Garry's Mod

Garry's Mod

[ArcCW] M320 Chemical (and HE)
113 Comments
gibbysev 20 Dec, 2024 @ 10:22am 
warcrime hell yeah
pobblebonk 7 Nov, 2024 @ 3:00am 
I was more suggesting that the HE be made to work without needing CS+, not to remove it. afaict this is the most popular (pretty much only) dedicated underbarrel launcher mod for ArcCW on the workshop with 72k subs (wow!) If it's not too much more complex than just copying assets and renaming them in the scripts so that if you *do* have CS+ the addons don't conflict, it would be a very nice final QoL update before you abandon this for good. Anyone *could* do that but only you can push out that QoL update to so many people and servers without them having to go out of their way to find a obscure tweak of this mod. It's no big deal if you're just too busy tho, life is more important than goofy ahh mods for a goofy ahh game, it's not even like this mod is broken, it works just fine! I just thought it would be something worth doing because reading comments, kids still somehow skip subscribing to CS+ and they going "whie grenadee launchor no wurk???" Gotta make mods childproof now fr lol
Fesiug  [author] 6 Nov, 2024 @ 3:44pm 
I don't provide on these addons anymore... if you'd like to do it, it should be simple enough (just remove the HE attachment)
pobblebonk 5 Nov, 2024 @ 3:38pm 
Any way you could make this independent of ArcCW CS+? The actual chemical 40mm shells seem to actually work just fine independent of ArcCW CS+, only the HE 40mm shells need CS+ to work. Would be nice if it wasn't dependent on it so that I could just use it with GS:O without cluttering up my weapon spawnlists with sweps I won't use
The Great Cornholio 9 Oct, 2024 @ 9:12am 
MUSTARD GAS
TaticalWarFare21 7 Mar, 2024 @ 5:55pm 
How to use the M320
Quavious Rothelm 26 Feb, 2024 @ 5:06pm 
make one that is just a grenade launcher with the option of an AK47 or M16 sight welded to it
Fesiug  [author] 24 Nov, 2023 @ 4:46pm 
youve gotta learn to read the required items list better
the j 24 Nov, 2023 @ 12:44pm 
actually this mod is just pretty glichy
the j 24 Nov, 2023 @ 12:33pm 
he grenade doesnt work is the issue btw
the j 24 Nov, 2023 @ 12:33pm 
Attempted to create unknown entity type arccw_gl_he!
!!! INVALID ROUND arccw_gl_he
i tried disabling every mod except this and accr and it still happens
Banice 24 Nov, 2023 @ 8:55am 
psa: gas
blazey 20 Oct, 2023 @ 5:41pm 
if this was a separate weapon we would finally have pocket mortar
Bondrewd 13 Sep, 2023 @ 11:33am 
CMaterial::PrecacheVars: error loading vmt file for models/weapons/arccw/claymore/m18a1_claymore

CMaterial::PrecacheVars: error loading vmt file for models/weapons/arccw/claymore/wood

Forgot to add these as well.
Bondrewd 13 Sep, 2023 @ 11:32am 
arccw_thr_claymore[403]: Changing collision rules within a callback is likely to cause crashes!

Weird bug, whenever i try to lob a grenade using an underslung, the projectile passes through the npc, "missing" it.
>KB> >KEKSQUAD 22 Aug, 2023 @ 8:58pm 
0. SetThinkFunction - [C]:-1
1. (null) - lua/entities/arccw_fes_smoke/shared.lua:92

This causes clientside crashes
Fesiug  [author] 21 Jan, 2023 @ 11:31pm 
The HUD
☭Marshal Abd. Tshabal☭ 21 Jan, 2023 @ 9:33am 
How can I tell when the GL is active without wasting a grenade or getting myself blown up?
ϜΘΧ—–[¦0510¦] 19 Jan, 2023 @ 5:39pm 
wohoo warcrimes >:D
Fesiug  [author] 30 Sep, 2022 @ 2:47pm 
No
sjroberts2 30 Sep, 2022 @ 11:55am 
can we get a gchem version of this
General labrioche 24 Sep, 2022 @ 11:38pm 
OK thx
Fesiug  [author] 24 Sep, 2022 @ 12:37pm 
it's holding E and R now
General labrioche 24 Sep, 2022 @ 3:55am 
there is a probeme when i double tap b it's just change the fire mod but never activte the launcher can i have help ????
Fesiug  [author] 18 Sep, 2022 @ 8:33pm 
Sorry, not sure, I don't use this anymore. You'll have to decomp
FrostbitTe 17 Sep, 2022 @ 6:19pm 
what is the damage type? asking for gasmask addon i use
404_coffee.exe 18 Aug, 2022 @ 3:28am 
this thing can be very destructive.
Guyguyga 19 Jul, 2022 @ 11:33am 
I have the required items. The gas works as intended, but the HE doesn't seem to be exploding for whatever reason.
Fesiug  [author] 19 Jul, 2022 @ 11:14am 
you need the required addons that are labeled as required items that pop up when you subscribe
Guyguyga 19 Jul, 2022 @ 10:36am 
the high explosive version doesn't work
iChris08 4 Jun, 2022 @ 12:08pm 
ah perhaps although i do need to try infinitee ammo
Nuts 3 Jun, 2022 @ 7:53pm 
@iChris08 you probably have no grenade ammo.
iChris08 3 Jun, 2022 @ 3:06pm 
whenever i try to use underbarrel launchers they dont work. does anyone know why? like they let me select it and then it just switches back.
Excellent Epsilon 5 Apr, 2022 @ 9:00am 
then you have control of hte underbarrel fart launcher
Excellent Epsilon 5 Apr, 2022 @ 9:00am 
double press b when attached on a weapon
General labrioche 23 Mar, 2022 @ 10:28am 
How i use it ?
T4LL-1NN 22 Mar, 2022 @ 7:01am 
Reload sound does not play since new Base update
Fesiug  [author] 20 Feb, 2022 @ 5:26pm 
a physics speed unlocker
sjroberts2 20 Feb, 2022 @ 11:30am 
is there a list of addons that cause this problem
Fesiug  [author] 17 Feb, 2022 @ 9:45am 
you have a physics speed unlocker or the like
sjroberts2 17 Feb, 2022 @ 9:20am 
my grenades just fall to my feet any explanation why
Geo 12 Jan, 2022 @ 10:31am 
So i just looked through my addons again and i guess Physics for Effects makes it so you can't use the grenade. Only on BigCity???
Fesiug  [author] 12 Jan, 2022 @ 10:24am 
woe
Geo 12 Jan, 2022 @ 10:19am 
I don't
Fesiug  [author] 10 Jan, 2022 @ 12:14pm 
you have a physics speed unlocker or the like
Geo 10 Jan, 2022 @ 8:15am 
So i'm having the same issues as the 2541 guy but it only happens on Bigcity, on any other map it works fine
>KB> >KEKSQUAD 15 Dec, 2021 @ 1:13pm 
Try using arccw_gl_ammodet as an ammotype instead of arccw_gl_he, as the first one would remove the CS+ dependency
K•SIM 22 Sep, 2021 @ 8:01am 
How this working?
grandpa jim 2 Sep, 2021 @ 1:50pm 
amongus
despite all my rage 28 Aug, 2021 @ 7:47am 
i smell warcrimes