RimWorld

RimWorld

Smart Colonist Bar
85 Comments
Drgn! Netrve 28 Jul, 2021 @ 8:43pm 
I have made an unofficial update for this great mod over here: https://steamproxy.net/sharedfiles/filedetails/?id=2560076111

I hope we see NotooShabby return in good spirit and well, until then this hopefully bridges the gap.
Ranikai 19 Jul, 2021 @ 6:51pm 
hopefully we get a 1.3 compatability update
Elderwood 23 May, 2021 @ 7:52pm 
@Grim Reaper I'm not using this mod but I can drag my colonists position in the bar around by right-click & drag. I honestly cant remember if this is vanilla or not though!
Malenia 15 Apr, 2021 @ 1:43am 
Are we able to re arrange the colonists?
because thats my biggest issue right now
The1&Only 7 Apr, 2021 @ 3:37am 
There's seems to be a bug where colonists Icons disappear from the bar.

I've also tried other mods like Color Coded Mood Bar, same bug happens.

Likely something in the base game, or possibly other mods being updated that has broken this and other mods.
RoboSpongie 31 Mar, 2021 @ 1:00pm 
Same issue as adalast my bars had been flickering as of recently and pawn pictures are vanishing
adalast 4 Mar, 2021 @ 9:47pm 
Something is going on with mine that is causing my mood bars to flash. I had my colonist pictures disappear at one point. Also my entire map vanished to a black screen with names on it at another point. Weird things. If it happens again I will have to remove it from the colony and go with a different mood bar mod.
747 1 Mar, 2021 @ 5:21am 
same bug but in my case hud disappears (only) in battle.
kodfish6 22 Feb, 2021 @ 2:25am 
getting the same bug as ΔTØM
Eldar Farseer 16 Feb, 2021 @ 11:20am 
i got a problem that i think is related to this mod. the colonist bar and/or the picture of the colonists disappears and reappears of several colonists, which sometimes stays until i load an older save and it can happen that the screen gets black with only the colonist bar still visible. i got no red error messages.
The Lord of Ebola 1 Feb, 2021 @ 5:41am 
a suggestion for a feature i would love to see is an autohide function for pawns in cryptosleep :)
ΔTØM 2 Jan, 2021 @ 5:55am 
Receiving 999 error like this after sending all my pawns for caravan. The UI disapears, I cannot interact with architect menu nor anything in the below bar. Cant click on my pawns too.

Here is the log https://gist.github.com/932711988b1dec73419eb9472af5a6db
ΔTØM 2 Jan, 2021 @ 5:53am 
Root level exception in OnGUI(): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at (wrapper dynamic-method) RimWorld.ColonistBar.RimWorld.ColonistBar.ColonistBarOnGUI_Patch1(RimWorld.ColonistBar)
at (wrapper dynamic-method) RimWorld.MapInterface.RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs_Patch1(RimWorld.MapInterface)
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x0001f] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
Verse.Log:Error(String, Boolean)
Verse.Root:Verse.Root.OnGUI_Patch1(Root)
Zaughon 19 Nov, 2020 @ 2:58pm 
Interface currently disappears if you send all your pawns on a caravan trip. As soon as the last pawn leave the map, the interface buttons and everything disappears. Even Escape-key doesn't work. Only "fix" is to Alt+F4.

Added to the Bug Report thread with logs, but just FYI in case other people experience it.
Major Incident 13 Oct, 2020 @ 11:31am 
Instant Crash after use...
Tox 8 Oct, 2020 @ 9:35am 
Would it be possible to make some sort of compatibility patch with this mod?

https://steamproxy.net/sharedfiles/filedetails/?id=1136819681

I LOVE everything that your mod does, but I prefer the mood indicator colors of this other mod to the little bars on the side.
Fohcs 4 Oct, 2020 @ 10:08pm 
I just downloaded the mod and am also getting "BreadthFirstTraverse" errors that willretty quickly lock/crash the game. It only happens when I have the bar collapsed.

I am also seeing "Exception while recalculating ____ thought state for pawn". I the blank is cause I get several versions of it such as "OpinionOfMyLover"

I have a bunch of mods so Im not willing to rule out some funky interaction.
madhattr999 1 Oct, 2020 @ 2:37pm 
One of the October 1st updates broke the mod for me. It was working fine last week, and now I get a breadth-first traversal exception and the game freezes after a couple minutes.
Dr Zhivago 1 Oct, 2020 @ 8:41am 
Ah, didn't bother since it was still 1.1 and figured I'd wait for the official release to 1.2.
I'll test it again and get back to you if I find the errors.

