Tabletop Simulator

Tabletop Simulator

Animal Crossing Board Game (Fan Made)
77 Comments
Evil 23 Mar @ 7:25pm 
I feel like the rulebook leaves out a lot and is vague in some areas so me and my friend had to fill in some of the gaps, but other than that the concept and actual game is fun as all hell. It's a shame that it's not a real board game because I would be all over that
shibitto  [author] 25 Oct, 2023 @ 12:07pm 
@polocatfan there's only one script in the game and all it does is shuffle the cards when loading, you can manually shuffle them if you wish (select decks and click R) :winter2019happydog: either way it should be 100% playable even if the error pops up as the game does not rely on scripts. I'll still try to look into it and either fix it or remove the script altogether as it is not necessary.
polocatfan 24 Oct, 2023 @ 8:03pm 
getting script issues on opening the game.
shibitto  [author] 6 Sep, 2023 @ 5:06pm 
@polocatfan can you give me any details as to what seems to be wrong? I just tried opening the mod through the workshop and everything seemed to load fine. What kind of error are you getting?
polocatfan 6 Sep, 2023 @ 3:55pm 
appears to be broken
barbaraisboring 18 Aug, 2023 @ 12:28pm 
gentle reminder to anybody download workshop games to look at the games description, it took me reading the rules about 4 times to realize this was a co-op game, i was very confused. i havent played yet but i am very excited to now that i understand how to play!
shibitto  [author] 17 Jul, 2023 @ 3:44pm 
@Deucey_Dee The game is completely cooperative, in the spirit of animal crossing! You either win as a group, or lose as a group. :winter2019happydog:

That said, as the creator of the game rules, I encourage anyone who wants to play the game with their own "house rules" to do so and to change them as they see fit, if it makes it more fun for them! If you would like that competitive edge feel free to play it like that, even if it's not how the game was designed originally! (However I have not playtested the game with competitiveness in mind and it might break the balance.)
Deucey_Dee 17 Jul, 2023 @ 2:53pm 
Okay, but do all players win or lose as a group, or does the win go to the first player to meet the individual conditions when all other conditions are met?

I guess what I'm trying to ask is, is this game completely cooperative, or is there a competitive elwment, as well?
shibitto  [author] 13 Jul, 2023 @ 7:44am 
@Deucey_Dee Thank you!

1. They can be completed as a group unless it specifically states otherwise (for example the objective "Talk to every villager at least once" specifies that every player must do this individually).

2. Yes, all winning conditions. So if there are 3 people playing, an objective that requires 2 bridges to be built would become 6 bridges, an objective that requires an island appraisal of 5 would become 15, and so on! Usually it doesn't matter who does what as long as the group achieves these objectives, unless stated otherwise like I said :winter2019happydog:

3. I'm going to assume that by "starting conditions" you are referring to the game setup (where the buildings go, which day the game starts at, how much island appraisal you start with, etc). These always remain the same and are unaffected by the number of players.
Deucey_Dee 13 Jul, 2023 @ 3:57am 
Hello! This looks like a very interesting game! I love the amount of thought and detail you put into it!

That said, I am a little confused about the objective cards.
1. Are they meant to be completed as a group, or is each individual player trying to meet them individually to win?
2. Are ALL conditions multiplied by the number of players for each individual player? Or are the more individual conditions just as is per player?
3. Are the starting conditions also multiplied by number of players?
shibitto  [author] 23 Jun, 2023 @ 5:54am 
@Megalodon No problem! Hope you enjoy it :winter2019cooldog:
Megalodon 22 Jun, 2023 @ 10:23pm 
Wow, thx for the fast answer.
Yeah it was my bad. It was my 1st time playing it and I am not very familiar with TTS yet.
I should have tripple check before posting this comment. I'am sorry =)
shibitto  [author] 22 Jun, 2023 @ 9:21pm 
@Megalodon In all the scenarios the House (player starting point) is never across the river or on a different height from Nook's Cranny. Make sure you've got the right squares when setting up the game according to the scenarios and it shouldn't be a problem! (The House position also changes with the scenarios, it isn't just the Nook's Cranny position) :winter2019happydog:

Just to make sure I just double checked all the starting positions in relation to Nook's Cranny and they are indeed reachable in every scenario! Hope that helps.
Megalodon 22 Jun, 2023 @ 8:19pm 
The Game is unplayable with this rules and/or Map for one reason...

we need a pole to move across a river and a ladder to move to the higher zones.
So in most cases Nooks Cranny is unreachable cause u cant buy the Stuff u need to make a legal move.

or am i missing something?
snorlex 16 Apr, 2023 @ 8:15am 
Nice work! I am thinking in an ACNH game for a while and decide took here for some inspos and I think might be using some of your work as base for the visuals
shibitto  [author] 15 Jan, 2022 @ 11:19am 
@tilly_98 thank you so much, really glad to hear it! :winter2019happydog:

Unfortunately there are no assets ready for printing, mainly for 2 reasons:
- Some of the assets in game have really low resolution in order to make the game an acceptable size while loading it and would look really blurry if printed;
- Nintendo owns some of the assets used in the game and it probably would not be a good idea for me to distribute them and make them available for printing.

