Space Engineers

Space Engineers

bengal carrier (Star Citizen)
49 Comments
john2376 17 Jul @ 8:34pm 
Really great design, a lot of interior space for smaller ships, a LOT of space
Damonicus1986 11 Jun, 2023 @ 1:17pm 
sadly cannot even spawn it as soon as i select it it is loading then stops and thats it ship dont even shows up in projector
紫妈永远17岁 23 Aug, 2021 @ 11:23pm 
That's a good example for building my bengal.Thank you very much.
Jdh2504 25 Jun, 2021 @ 6:53am 
fun fact: the bengal carrier is from wing commander
Master Chief; John-117 19 Jun, 2021 @ 8:26am 
So if you got to look at the bengal in the Ptu/Live event (Or just looked at pictures of it) You could see that the front end/nose of the ship is a little forked but this one doesn't have that? So if you have the time to fix that it would be AWSOME!!!
mszatanek 24 May, 2020 @ 2:00am 
sounds good man!
golduelist  [author] 23 May, 2020 @ 7:14pm 
guys build capital ships like javelin takes some time. months if you want to reach an acceptable level like bengal. I plan to build it. I took a lot of pictures of the actual star citizen event where this ship appears. but i'm waiting for the new space enginners dlc to decide if i build it in small or big blocks.
Valkorion 23 May, 2020 @ 2:45pm 
and uee panther/pegasus
Valkorion 23 May, 2020 @ 2:44pm 
Javelin Pls
mszatanek 23 May, 2020 @ 1:22am 
Javelin Please!
Hetznaz 18 May, 2020 @ 12:38am 
206F (96C) is well within most CPU's max short term operating limit. Most chips will cause a thermal shutdown at 100-106C (212F-222F). You most certainly do not want to be running at that temp constantly (Max constant temp you would ever want to run is 90c, with a comfortable temp being in the 80's or below), but for short term, your PC/CPU should be fine
Vurlok 16 May, 2020 @ 8:02pm 
I loaded this ship up and my CPU hit 206 degrees F. This ship may have physically damaged my PC.
LARD-X 14 May, 2020 @ 5:50pm 
I know this is an older submission but any chance of a survival ready space-only version?
Dan2D3D  [developer] 13 Feb, 2020 @ 10:18am 
Cool creation, I like to buil Huge ships, well done! :selike:


__

Cool thing to know when author on the Workshop =

The "Exploration" Tag got rules to follow, it is for ships and stations that we give to the Devs to be added in-game in competitions.

The Exploration rules have been added to the Workshop forum pinned :

https://steamproxy.net/workshop/discussions/18446744073709551615/412446890552493085/?appid=244850

The last competition just end up and they shared the winners in the News.
Lothern 9 Feb, 2020 @ 8:15pm 
Today i learned my RTX2080 is a potato,so fucking lag but this ship so fucking cool,best work
golduelist  [author] 10 Jan, 2020 @ 8:50pm 
Cyrus Tarkek

Look through my articles published in the workshop and you can find the idris.

In addition, the kraken was only a ship captured on a server and then modified as a kraken.
Cyrus Tarkek 10 Jan, 2020 @ 2:25pm 
any chance of getting the idris and kraken blueprints published that are in the bridge projectors?
Harada.Taro 9 Jan, 2020 @ 6:55am 
Yes i know for the landing gear that is why i am deeply testing it because it is a little marvel of rotor and piston you made and i dont want to sacrifice it too early.
golduelist  [author] 9 Jan, 2020 @ 6:31am 
Harada.Taro

My first concept was only for space. this one had no landing gear or thrusters mods
(The atmospheric thrusters are only decorative. They are very few are useless) but seeing it landed on a planet made me change my mind and for that reason I had to change the ship a lot starting by putting many gyroscopes since the ship is not controllable ( although with the six gyroscopes that the main system uses to drive it, it is enough) and because it is very heavy, it consumes too much hydrogen, so I also put a lot of tanks and hydrogen generators in it.

The good thing about this game is that everyone can adapt the published ships to their liking and convenience.

when you finish you could share it to compare them.
Harada.Taro 9 Jan, 2020 @ 3:27am 
Reworked her a little. In fact star warized her?

Now with shields, heavy armor, X100 gyros and minin laser. Reduced the number of blocks from 180K to 130K.

Armaments has been upgraded to 48 concussion turrets, 12 octuple laser turrets, 54 twin turbolaser turrets and 56 laser turrets.

Propulsion system has been reworked, no more atmo thruster, armored and boosted hydrogen thruster to keep the atmosperic flight ability. reduced ions to only have them working the X axis. all other are hydrogen now. Thus i added hydrogen farm.

