RimWorld
SF Cave Life
66 Yorum
Excalibur-13 17 Nis @ 16:56 
Just tested it and it still works in 1.5, so it's all good until you get to it.
StarlightSovereign  [yaratıcı] 17 Nis @ 7:28 
I always update my suite of mods when I get time.
TBF, unless the update breaks a very specific function (unlikely), it'll still work fine. It'll just throw a version error until I update it. No worries.
Excalibur-13 16 Nis @ 18:57 
This has always been a vital mod for me due to my love of mountain carved bases, is there any chance of this being updated to 1.5?
Stronsky 23 Eki 2023 @ 21:00 
Absolute legend for this. I got halfway into building my mountain base and everyone started to lose their minds. Thanks
StarlightSovereign  [yaratıcı] 11 Tem 2023 @ 0:07 
No idea how to do that, sadly.

I once had a guy was gonna help me set it up so that it had a ticker that would track over time and slowly adapt someone to underground conditions and if you went outside, it had the opposite effect where you'd be unhappy about spending time outside instead.

Woulda been nice, but they disappeared. It's okay tho. This is a pretty simple mod.

Anyway, if I figure out how to do it, sure, but I don't know how as of right now.
ᅚSponge Circus 10 Tem 2023 @ 19:36 
Feature request?
'Adapted' children (biotech) no longer desire nature running or could watching, (both of which are impossible being underground).
Sammich 17 Haz 2023 @ 16:14 
this mod is handy even with ideology! sometime the undergrouder meme just doesnt fit but u want an underground base
frostmare11 24 Oca 2023 @ 14:36 
thanks for this mod. its annoying when your in a cave mining or locked up in there house when they start to get a debuff right away. i use a hill or mountain for possible escape from base invasion. a the pawn just go into a break down .anyway thanks again
Uriel Septim VII 14 Kas 2022 @ 12:23 
You have done a Service to all of Tamriel, may Akotosh Bless you!
StarlightSovereign  [yaratıcı] 13 Kas 2022 @ 17:51 
Updated to 1.4 Let me know if you have any errors. I didn't have time to thoroughly test, but no problems so far as I can tell. Should be good to go! Thank you to the community for your continued support! Your contributions help me keep modding, and have severely helped my family in a time of need. :astar:
StarlightSovereign  [yaratıcı] 31 Eki 2022 @ 20:06 
All my mods are being updated, probably in november. Please check out Grim Reality for most updates.
Uriel Septim VII 31 Eki 2022 @ 10:22 
Will this be updated to 1.4 i'm not sre i can live with out it, at least underground
ComradeCorvus 27 Eyl 2022 @ 19:08 
Such a helpful change for people like me who like mountain bases but don't want to go full cave goblin.
CheeseWheelGuy 16 May 2022 @ 17:26 
im gonna assume it's compatible with SoS2 because being stuck in the ship gives a "trapped underground" thought debuff
Latex Santa 24 Mar 2022 @ 10:26 
@SheiFoxy Thank you for the mod, this will come in very handy for my next playthrough (plus I don't have Ideology yet).
TheCreamOfTheCrop 22 Şub 2022 @ 20:30 
tysm! i love building mountain bases but everyone goes mental over being stuck inside lol
StarlightSovereign  [yaratıcı] 13 Ağu 2021 @ 12:29 
Then you wouldn't need this mod if you're playing with that meme.
Triel 13 Ağu 2021 @ 12:06 
Yeah i dont know either, i just know that tunnelers meme flips outside need into inside need
StarlightSovereign  [yaratıcı] 13 Ağu 2021 @ 8:43 
Well with ideology there's precepts in place for this.
Dunno how they interact honestly because I am not currently using this for my playthrough with overlanders.
Triel 13 Ağu 2021 @ 8:21 
Seems like its only good when you dont have ideology now
X F R I M \\レベッカ\\ 12 Ağu 2021 @ 5:16 
@SheiFoxy massive thanks! I appreciate it! :p2cube:
StarlightSovereign  [yaratıcı] 12 Ağu 2021 @ 3:31 
There ya go :)
StarlightSovereign  [yaratıcı] 12 Ağu 2021 @ 3:07 
I'll update it today.
X F R I M \\レベッカ\\ 12 Ağu 2021 @ 0:01 
Are there any plans for this to be updated to 1.3? Or does anyone have a forked version I could use?
pgames-food 27 Oca 2021 @ 1:18 
hi ive found that to be the case, very often (but there are still some mods that might not work 100% as the syntax changed for some things in newer versions of rimworld)
eromanov87 27 Oca 2021 @ 1:08 
If a 1.1 mod does not have an assemblies folder or dll file it is usually compatible with 1.2.
pgames-food 15 Eyl 2020 @ 18:37 
oh no, ouch for technical issues.

