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The options for ballistic/missile focused empires is a little restricted with only AC craft.
Which is kinda frustrating, but understandable due to how OP those carrier ships are, and how dumb the AI is a lot of the time.
Thx for all the hard work anyway!
It will only add to vanilla tech, which will make compatiblity issues minimum(tho i dont know much about modding so can be wrong). You can even buff strike craft hp with this solution since strike craft doesnt seem to get benefit from armor or shield tech(also can be wrong, but i've seen SCs being killed in droves even when i've done all repeatable tech upgrade via console).
https://www.reddit.com/r/Stellaris/comments/fll61a/strikecraft_bug_testing_numbers/
This was a known bug from some time ago, but Paradox aren't doing anything about it. Although there are many things that Paradox turn a blind eye on, so not really special or anything.
I just hoped with the Juggernaut update they would finally fix it, but no, I am not sure they are even aware of this.