I would really like to make a physical edition of the game available but legally it just doesn't sound viable and there's not much I can do about it :winter2019saddog:
tilly_98 15 Jan, 2022 @ 11:03am 
This game is so good! I've been playing with my bf and we both enjoy it a lot. So much that we'll like playing it on "real life". Are the assets available so we can print and play physically?
Drain 28 Nov, 2021 @ 4:11pm 
This game is well made
shibitto  [author] 21 Sep, 2021 @ 11:07am 
@Summer glad you could figure it out in time! Thank you! :lunar2019grinningpig:
Summer 21 Sep, 2021 @ 9:51am 
oh wait never mind i saw someone asked this already and i saw your answer. Great game i love it
Summer 21 Sep, 2021 @ 9:37am 
might seem like a silly question but how do you move in the game. Like the player is bigger than the small boxes? do i move by the grid numbers or how do i know many spaces something is away.? Thanks in advance
shibitto  [author] 4 Apr, 2021 @ 10:21pm 
@glitter_wolfrise thank you, I'm glad you're having fun with it!

The butterfly on the tree stump just means that you get a successful roll if you're using it on a tree stump (not on a flower)! You can find this and more info on how the stumps work in the Axe section in the rulebook! Let me know if there's anything else I can help you with :lunar2019coolpig:
glitter_wolfrise 4 Apr, 2021 @ 9:12pm 
First I just gotta say, great job on this game. It's got that relaxing, true-blue Animal Crossing vibe. I'm having a blast playing it.
I do have a question.

What does it mean when you roll the bug die and it lands on the picture of a butterfly on a tree stump?
shibitto  [author] 12 Jan, 2021 @ 9:40am 
@Stick thank you so much, I'm so glad you're enjoying it! Let me try my best at clarifying these:

1. You don't need to return to the villager unless it's something you would need to be physically in the same space as them to complete, for example giving them a fish or a bug. (Think of them as "fetch quests", it would make sense for you to find the villager to actually give them what they need)

2. Positive (and negative) effects only apply to the player who got them, unless stated otherwise! Be it from island cards or from quest rewards.

3. Same as #2!

Let me know if you need further clarification, hope you keep having fun with the game :pleased:
Stick 12 Jan, 2021 @ 6:44am 
This is a phenomenal board game you've created! I've played a few rounds with a friend and will definitely be back for more! I have a few things I'd like clarified if you would:

1. When you accept a villager request, do you need to return to that villager on the map to turn it in or can you fulfill it from anywhere as long as you meet the requirements?

2. When you're given a reward like "Gain +1 Movement Next Round" from a villager request, is that applied to every player or just the player who fulfilled the request? We figured the physical rewards like bells or bug/fish cards only went to the player who fulfilled the request but were unsure for the positive effects.

3. Similarly, if you drew a card from the Island Cards with a negative effect like "Cannot Shake Trees Next Round" is that applied to every player or just the unlucky person who drew the card?

Keep up the great work! I'm excited to see how this game grows!:steamthumbsup:
shibitto  [author] 13 Dec, 2020 @ 10:03am 
@laurafedora1 thank you so much! The rules are on the side of the table, near the expansion packs so it's easy to consult! :-)
laurafedora1 13 Dec, 2020 @ 10:00am 
Is there a link to the rules or pdf of it this is the coolest thing I have ever seen!
shibitto  [author] 28 Sep, 2020 @ 9:54am 
@Phanno really glad to hear you're enjoying it!

1. It does take an action to drop the ladder, but once it's dropped it creates "stairs" and you no longer need to use actions when using them.

2. It doesn't take any actions to buy or sell!

3. It also doesn't take any actions to trade!
Phanno 28 Sep, 2020 @ 5:48am 
First of all, I love this game. It's so much fun, and can really be a challenge, but I do have a few questions.
1. Does it take an action to drop the ladder?
2. Does it take an action to buy/sell stuff at Nook's Cranny or use the Resident Services building?
3. Does it take an action to trade with someone?

