Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
those playing with bots: get left4bots2
Heya, I've heard you talk about porting Blue-Shift.
I'm porting BS as a HL: Source mappack, and I'm freely including my fixed VMFs all the way to Captive Freight.
You can find it on my gamebanana [gamebanana.com] here.
Even i get most likely how difficult it was
I wanted to port the following chapters but I got lazy, and also I believe other users have beat me to the punch. I could try the blue shift levels. Depends on how easy it is to decompile the maps and get the textures to line up with the walls after the decompile process. I remember 3kliksphilip has a video on the general process so maybe I'll start there.
就是玩不明白找不到路
하프라이프1과 같은 길은 아님
막챕 길찾는 거 한참을 헤맸음