: for letting me take screenshots on his awesome map.
- Caboose, Rutas, Umbree, Creb, mark, Impulse, Vuthakral - helping me test out the nextbots and giving me feedback
- Epic Games/People Can Fly: Making Gears of War 1-3 + Judgement


Gears of War © Microsoft Corporation. [IV04] Gears of War - NextBots was created under Microsoft's "Game Content Usage Rules" using assets from Gears of War, Gears of War 2, Gears of War 3, Gears of War Judgement and it is not endorsed by or affiliated with Microsoft.


Popular Discussions View All (9)
133
26 Jul @ 4:17pm
PINNED: Bug Reports
Dopey
110
2 Jul @ 6:38pm
PINNED: Suggestions
Dopey
9
9 Feb, 2023 @ 8:47pm
How to kill a berserker or zerker?
Slimymask
573 Comments
bonniee1983 27 Jul @ 11:41am 
where did you get the Gears 2 hospital map?
elliot 22 Jul @ 12:44pm 
for some reason some of the addons you need are creating lua errors makeing some of them not be able to load in and they are just a error walking around
Dopey  [author] 22 Jul @ 6:43am 
I need more details than just that..
elliot 22 Jul @ 3:24am 
a lot of the things are errors i have all of the addons for this
mortyjoe_official 16 Jul @ 11:10am 
might be only working on the beta version of gmod though
mortyjoe_official 11 Jul @ 11:07am 
id straight up pay for more things added to this
Free 9 Jul @ 11:37am 
i have all the required add-ons but they still don't shoot each other
tune9000 29 Jun @ 6:25pm 
are you still going to add a cover system or has it alr been added?
ZanderTheGr8 22 Jun @ 1:43pm 
they dont shoot each other?
starlight7849 17 Jun @ 6:59am 
i looked at my models andwho is it