Flying here in formation with my Ton Falk carrier. She still need some painting work inside. And I am unsure if I keep the complex landing gear system.

https://steamuserimages-a.akamaihd.net/ugc/768360633201022782/DDBB3031AB3834C55C5D7FE7CEA47DA73590DBD7/
Kane 8 Jan, 2020 @ 11:36pm 
Today i learned my 980ti is a potato
C0lin2000 7 Jan, 2020 @ 5:04am 
Can you make a map of it
Romero99AR 4 Jan, 2020 @ 10:29pm 
no i dont have the dlcs myself that is my problem i have the mods though
I SWEAR SHE WAS 18 1 Jan, 2020 @ 6:57pm 
I like this ship, ill say that much, And I would love to deploy it as an actual carrier. But the one sticking point is the horrendus lag. Could you make a version that does not have the piston landing gear, or any other thing that causes major lag.
golduelist  [author] 1 Jan, 2020 @ 6:04pm 
[TS200] ChesapeakeSeaboard

I tested the ship in different games and loaded it with and without mods and it appeared without
problems.
it may be because of the dlc.

Do you have all the dlc that the ship requires?.
cheese.shiesty 1 Jan, 2020 @ 2:08pm 
Uh, are you sure this isn't broken or anything?

When I was trying to spawn in the blueprint, it gave me the alert that there were missing parts. However, I have downloaded every requirement available on this ship. When I spawned it in, it loaded for 4 minutes and crashed. When I did it again, many things were missing.

Could I get an answer for this?
Paul Drive 1 Jan, 2020 @ 1:45pm 
Impressive...Most Impressive!
Harada.Taro 1 Jan, 2020 @ 9:03am 
And it is a very nice work.
golduelist  [author] 1 Jan, 2020 @ 9:01am 
Harada.Taro
The first version had no landing gear because I had no idea that I could enter planets because of the weight of the ship.
but after trying the thruster mod I decided to make a landing gear.
I first thought of the Star Wars Venator Cruise and a special port to land ships of this size, but the Venator Cruise also has a landing gear to land on its own. let's say it's my inspiration, since the star citizen bengal carrier has no landing gear and is built in special shipyards that are in orbit of a planet
Lord Wraith SOL3 1 Jan, 2020 @ 2:37am 
nice job
Harada.Taro 1 Jan, 2020 @ 1:33am 
[TS200] ChesapeakeSeaboard yes and yes from what i saw.


Now on my side i question myself about the usefulness of that complex landing gear which i dont think would support the ship proper ly on a landing and will induce drag and clang like mad in survival mode.

I am working on overhaulling that wondeful ship and the first think i will do is stripping the landing gear away. I dont think such a big ship need any kind of landing gear. it is easier to have it hover above the ground and use tugs and such to transfer land vehicle from its holds to the surface.

Same for the giant railgun canon... I will definitely merge it with main hull. That will once more reduce drag and allow the ship the stay quietly hovery and not drift in all direction.
cheese.shiesty 31 Dec, 2019 @ 5:22pm 
Wow, this is pretty nice. I have a few questions, though.

1. Does this ship contain fighters?

2. Can this be used without buying a bunch of DLCs?
Sir Connery 31 Dec, 2019 @ 2:55pm 
You could place your more regular sized ships in an NPC pack and the crazy carriers in another for those who don't mind the fps drop.
golduelist  [author] 31 Dec, 2019 @ 2:46pm 
Yes, this ship would be good for a massive capture mission. but it is very demanding to put it in a multiplayer server.
Sir Connery 31 Dec, 2019 @ 2:12pm 
wow. this might be the most detailed ship I've seen.
You should make a modular encounters npc pack of your ships!
Valkorion 31 Dec, 2019 @ 12:12pm 
you are the new king of the workshop i love that you made ships from star citizen ;)
QBert5 31 Dec, 2019 @ 9:57am 
I like it, but my computer not.
Great work
Troubleshooter 31 Dec, 2019 @ 9:08am 
Jesus... does it require DLC?!?!
WHERE IS THE DLC DISCLAIMER?@?!
buna 31 Dec, 2019 @ 4:51am 
Wow amazing job. Love it. don't think the star citizen one would land but those landing gear are just wow. Thanks man
ZulNarag 31 Dec, 2019 @ 4:28am 
Gold, old, amazing ship.
JAZ-249 31 Dec, 2019 @ 3:09am 
Just loaded this puppy up for a look in my creative "studio" save ......
Good Lord! 10 outa 10.
Greebled enough to make a Texfire cry :)
Arcbane 30 Dec, 2019 @ 11:52pm 
WOW!!! Now that takes some dedication, well done. Now if only we could use these large detailed ship in multiplayer so that we can take them to war.
ABlastOfThrash 30 Dec, 2019 @ 9:14pm 
thank you!
golduelist  [author] 30 Dec, 2019 @ 8:55pm 
ABlastOfThrash 30 Dec, 2019 @ 4:23pm 
could you please make a world version?
golduelist  [author] 30 Dec, 2019 @ 9:32am 
Romero99AR
It is difficult and it takes time to make changes when the ship is so large. I don't know if the ship changes much without the dlc.
Or maybe you can't download it because of this.
Could you specify your problem?
maybe some screenshots.
Romero99AR 29 Dec, 2019 @ 10:20pm 
can you make one that doesnt use the special dlc blocks and reply if you do thank you.
G658244 29 Dec, 2019 @ 9:23pm 
ooooooo
this gets me harder then terminator armor