Garry's Mod

Garry's Mod

[ArcCW] M320 Chemical (and HE)
113 comentário(s)
gibbysev 20/dez./2024 às 10:22 
warcrime hell yeah
pobblebonk 7/nov./2024 às 3:00 
I was more suggesting that the HE be made to work without needing CS+, not to remove it. afaict this is the most popular (pretty much only) dedicated underbarrel launcher mod for ArcCW on the workshop with 72k subs (wow!) If it's not too much more complex than just copying assets and renaming them in the scripts so that if you *do* have CS+ the addons don't conflict, it would be a very nice final QoL update before you abandon this for good. Anyone *could* do that but only you can push out that QoL update to so many people and servers without them having to go out of their way to find a obscure tweak of this mod. It's no big deal if you're just too busy tho, life is more important than goofy ahh mods for a goofy ahh game, it's not even like this mod is broken, it works just fine! I just thought it would be something worth doing because reading comments, kids still somehow skip subscribing to CS+ and they going "whie grenadee launchor no wurk???" Gotta make mods childproof now fr lol
Fesiug  [autor(a)] 6/nov./2024 às 15:44 
I don't provide on these addons anymore... if you'd like to do it, it should be simple enough (just remove the HE attachment)
pobblebonk 5/nov./2024 às 15:38 
Any way you could make this independent of ArcCW CS+? The actual chemical 40mm shells seem to actually work just fine independent of ArcCW CS+, only the HE 40mm shells need CS+ to work. Would be nice if it wasn't dependent on it so that I could just use it with GS:O without cluttering up my weapon spawnlists with sweps I won't use
The Great Cornholio 9/out./2024 às 9:12 
MUSTARD GAS
TaticalWarFare21 7/mar./2024 às 17:55 
How to use the M320
Devesto 26/fev./2024 às 17:06 
make one that is just a grenade launcher with the option of an AK47 or M16 sight welded to it
Fesiug  [autor(a)] 24/nov./2023 às 16:46 
youve gotta learn to read the required items list better
the j 24/nov./2023 às 12:44 
actually this mod is just pretty glichy
the j 24/nov./2023 às 12:33 
he grenade doesnt work is the issue btw
the j 24/nov./2023 às 12:33 
Attempted to create unknown entity type arccw_gl_he!
!!! INVALID ROUND arccw_gl_he
i tried disabling every mod except this and accr and it still happens
Banice 24/nov./2023 às 8:55 
psa: gas
blayblay 20/out./2023 às 17:41 
if this was a separate weapon we would finally have pocket mortar
Bondrewd 13/set./2023 às 11:33 
CMaterial::PrecacheVars: error loading vmt file for models/weapons/arccw/claymore/m18a1_claymore

CMaterial::PrecacheVars: error loading vmt file for models/weapons/arccw/claymore/wood

Forgot to add these as well.
Bondrewd 13/set./2023 às 11:32 
arccw_thr_claymore[403]: Changing collision rules within a callback is likely to cause crashes!

Weird bug, whenever i try to lob a grenade using an underslung, the projectile passes through the npc, "missing" it.
>KB> >KEKSQUAD 22/ago./2023 às 20:58 
0. SetThinkFunction - [C]:-1
1. (null) - lua/entities/arccw_fes_smoke/shared.lua:92

This causes clientside crashes
Fesiug  [autor(a)] 21/jan./2023 às 23:31 
The HUD
☭Marshal Abd. Tshabal☭ 21/jan./2023 às 9:33 
How can I tell when the GL is active without wasting a grenade or getting myself blown up?
FOX-[4460] 19/jan./2023 às 17:39 
wohoo warcrimes >:D
Fesiug  [autor(a)] 30/set./2022 às 14:47 
No
sjroberts2 30/set./2022 às 11:55 
can we get a gchem version of this
General labrioche 24/set./2022 às 23:38 
OK thx
Fesiug  [autor(a)] 24/set./2022 às 12:37 
it's holding E and R now
General labrioche 24/set./2022 às 3:55 
there is a probeme when i double tap b it's just change the fire mod but never activte the launcher can i have help ????
Fesiug  [autor(a)] 18/set./2022 às 20:33 
Sorry, not sure, I don't use this anymore. You'll have to decomp
FrostbitTe 17/set./2022 às 18:19 
what is the damage type? asking for gasmask addon i use
404_coffee.exe 18/ago./2022 às 3:28 
this thing can be very destructive.
Guyguyga 19/jul./2022 às 11:33 
I have the required items. The gas works as intended, but the HE doesn't seem to be exploding for whatever reason.
Fesiug  [autor(a)] 19/jul./2022 às 11:14 
you need the required addons that are labeled as required items that pop up when you subscribe
Guyguyga 19/jul./2022 às 10:36 
the high explosive version doesn't work
mrparadox888 4/jun./2022 às 12:08 
ah perhaps although i do need to try infinitee ammo
Thinkpad Gaming 3/jun./2022 às 19:53 
@iChris08 you probably have no grenade ammo.
mrparadox888 3/jun./2022 às 15:06 
whenever i try to use underbarrel launchers they dont work. does anyone know why? like they let me select it and then it just switches back.
Excellent Epsilon 5/abr./2022 às 9:00 
then you have control of hte underbarrel fart launcher
Excellent Epsilon 5/abr./2022 às 9:00 
double press b when attached on a weapon
General labrioche 23/mar./2022 às 10:28 
How i use it ?
B4LL-1NN 22/mar./2022 às 7:01 
Reload sound does not play since new Base update
Fesiug  [autor(a)] 20/fev./2022 às 17:26 
a physics speed unlocker
sjroberts2 20/fev./2022 às 11:30 
is there a list of addons that cause this problem
Fesiug  [autor(a)] 17/fev./2022 às 9:45 
you have a physics speed unlocker or the like
sjroberts2 17/fev./2022 às 9:20 
my grenades just fall to my feet any explanation why
Geo 12/jan./2022 às 10:31 
So i just looked through my addons again and i guess Physics for Effects makes it so you can't use the grenade. Only on BigCity???
Fesiug  [autor(a)] 12/jan./2022 às 10:24 
woe
Geo 12/jan./2022 às 10:19 
I don't
Fesiug  [autor(a)] 10/jan./2022 às 12:14 
you have a physics speed unlocker or the like
Geo 10/jan./2022 às 8:15 
So i'm having the same issues as the 2541 guy but it only happens on Bigcity, on any other map it works fine
>KB> >KEKSQUAD 15/dez./2021 às 13:13 
Try using arccw_gl_ammodet as an ammotype instead of arccw_gl_he, as the first one would remove the CS+ dependency
K•SIM 22/set./2021 às 8:01 
How this working?
gurgletron9000 2/set./2021 às 13:50 
amongus
despite all my rage 28/ago./2021 às 7:47 
i smell warcrimes