Stellaris

Stellaris

Skip Early Game
36 Comments
SEZER 2 Feb, 2023 @ 10:55am 
wow thanks
SEZER 30 Jan, 2023 @ 12:17pm 
3 years and still no update :( maybe another moder could do this?
Librarian 22 Apr, 2022 @ 5:29pm 
Doesn't work with current version, really needs an update, quick games without this mod are painful.
Whosyourdaddy™ 30 Jun, 2021 @ 12:09am 
plans to update?
TheBigE 16 Apr, 2021 @ 9:10pm 
With 3.0 out, I'm hoping this mod is not abandoned and that we'll get an update soon.
EvilChef 4 Nov, 2020 @ 6:34am 
Does it need an update for 2.8 or is it functional as is?
Slade  [author] 16 Aug, 2020 @ 9:54am 
Updated for version 2.7.*
perl 14 May, 2020 @ 3:17pm 
This is very useful for testing mods. Thanks!
Ragnarok 8 May, 2020 @ 3:00pm 
What happens if you do a start with no AI empires, just a ton of primitive civs?
Pyropanzer 28 Apr, 2020 @ 1:07am 
Just tested out this mod and its been fantastic so far with the random territory set up, but there's a slight bug/feature? where you can start with colonies on fallen empire holy worlds. Not really a problem, just pointing it out.
Hedrick House 18 Apr, 2020 @ 12:19pm 
Absolutely love how this changes the game. A must-have.
✪🔞 14 Apr, 2020 @ 11:47pm 
Your mod is probably the most important mod I ever downloaded for this game. Cheers!
Slade  [author] 13 Apr, 2020 @ 1:32pm 
@Everyone who is having problems running/updating the mod:
If you have issues it is not because of the mod it is because of the new Stellaris game launcher that not properly detects when a mod is updated. I hope Paradox will fix this soon ...

To fix this do the following steps:
1. Make sure your Stellaris game launcher is closed
2. Delete mod files from "steamappsworkshopcontent281990"
3. Delete mod files from "DocumentsParadox InteractiveStellarismod"
4. Delete file "mods_registry.json" from "\Documents\Paradox Interactive\Stellaris".
5. Unsubscribe/Resubscripe mod in steam.
6. Start Stellaris game launcher, enable mods (no issues should appear in game launcher)
7. Start the game, play the mods & have fun :)
Nuacepony 11 Apr, 2020 @ 7:29am 
This is a very good mod. Especially for people like me who don't have enough time, thank you
Zenith 11 Apr, 2020 @ 3:00am 
Now this mod is a blessing.
The ability to skip the unreasonably boring early game is by all means invaluable.
MissedHurry 10 Apr, 2020 @ 4:26pm 
nelliel Mar 29 @ 3:07pm
"So this pretty much turns you into an advanced empire?"

RedFox_NT Apr 1 @ 10:57pm
"is all tech are reseached?"

Nope, and nope. You get a random sized patch of space (see above), all your mines are built, except for exotic resources because no (or very little) tech is researched. You also have to send ships to build the research stations. You get several construction and science ships, a handful of corvettes, and several planets (depending on empire size) colonized with a handful of pops each. Also, a decent sized starting amount of main resources, and most will be in the plus, but something might be a negative monthly production (energy or minerals, etc...) so you have to start... you know... managing your empire.
MissedHurry 10 Apr, 2020 @ 4:26pm 
David - Yes, the history part of the story. That's what I like about this - you can roleplay something like the hero that's brought in to rescue the flailing empire after someone else who was running it was found to be doing a poor job of that.
MissedHurry 10 Apr, 2020 @ 4:26pm 
David Mar 28 @ 1:30pm
"Possible to have another version that lets it so some empires start of big while others start small ...."

Toast Mar 28 @ 10:00pm
"Any chance for a version that spawns the player with fewer systems than the other nations?..."


First, I experimented a little bit: If you set up all the parameters of your game (galaxy size, number of empires, etc..), the start the game, then immediately exit to the main menu, and start a new game with the same empire and settings you just had, you can do it over and over... you get a different sized chunk of territory each time. One time it's huge, another it's tiny, sometimes it's roughly an even slice of the pie. The randomosity factor is kind of cool, actually. Which brings me to my next comment:
aciel.samael 8 Apr, 2020 @ 1:36am 
Is there a version of this that skips the player empire?
RedFox_NT 1 Apr, 2020 @ 10:57pm 
is all tech are reseached?
akeean 1 Apr, 2020 @ 10:43pm 
Nice idea!
Obscure-Reference 1 Apr, 2020 @ 7:29pm 
Oh damn. This is a big peepee mod. Everything I could have ever wanted from Stellaris.
Darkgills 31 Mar, 2020 @ 4:44pm 
Do origins work with this mod? Like would voiddwellers get habitats instead of planets as colonies?
Darkgills 31 Mar, 2020 @ 4:41pm 
@Toast Yeah that would be coll if someone made that
=
Lord Yoda 31 Mar, 2020 @ 3:45am 
how well does this mod play with other mods?
Toast 29 Mar, 2020 @ 4:25pm 
@nelliel This goes a bit beyond advanced empires.
Realhollow 29 Mar, 2020 @ 3:07pm 
So this pretty much turns you into an advanced empire?
Toast 28 Mar, 2020 @ 10:00pm 
Any chance for a version that spawns the player with fewer systems than the other nations? It would be really interesting to be able to play as a galactic minor.
UnderKingDuck 28 Mar, 2020 @ 1:30pm 
Possible to have another version that lets it so some empires start of big while others start small instead of kinda the same each? Like one mod once made it so advance AI have different levels so to speak of advance so it felt like you where in a game with some "History" so to speak. Otherwise though this looks great.
Vaeringjar 28 Mar, 2020 @ 8:12am 
the only downside I see to this is missing out on anomalies
Lemon Soul 27 Mar, 2020 @ 6:09pm 
What a nice idea
Slade  [author] 27 Mar, 2020 @ 3:36pm 
Works together with custom game settings.
Hellfire 27 Mar, 2020 @ 3:35pm 
Shame. Just one step away from perfection.
Slade  [author] 27 Mar, 2020 @ 3:34pm 
@Hellfire If the mod is enabled in your game launcher it will do it on every new game start. So you need to "toggle" in launcher by enable/disable the mod.
Hellfire 27 Mar, 2020 @ 3:30pm 
Is it a toggle or does every single game start under this mod's premises?