安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
And then I remember.
https://www.facebook.com/walkingproblem/posts/pfbid0HSzvX4uVBwgbFjrXBYiJyMd8gzALsE5urBfpuzATqcgb2HjorGfzM4KwhYREGSDLl
It also encourages the player to further watch their surroundings (I removed alerts for raids, for example), and to be generally smarter in playing the game.
If you need friendlies to help, paint home area around fire. Remove it once the fire is extinguished. It's as simple as that.
Thank you for the great mod.
I will also create rimworld related youtube content - probably a lot to do with the mods I created on my walkingproblem studio youtube channel. (please subscribe here: https://www.youtube.com/channel/UCgUW0Ls2wbY8h79pV9xnMjw )
Subscriber Targets
~ 100 to allow me to have a custom youtube channel ID
~ 1000 to allow me to monetise the youtube channel.
My aim is 1000 subscribers, so that my content will allow me to earn advertising dollars - which in term will allow me to spend more time on modding.This is actually the best thing to help me help you get more of my mods updated and created!
I'm so pissed every time they just leave my colonists to die, when they are just stand around and watch....
Thus this mod. I'm surprised how well it worked out =}
---
Maybe someday I can do one that they help to treat our injured/downed colonists~
https://www.patreon.com/walkingproblem
---
And oh yeah people, I forgot to mention
The Friendlies Fight Fire mod is now updated to Rimworld 1.2
PLEASE, become a patron on my patreon @ https://www.patreon.com/walkingproblem !
Yes. I will be updating it.
Around mid November, as I am swamped with work.
Because if its "as long as they are injured" - after a firefight, usually everyone is injured. So thats not a solution. You see if it is better. (already updated)
@kpunk21 - Noted
I respect his sincerity and courage to fight fire for you~
@Anvil Pants - hmm... The code fix would have to be asking allies to respect our door marking... I wonder who should be fixing that. Hospitality or Me. =x
@A3 - haha~ There are good reasons for vanilla not to have it too. Tragedy is part of the game.
@rebelscum - it should be compatible. Since it just getting neutrals and friendlies to help to fight fire in your base
@Chicken Plucker - Guess where I get the inspiration? =P