Pawn Badge Fan Fork is the 1.2 version
NotooShabby  [author] 1 Oct, 2020 @ 8:35am 
@Dr Zhivago, I have tested with Draftees Show Weapons mod, and it didn't show any errors when forming caravan. Which Pawn Badge are you using, the one with the exact same name is for 1.0, so I haven't tested that one. It would also be better if you can attach your log file.
secretskyhawk 30 Sep, 2020 @ 7:44am 
Those two ui mods are pretty essential for the colonist bar as well. Would be good if this caravan issue was investigated
Dr Zhivago 22 Sep, 2020 @ 1:19am 
Caravan formation broke for me in 1.2 non-royalty. This may have to do with using it in conjunction with other colonist UI mods like Draftees Show Weapons and Pawn Badge
Sir Duncan Idaho 27 Aug, 2020 @ 11:56am 
I played several hours with this and couldn't find anything wrong. So a 1.2 update would be nice, but is not necessary.
Mysterius 26 Aug, 2020 @ 7:10am 
It works. No problems with caravans contrary to what has been said below. However, I do not own Royalty.
Sir Duncan Idaho 25 Aug, 2020 @ 10:41pm 
Has anyone tested this in 1.2? Most mods are working fine after the update
Tyrant 20 Aug, 2020 @ 7:31pm 
Just so you know, 1.2 is now the stable version.
CapitanArepa 19 Aug, 2020 @ 4:48pm 
Can you please update this to 1.2 i really love this mod for bars <3 thanks!
Hechicera 30 Jul, 2020 @ 2:56pm 
I understand. But if this is the version that goes live, it will then be a broken mod. And part of the devs making unstable public is for future mod compatibility. So that is why I am reporting the error.
NotooShabby  [author] 30 Jul, 2020 @ 1:30pm 
@Hechicera As the name suggests, unstable/test build of RimWorld is subject to changes at any given point of time. Thanks for reporting the error, but this mod will only support stable version of RW.
Hechicera 30 Jul, 2020 @ 12:43pm 
This was spammed to log until it hit max messages:

Root level exception in OnGUI(): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at (wrapper dynamic-method) RimWorld.ColonistBar.RimWorld.ColonistBar.ColonistBarOnGUI_Patch1(RimWorld.ColonistBar)
at RimWorld.WorldInterface.WorldInterfaceOnGUI () [0x00041] in <f2299c3da1454405a6629963fd24987e>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00015] in <f2299c3da1454405a6629963fd24987e>:0
at Verse.Root.OnGUI () [0x0003d] in <f2299c3da1454405a6629963fd24987e>:0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Hechicera 30 Jul, 2020 @ 12:43pm 
On 1.2 Unstable with this mod active it crashes when a caravan goes to the world map.
(Mods for test Harmony, Core, Royalty, Smart Colonist Bar) that's it.
Be on unstable branch.
Make new game, any vanilla start/storyteller, just click through.
As soon as game loads, go to world, Form Caravan
Wait for it to form, observe crash.
NotooShabby  [author] 18 Jul, 2020 @ 6:44pm 
@Sage I have tested it with vanilla with only this mod, and I can set owner for a bed with the bar collapsed. Can you try it with only this mod on your pc?
SÅGÅ 18 Jul, 2020 @ 5:56pm 
Bug Report: This mod prevents pawns from being asisgned beds unless they are visible on the pawn status bar. If they pawn is in the minimized status you cannot assign them a bed. You then have to expand the pawn bar, assign pawn a bed, then re-enable compact mode.

TheSevenSins 18 Jul, 2020 @ 10:33am 
Thanks, looking forward for the compatibility for Z :D
NotooShabby  [author] 18 Jul, 2020 @ 7:38am 
@The mute one. Did you enable auto-hide?
Olive boi 18 Jul, 2020 @ 6:30am 
My colonists: It's empty. . .
NotooShabby  [author] 18 Jul, 2020 @ 5:49am 
The mod has updated to fix a possible incompatible bug with SOS2.
NotooShabby  [author] 17 Jul, 2020 @ 11:58pm 
@TheSevenSins There might be a quick fix for SOS2, and it may come out soon. As for Z-level, that might take more time.
TheSevenSins 17 Jul, 2020 @ 11:23pm 
I see, it is also incompatible with Save your ship 2. any plan on making them compatible or is it not possible?
NotooShabby  [author] 17 Jul, 2020 @ 7:37pm 
@Blackwolf602 If you have a log, can you post it in discussion? The mod doesn't alter any save data except those used by this mod. You will see some red texts in your first load after removing this mod, but those are harmless. Save the game again, the second reload will be fine.
Rook 17 Jul, 2020 @ 6:53pm 
how does removing this mood literally destroy the world save
Felios 17 Jul, 2020 @ 5:53pm 
Wow, this mod is great. Always looking for a better colonist bar and if this one is as fast as you say then I'm sold! Thanks for providing lots of options like hiding the expand button.
NotooShabby  [author] 17 Jul, 2020 @ 5:51pm 
@TheSevenSins It is Z-level
TheSevenSins 17 Jul, 2020 @ 5:41pm 
I will switch as soon as Z-Level stops breaking the UI, or maybe its another mod?
Khalagar 17 Jul, 2020 @ 5:10pm 
Burv, Colored mood bars apparently trashes your performance, so this one being more performance friendly is really useful actually
NotooShabby  [author] 17 Jul, 2020 @ 1:00pm 
@Burvjradzite Thanks for you baseless and useless input
Burvjradzite 17 Jul, 2020 @ 8:28am 
Meh, useless and too space wasteful, colored mood bars like 100x times better
deathbyego 16 Jul, 2020 @ 5:02pm 
Oh. Is this compatible with Custom Portraits now?
TheSevenSins 15 Jul, 2020 @ 2:57pm 
this might be incompatible with multiple Z-level