Slay the Spire
Minty Spire (QoL Compilation)
219 коментара
jbcall 19 юни в 17:53 
@Last of the Order: I'm pretty sure there is a toggle for that feature is in the mod-specific options menu.
Biutao 19 юни в 1:42 
神级mod
Last of the Order 18 юни в 23:01 
Thank for the mod! Any way to remove the "Ironchad" and revert name to Ironclad? As meme worthy as it is, I'd prefer to keep the class names OG.

Any help greatly appreciated!
Aki 5 юни в 9:10 
Oh my god, this was my most wanted QoL feature! Thank you!
老叶 5 юни в 8:15 
Thank you for your update. I have always hoped to find such a mod, but I didn't expect it to be my favorite mod that has updated this feature. Thank you for your efforts. But I couldn't find the option to skip animations and subtitles in the mod settings menu. Is it the default?
(Gk) Erasels  [автор] 4 юни в 23:25 
New update adds a feature that skips the ending credits and neow cutscene when you finish a run. You can disable it in the options if you'd like to rewatch it. Thanks Cany0udance for the contribution.
(Gk) Erasels  [автор] 14 май в 2:58 
Click on the mods button in the main menu. From the list, select the mod in question and once you selected it, there should be a small config button next to the list. Click that.
donut2 9 май в 21:29 
How do you open up the options menu for the mod/toggles?
Synthesis 21 март в 14:25 
how do you turn off the frozen eye preview?
wj 15 окт. 2023 в 23:22 
:laughing_yeti:我不理解,为什么这个mod把“铁甲战士”名字改成了“铁甲战逝”
greenking13 9 май 2023 в 13:03 
Unfortunate, but understandable. I'm assuming you're using a word comparison that's ended by [Space] (Ascii D32) , hence why "Strength" and "Strength." are marked as the first difference? Also, as a slight idea, but a bit more resource intensive, was to run a secondary string comparison to the marked difference and any text prior to see if there's similarities and if so, to highlight the first instance rather than the second. There's other issues with this idea, but it might work if you attempt to go back X [Length of difference] words rather than the entire prior text.
(Gk) Erasels  [автор] 9 май 2023 в 12:43 
That's just how the text change recognition works. It's technically correct and there aren't any easy ways to "fix" this to be more human-oriented.
greenking13 9 май 2023 в 12:29 
Yo, not a major bug report, but it would seem that the highlighted text of the Downfall mod card "Chrono-Boost" is highlighting the wrong segment of the text. Base card description is "Gain 2 strength for every 12th card you play." and the upgraded variant is "Gain 2 Strength. Gain 2 Strength for every 12th card you play." It should be " Gain 2 Strength. Gain 2 Strength for every 12th card you play."