That is all for now, thank you
shibitto  [author] 20 Jul, 2020 @ 9:57am 
Thank you @IronZelly! Those are definitely some very good suggestions!
Some of the things you mentioned we were already thinking about adding to the game, but since it's a fan game I would also encourage people to play with their own rules or challenges! It's not only a good way to make the game more fun for yourself, but also to play test it to check if it doesn't break the game's balance! :pleased:
Hope you continue to have fun with it!
IronZelly 20 Jul, 2020 @ 4:57am 
Great work! I found it to be a fun cooperative experience that built stakes and hilarious role play encounters. I would love to see more modes to the game since they each brought in their own share of challenges, variety, and replay value! Perhaps a mode where the furniture items get to be presented on the map rather than donated, like one furniture item beside each villager's house? Or maybe how many trees/flowers are planted in the empty parts of the map, with weeding mechanics? Ladders might add to win conditions since they become stairs when dropped? Could there be a diving expansion update for the board game too? :Hearthian_Shocked:
Also, player turns depend a lot on being able to move when they don't have the right tool to interact with things. I feel there should be a way to replenish movement by 1 like how actions can be gained if you eat fruit, so it balances out the player's lack of agency during an unlucky turn. All in all, definitely following this project!
Kankoku Pohpu 8 Jul, 2020 @ 1:56pm 
So happy to hear this! :curioskitty: :Icarusunicorn: :gooyellow: :WApanda:
shibitto  [author] 8 Jul, 2020 @ 12:48pm 
@Protaygo We hope to add some in the future! :pleased:
Kankoku Pohpu 8 Jul, 2020 @ 12:30pm 
Hello! I *adore* Animal Crossing! Hope you'll make plenty of expansions! I want the gameplay to be longer! <3
shibitto  [author] 2 Jul, 2020 @ 7:08pm 
@Conorponor :ryanwink:
Conorponor 2 Jul, 2020 @ 12:00pm 
neat-o
shibitto  [author] 5 Jun, 2020 @ 8:04pm 
@JON thank you! :winter2019happydog:
*^*JoN*^* 5 Jun, 2020 @ 6:41pm 
This is so cool! :D
shibitto  [author] 2 Jun, 2020 @ 8:52am 
@Duck_badger glad it's easier for korean people to play now! :)
오덕배 2 Jun, 2020 @ 5:10am 
Thanks to your generosity, I was able to post a translation. Thank you.:steamhappy:
오덕배 24 May, 2020 @ 10:21pm 
@shibitto Thank you! :steamhappy:
shibitto  [author] 24 May, 2020 @ 9:13pm 
@Duck_Badger Sure! Add me and we can sort that out :-)
오덕배 24 May, 2020 @ 8:09pm 
Hello, I am Korean.
The game you've created is amazing.
So if you don't mind,
Can I translate your game into Korean?
A really great game that I want to play with Koreans.:steamhappy:
shibitto  [author] 22 May, 2020 @ 8:21pm 
@Squishy_Ho So happy to hear it! Thank you for playing it :winter2019happydog:
Squishy_Ho 22 May, 2020 @ 7:41pm 
Just played with my partner. We had a lovely time. Thank you for that mod <3
shibitto  [author] 21 May, 2020 @ 1:33pm 
@smitheric92 I hope you and your friend have a good time with it! :-)
ClericEric 21 May, 2020 @ 1:26pm 
This is so lovely! Thank you for doing this, I set up a game and I can't wait to play it with a friend later
shibitto  [author] 30 Apr, 2020 @ 6:54pm 
@PokeBug thank you so much! I understand what you're saying about the instructions, we're thinking of doing a total revamp of the rulebook so it's clearer and easier to follow :pleased:
As for the villager requests, it depends! For example if a villager tells you to "show them" or "give them" something, you do need to deliver the quest personally, but if it's for example just a challenge to build a bridge or to go somewhere, it will be completed once you do the required challenge.
There's a couple of ideas we have for expansions but we're taking a short break for now! If you have any suggestions or stuff you'd like to see in the game let us know and we might just add them :ryanwink:
Charjabug 30 Apr, 2020 @ 6:18pm 
Only recommendation is the instructions don't seem to be in order when it comes to explaining the rules. Maybe having the objective first and then details. Also I was wondering if you needed to go back to the villager to submit the requests? It seemed like it would be in keeping with the game and make sense but it did not straight out say so in the instructions.

But the game is great! Any more "expansions" planned?