(if goldblum was here, he'd say let's try again "but this time without the oops" :)
BrenTenkage 15 Eyl 2020 @ 18:20 
err yeah, sadly had some troubles technical...lost a lot of footage, basically series got scrapped which sucks. But yeah this mod still works for 1.2? sometimes 1.1 ones still work but nice to check
pgames-food 15 Eyl 2020 @ 18:08 
yeah it could be cool like your radiation series :)

i think theres also another mod all about underground plants too that might work but havent tried it yet
BrenTenkage 15 Eyl 2020 @ 15:00 
so this works in 1.2 thinking of later doing a playthrough to only live underground LOL
like dwarves, in the mountain, can't go outside because...there are trees outside, and dwarves hate trees...thats why they have axes
StarlightSovereign  [yaratıcı] 15 Eyl 2020 @ 9:04 
No it's opposite of vanilla. If they go outside, the buff resets.
Singularity 11 Eyl 2020 @ 7:56 
so its just the undergrounder trait?
EvilNecroid 21 Haz 2020 @ 14:54 
ok cool
StarlightSovereign  [yaratıcı] 21 Haz 2020 @ 12:21 
@Evil Necroid
Right now, that's all this does is remove the buff. The modder who was going to help me figure out how to do the buff over time has never finished that so I should really change the description.
Anyway, it does what you want right now. Cheers
EvilNecroid 21 Haz 2020 @ 0:08 
is there a version of this where nothing happens indoors or outdoors? like no buff or debuff?
BestCatDragon 26 Mar 2020 @ 17:50 
thanks
StarlightSovereign  [yaratıcı] 26 Mar 2020 @ 16:52 
Update completed. Enjoy.
BestCatDragon 4 Mar 2020 @ 12:40 
hate to be that guy, but will this mod get a 1.1 update?
StarlightSovereign  [yaratıcı] 15 Oca 2020 @ 12:14 
Thanks^^ Iwill. DF is great. It was my game before RW and I have NO clue how many hours I logged in it before RW came to alpha. Played RW since early alpha and I love it. It's my top most played game on Steam. Can't tell if it's more or less than DF but they gotta be close.
over 1900 hours in RW tho. Yeah, I like it a little.
BrenTenkage 14 Oca 2020 @ 14:36 
no I get it, as a content creator myself I know what it is like to have your creation make people happy, and getting recognition is great. I hope you enjoy the series, also if you are a Dwarf Fortress fan, check out Kruggsmash, now he is someone who deserves love and devotion and that sweet sweet patreon dollar LOL
StarlightSovereign  [yaratıcı] 14 Oca 2020 @ 13:52 
Yeah I just haven't had my mods featured in many vids so i find it exciting. ^^ Glad you can make use of it.
BrenTenkage 14 Oca 2020 @ 10:31 
https://www.youtube.com/playlist?list=PL8Ql1jO8kiWtAUwATFgmBoClvTAjV_k5R
I mean if you want, here is the playlist, episode 0 is a narration provided by the Youtuber Kruggsmash, episode 1 is of course the first episode, I filmed a lot we just have to get done editing.
StarlightSovereign  [yaratıcı] 13 Oca 2020 @ 20:52 
Thank you!
Yes, we're still okay. Just struggling to keep on top! My health is finally improving again though.
And amazing to hear that someone is using this for a Let's Play! Would you please link it so I can share it above? Thank you!
BrenTenkage 13 Oca 2020 @ 5:55 
so yeah finally doing the lets play for my vault playthrough, this mod was key to that one, thank you, and hope your family is safe and alive
StarlightSovereign  [yaratıcı] 27 Kas 2019 @ 19:55 
That sounds like a really fun idea. Since there's Fallout mods, I bet this goes well with them. I really hope I can do more with it eventually, but right now, my situation is focused entirely on keeping my family alive and safe. Glad you're enjoying!
BrenTenkage 27 Kas 2019 @ 17:40 
Well time to make my vault playthrough, stay inside the vault, its safe and comfortable...sure we got insects but it beats radation...one death is fast the other is slow
Axiluvia 19 Ağu 2019 @ 23:09 
I just started a drow colony and only one of them has undergrounder... I thought it was silly for a race known to live in the Underdark to get antsy staying underground, this will help a lot, thanks!
Enlonwhite 14 Ağu 2019 @ 18:38 
Your right, and I have used your Grim reality before, still have it sub'ed even if not loaded at the moment ( switch around mods sometimes)
StarlightSovereign  [yaratıcı] 14 Ağu 2019 @ 17:29 
This discussion would be best moved to the Grim Reality mod thread. :)
Enlonwhite 14 Ağu 2019 @ 16:54 
and early game if they Forget to eat at a table, which with some mods seems to be more often it was an annoying debuff that really shouldnt be there. So yeah I got it removed, and my games do not feel the lack other then maybe a early game or two benefit of some very annoying pawns that snap at like everything. (NO TABLE, i will murder my other friendly colonist!)

I also saw a mod out there that made the Table debuff be like a -40 or so, I was like NOPE not for me.

I just want to see more positive buffs in the game, as I have plenty of negative ones (it is almost like people want pawns to break all the time.) Guess drama makes a better story for some.