If your mod works by latching onto changes made by the mod that creates the card rather than some sequential difference identification, then I'd greatly appreciate if you pointed this out on the DF discord for me.
-Green
jbcall 28 февр. 2023 в 17:50 
@Xvordan I believe there is an option in the settings to toggle this.
Xvordan 28 февр. 2023 в 2:50 
LOL I really wish this mod didn't rename Ironclad to Ironchad. It really threw me off. I love the QOL changes, but why (silly) rename a character?
ProximaAce 19 ян. 2023 в 6:36 
Can you make the frozen eye preview a toggle in the mod options so ppl can use the deck tracker mod with frozen eye?
Ctrekoz 24 дек. 2022 в 3:21 
But I don't want to skip intro splash screen, it's fast and soothing, can it be an option? Otherwise an amazing mod!
wbfw109 13 окт. 2022 в 13:11 
When I use with "Ascension plus" mod, Ascension will be limited up to 20, not 25. (Bug).
Anatheo 10 септ. 2022 в 11:12 
Is this the mod that makes the awakened one and the cultists dab sometime?
If it is, can it be turned into an option?
Mighty Mors 28 авг. 2022 в 5:24 
Works with version from August 2022
i need french version too please
Dedrax 6 юли 2022 в 13:09 
hello a FR version is possible?
부구 8 юни 2022 в 10:53 
good
幾度新涼 8 юни 2022 в 3:20 
such a good mod:steamhappy:thx
so飒 6 юни 2022 в 8:45 
simple but useful nice
Gavin Moore 4 юни 2022 в 22:46 
ok WOW thank you for that tip , everything is good to go now , i really appreciate the help :torielsad:
jbcall 4 юни 2022 в 22:37 
@Gavin Are you launching StS directly from the Steam Library page or from a shortcut? Usually shortcuts don't give you the option to use mods.
Gavin Moore 4 юни 2022 в 22:25 
nothing different happens when i boot . any tips ? i cant get any mods to show
Riah!! 4 юни 2022 в 18:15 
Check the box for all three when you boot the game.
Gavin Moore 4 юни 2022 в 0:00 
how do i turn this on ? i have mod the spire and basemod subscribed
Homura 22 май 2022 в 5:19 
@The Wise Wolf Thanks! I didn't know there's a second page lol
The Wise Wolf 22 май 2022 в 3:02 
@Homura
It's the last (fifth) option on the second page of options for this mod for me.
Though that's in English.
Homura 22 май 2022 в 2:50 
Thanks for the prompt response. While I do see such an option in `UI-String.json`, but I couldn't find it in game (seems to be hidden by default?)
(Gk) Erasels  [автор] 21 май 2022 в 23:44 
Hah, you can change it in the config options if you#re that against it
Homura 21 май 2022 в 20:52 
Why does the Simplified Chinese translation twist the name "铁甲战士" for Ironclad into "铁甲战逝"? This is not humorous at all. I will not subscribe until this issue is resolved. :steamfacepalm:
wbfw109 12 май 2022 в 15:34 
Този коментар очаква анализиране от системата ни за автоматична проверка на съдържанието. Той ще бъде временно скрит, докато потвърдим, че не включва вредно съдържание (напр. връзки към уебсайтове, които опитват да откраднат информация).
(Gk) Erasels  [автор] 10 май 2022 в 22:11 
Glad you're enjoying the mod :)
eternalreturn 10 май 2022 в 19:43 
OMG, yes yes yes! went ahead and d/l and there it is! The exact turn display thing I need! I coulda used this over the past 3 years, for true! Curse me and my "I don't want to play with mods" daft, pointless conservatism! <3 Thank you mod devs <3
eternalreturn 10 май 2022 в 19:30 
One thing I really need, very much so, is the turn number being constantly displayed: does this mod do that? I have some focus, attention, and short term memory problems, and especially in boss fights, and in some elite battles, forgetting which turn I'm in kills me too often. I have tried writing this info down, but that also means I have to be paying careful attention when the turn banner flashes for the microseconds it displays. I know some relics will count turns, which helps a bit, but I still would love a dedicated wee number, anywhere, any style, arabic or roman, I don't care, jsut some place where I can quickly look and see it's turn 3 or turn 9 or whatever. Thanks for reading, Massive gratitude for answers. :sts_ironclad:
Clef the Mouse 28 апр. 2022 в 16:15 
Aww, that's a shame. Thank you for the reply, though, and wonderful work on the mod!
(Gk) Erasels  [автор] 28 апр. 2022 в 9:12 
Pretty sure Downfall renders the intent tips themselves so there's not much I can do to actually get those values displayed.
Clef the Mouse 27 апр. 2022 в 22:52 
Any chance this could be updated to calculate incoming damage from the Downfall bosses' 'cards'? :)
Riah!! 12 февр. 2022 в 14:33 
Other people in the play testing team are now saying that the issues were fixed in the most recept update. Thanks for offering though!
(Gk) Erasels  [автор] 12 февр. 2022 в 2:36 
Bribe me with information on what's not working ;)
Riah!! 12 февр. 2022 в 1:18 
What do I have to do to get you to make this compatible with Together in Spire? Do you take bribes?
Crocotak 10 февр. 2022 в 2:23 
Thank you, it seems that did the trick.
(Gk) Erasels  [автор] 6 февр. 2022 в 13:08 
Not much I can say too that other than it's very likely it's not enabled. You can check the start of your log/console it lists every enabled mod on there, if Minty's on there and nothing's happening you could unsubscribe from this mod and resubscribe.

Sorry, I know that's not very helpful but not much I can say otherwise.
Crocotak 6 февр. 2022 в 12:57 
Recently Minty Spire stopped showing anything, it's like it's not even installed, although it is and is active. Any tips how to solve it?
The Wise Wolf 5 ян. 2022 в 13:37 
Now that I got back to playing some more Ruina, the incoming damage usually displays correctly, though notably it stops displaying correctly after you already end your turn (while the animations are playing it displays the total for all enemies above you, regardless of targeting).
The Wise Wolf 3 ян. 2022 в 5:26 
Shame he is done, Ruina is a masterpiece (especially from perspective of someone who actually played Library or Ruina). On the other hand I can imagine how after putting that amount of work into it he would want to do something else.