Arma 3
SABRE: Commandos
218 Comments
[MO] Martin 9 Feb @ 8:21am 
Very nice Mission,- thanks ! :steamthumbsup: :NATO:
AlphaDog  [author] 27 May, 2023 @ 1:30pm 
@Bendy,
The town location doesn't change, but the objectives change their location within the town if that makes sense.
Bendy 22 May, 2023 @ 9:07am 
doesn't seem to have randomized objectives....AO is always Orestrako....
Avant-garde 4 Apr, 2023 @ 11:29am 
Super great!
jurri 3 Mar, 2023 @ 3:41pm 
This was a nice mission, thanks!
nicoliaci 31 Jan, 2022 @ 10:46am 
great mission keep up the good work :steamthumbsup:
choal 18 Apr, 2021 @ 6:17am 
UAV has limited fuel. Also, make this a night mission with silenced weapon. Good mission anyways
AlphaDog  [author] 9 Apr, 2021 @ 3:56pm 
@MynameisHoff
I'm glad you enjoyed the mission! Thank you for the kind words!
MynameisHoff 7 Apr, 2021 @ 1:22pm 
Hey @AlphaDog, this is one of the best mission I have ever played in A3! Great work! I really felt like I am a part of a well trained and organized military unit. Keep up the GREAT work!
gbozoki 1 Dec, 2019 @ 8:43am 
Pretty good mission.Initial postprocessing visual effect never turns off (I had to use a hack to disable it). Thanks for making this.
AlphaDog  [author] 10 Aug, 2019 @ 9:58pm 
@DarkFire
Happy you got use out of all the assets and Bravo team. Thank you for playing!
DarkFire 10 Aug, 2019 @ 5:42pm 
Another excellent mission. Really enjoyed the chance to use a UAV and a UGV in combat. I also found Bravo team to be genuinely useful. Once they engaged with the .50 from the other side of the valley I commenced an infantry assault from the rear. Worked a treat. Will definitely be replaying this one. :steamhappy:
mfrisch100 24 Jul, 2019 @ 12:08pm 
Brilliant. Would love to see more of those missions. Thank you!
Lt. Ruben (AUT) 17 Apr, 2019 @ 2:07pm 
hey man, me and my group would give all your missions a try once it is updated :) please write a comment here once you updated it, i am looking forward to it, and thanks for your work
MacArthur 9 Apr, 2019 @ 1:31pm 
@AlphaDog: I followed your advice for the other files, now they work too. Thx a lot for your help
AlphaDog  [author] 5 Apr, 2019 @ 7:12pm 
@McArthur
Awesome! I'm happy you liked it. Also, thank you for confirming that the fix worked. As I said I'll try to have those missions patched very soon! Thank you for reporting the bugs!
MacArthur 5 Apr, 2019 @ 2:40pm 
Thx, now it works. Cool mission! Same Problem with SABRE Payback an Sabre Ascension
AlphaDog  [author] 31 Mar, 2019 @ 9:52pm 
@McArthur
So, after testing on a friends dedi server, I can confirm the same thing happened. I fixed the issue, but cannot update the mission on steam atm. However, you can get the fixed version here:

https://drive.google.com/file/d/1dfh7eFCY0cKwx12vnA6mU6RrLdwT5Q-6/view?usp=sharing

The cause of the server crashing is because Arma 3 dedi servers do not have a access to a file called paramWeather.hpp, which allows for you to select a weather type in the mission's settings in the lobby. If this issue occurs on a different mission what you can do is unpack the mission pbo, open the description.ext file and remove these lines:

#define WEATHER_DEFAULT 25
#include "\a3\functions_f\Params\paramWeather.hpp"

