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Ilmoita käännösongelmasta
https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#scope
Sorry, I won't be removing it as it might compromise missions already using it as an exploding object, you can, however, make it optional by removing the "eo_transferswitch" pbo from the addons folder.
Or make it optional which objects can explode and which don't...
The normal barrels from vanilla and CUP Terrains Core
What objects did you have in mind?
Is there an init script version that I can use on objects that aren't included in the mod WHILE using the mod? or a module that I could attach?
Thank you for this!
I tested and tried to implement that before releasing this but it proved to be far to unstable.
Damm then the player knows something can blow up
Yes, unfortunately it does.
https://youtu.be/k90_BkQmnD0
Yes you can.
That's an idea. Albeit a lot of work. I can't help thinking though, if I find the proper classname for each object and then get Rydygier to code a "replace all" file. Hee Hee!
You can use the 'Hide Object' module from the editor together with scripting in each module's init box, that's how I'm replacing the unusable wells in Livonia with ACE-compatible ones. You'll have to do big amounts of copypasting.
I assume your meaning objects that are already baked into a map, unfortunately not.
Thanks for the kind words all the same buddy. ;-)
Just playing Arma a bit again.
Is there a way to "replace all" of the default objects with yours?
Sorry your having issues but the mod works as intended, I just tested it myself.
If you want any kind of help could you better describe your testing process.
No,
Sorry, but I just re-tested each object and they all explode as they are supposed too.
Just to be clear this mod adds destruction effects to various objects that are available in Eden.
The exploding effects won't work on objects that are already baked into a map.
Could it be you are trying to shoot objects that are already part of a map?
Working fine for me, I've just tested it.
Maybe it's a mod conflict?
Are you running any other mods?
Transfer Switch
Power Generator
Portable Generator
Railway Car Tanker
I'll look into providing an all-in-one server key. :-)
I don't use Exile so i can't answer your question, sorry. :-(