After that, save the changes, repack the mission into a pbo, and you should be able to play. However, you won't be able to change the weather anymore. I will try to get updates out for my older missions asap. Thank you for reporting the bug and I'm sorry you experienced this issue!
AlphaDog  [author] 31 Mar, 2019 @ 3:03pm 
@McArthur
I have no idea what might cause that to occur, but I have a theory. However, I need to look into it on a dedi server first. I'll try to have an answer for you at some point.
MacArthur 31 Mar, 2019 @ 11:53am 
This one doesn't work on my dedicated server in the mpmission folder. Each time i paste the file to the folder the #missions option doesn't open any more and the server freezes
taipei.alex 26 Feb, 2019 @ 7:38am 
amazing mission. thank you
KrZo 1 Feb, 2019 @ 8:42pm 
Great mission! After a long time ago, I played it a second time. Your Sabre series are really nice. Good work, thanks!
CastigadoR 14 Oct, 2018 @ 8:02am 
Buena mision.
bboy 22 Sep, 2018 @ 2:00am 
Good, good, good mission! Thank you on this one! Keep working like this!
AlphaDog  [author] 11 Aug, 2018 @ 12:21pm 
@ssmorka
I glad you enjoyed them! Thank you for playing!
smoker00811 11 Aug, 2018 @ 12:36am 
Hi!
I just want to thank you. You made the best missions, very epic.
AlphaDog  [author] 2 Mar, 2018 @ 12:56pm 
@KennyTheLiving
I'm not making missions at the moment. Maybe sometime in the furture (summer) I could stream the development process, but I can't make any promises. :)
KennyTheLiving 2 Mar, 2018 @ 9:00am 
Hey Alpha, if you are making a new mission, would it be possible for you to stream the mission making? I would be happy to support you
AlphaDog  [author] 11 Jan, 2018 @ 5:24pm 
@Steve
I'm assuming you tried to save in multiplayer. Unfortunately, saving is only available in singleplayer becasue saving in multiplayer can cause issues within the mission. I suppose I could allow players to enable saving in multiplayer with an "enable at your own risk" disclaimer. Perhaps I'll add it in the future!
Steve 11 Jan, 2018 @ 2:38pm 
Hi AlphaDog, enjoying the missions. Is there a config setting to enable saving of the game?
seashell 3 Dec, 2017 @ 11:08am 
@AlphaDog
I am going to complain that there were guerillas mingling with bravo team in the house
My friend accidentally killed one guy of the bravo team
So we had to keep him away from friendly AI for the rest of the game
AlphaDog  [author] 26 Nov, 2017 @ 11:00pm 
@Gekkie
Thank you for playing!
Gekkie 26 Nov, 2017 @ 11:30am 
Best freaking scenario outhere ! I really enjoy this. thx for creating this
Salman Rush-B 13 Nov, 2017 @ 12:20am 
@AlphaDog, I did; it's just that I'm a friggin CASUL :D
I'm currently playing at 50% skill/10% precision, but these brats keep flanking me when I'm not busy rushing headfirst into a firefight I have no chance to win)) I'll learn to not do that eventually) At least I hope I will :D
AlphaDog  [author] 12 Nov, 2017 @ 5:48pm 
@MeeshGun
Hahaha! Perhaps you should consider lowering the AI skill settings so they couldn't hit the broadside of a barn, but then that would be too easy. ;)
Salman Rush-B 12 Nov, 2017 @ 4:50pm 
@AlphaDog oh, sweet! Can't wait to get my ass handed to me :D
AlphaDog  [author] 12 Nov, 2017 @ 2:11pm 
@MeeshGun
Of course! Many more missions will come with time. Most of which are still in the conceptual phase. However, I still need to patch up Rogue Forces and my Halo mission before I start developing new missions.
Salman Rush-B 12 Nov, 2017 @ 12:31pm 
@AlphaDog thank you for your work!
Also, while we're at that: do you have any plans for more scenarios? :3
AlphaDog  [author] 12 Nov, 2017 @ 11:39am 
@brutali
I understand you wanting the militia to be more of a challenge. During the mission's design, the idea was to have a balance of enemy force size, skill, and equipment. The militia units were designed to be less of a challenge than the CSAT units in the village, as well as set the player(s) up against an overwhelming, but fair obstacle. If you continue to progress through my campaign you will find that there is a nice mixed bag of enemies that can take much more than of a beating!

Thank you for playing and I appreciate the feedback. :)
brutali 11 Nov, 2017 @ 5:53pm 
Very very nice. I like the music. The AI enemy is acting dynamic and not just sitting around waiting to get killed. I would like the militia a little bit better equipped but not so many units, with their vests they always go down after one hit. But its just my own taste i guess. Great work man, people like you are keeping me playing Arma my whole life.
AlphaDog  [author] 9 Nov, 2017 @ 9:27pm 
@MeeshGun
Thank you for the kind words!
Salman Rush-B 7 Nov, 2017 @ 8:10am 
Dude, I absolutely love your SABRE series, they are hard, but so awesome!
AlphaDog  [author] 29 Sep, 2017 @ 5:07pm 
@Mickeyz1956
Thank you! I'm happy you've enjoyed my missions!
Mickeyz1956 28 Sep, 2017 @ 11:19pm 
Another GREAT Mission!! Have finished that you have made AlphaDog. Outstanding job on what you do. Wish I could. :steamhappy:
AlphaDog  [author] 18 Sep, 2017 @ 6:44pm 
@grid10ck
Awesome!
ProfessorSaul 18 Sep, 2017 @ 6:38pm 
@AlphaDog resubbing to the mission seemed to fix it, thanks!
AlphaDog  [author] 18 Sep, 2017 @ 6:14pm 
@grid10ck
I updated the mission yesterday. Everything works fine for me. I would suggest that you see if there is an update that comes from the Arma 3 workshop (ie my mission), re-subscribe to the mission or, if all else fails, restart Steam. Let me know if the issue persists!
ProfessorSaul 18 Sep, 2017 @ 2:56pm 
@AlphaDog So im my game (restarted the mission three times to be sure) at the start of the mission the sniper dies and the mission fails. Just started to happen recently, before about 3 days ago didn't happen, love the content btw!
AlphaDog  [author] 14 Sep, 2017 @ 4:43pm 
@Tinbum
If you have a few specific questions I'll answer them. However, if they are more generic then I would suggest going on the BIS wiki [community.bistudio.com], the BIS forums [forums.bistudio.com] or watching youtube tutorials because those resources can teach you more than I can. You may need to resend your friend request cause I usually just ignore random friend requests. I'm happy you enjoyed my missions!
Tinbum 14 Sep, 2017 @ 12:57pm 
Hi Alpha. I have really enjoyed playing your missions. I am trying to make my own and wonderied If I could as you a few tips etc if you would please accept my friend request request? Thx again