Arma 3
Revenge!
185 Comments
Ryan 13 Nov, 2022 @ 5:41pm 
What an excellent throwback. I love that you used the original audio for the radio transmissions!
FOG-Smokebeer 9 Aug, 2022 @ 7:39pm 
Fun little mission for us lone rangers
462 21 Mar, 2022 @ 6:51pm 
is anyone else having trouble with the ai listening to move orders
Damien 23 Feb, 2022 @ 1:39pm 
I really enjoyed this mod. Please make some more.
Hicchy 30 Jan, 2020 @ 10:19pm 
Very nice and short mission
SG1-YODA 29 Oct, 2018 @ 4:02am 
simple et efficace ...merci
tii 16 Jul, 2018 @ 6:52pm 
Cool, short mission. A bit to easy - but very good. Thanks ;-)
Raven 18 Mar, 2018 @ 10:22am 
неплохо
Doc J 26 Feb, 2018 @ 11:51am 
Great!!! Enjoyed it. I now use this mission to test my settings, like Vorpx VR for my Vive. Thanks again!!
pishcabueso 13 Sep, 2017 @ 6:26pm 
Good mission!
icefire_16 3 Aug, 2017 @ 2:42pm 
Loved it
Hanil 3 Jul, 2017 @ 4:32am 
i liked it
Darvo Blackbird 14 Feb, 2017 @ 3:36am 
This mission was a bit to easy, only lost 2 dudes because of bad ai and only needed to contact bravo to finish of second objective, did not need to do a thing at point b.
apostrophejj 11 Dec, 2016 @ 11:04am 
hey nice adaptation! great simple squad leader play. only lacked the NATO paradrop.
also, check the audio. the audio for the grenadiers is prompted right at the beginning.
grizz_actual 21 Jun, 2016 @ 12:19am 
Great mission, kept expecting NATO soldiers to para in like in OFP ;-)
Stimulated Emission 4 Jun, 2016 @ 12:42am 
Good mission thanx - Prob only need 1 APC and would be great if you put it under high command.
ABlackmanBegins 22 May, 2016 @ 8:31am 
this mission was great. worth a download.
Totem 18 Jan, 2016 @ 6:02am 
Simple, short, clean, nothing to say exept thank you for your work ;)
Speedfr 11 Dec, 2015 @ 4:04pm 
Thanks for this little mission, took me 20mn. keep up !!!
ZenkiDrifts 27 Aug, 2015 @ 5:08pm 
that was so fun thank mr skeltal for good mission thank
76561198062142565 29 May, 2015 @ 4:46pm 
Great!
Chief Zuma 27 May, 2015 @ 9:01pm 
Well that was just plain fun.
40-7 26 Apr, 2015 @ 9:57am 
Very good idea !
Amiideus 22 Mar, 2015 @ 8:00am 
Hey there, I liked your take on this classic.

I had fun and it took me like 20 minutes to do it all.

I lost 0 men, did not see any ally except destroyed APCs :).

It would be nice if APCs waited outside of the village for you to clear it, maybe do a full circle around it and supported you from there.

Having them stay where they discharge you would give for a better ride, especially since they have OP Automated Grenade Launchers :P.

Another idea could be to give me control over one APC.

Anyhow, it's still nice !
camks 16 Feb, 2015 @ 2:59am 
wouldnt show in my workshop gaames..
Dida44 21 Nov, 2014 @ 10:07pm 
(Y)
Osama im Laden 10 Nov, 2014 @ 9:18am 
(y):csgogun:
Dantes 28 Sep, 2014 @ 3:17pm 
Ótima!!!
Nanoha 20 Sep, 2014 @ 11:56am 
I enjoyed this mission. The only thing I would critique would be the fact that you play CSAT with their voices and yet you have American voices for everything else; it just sounds odd. I never played Operation Flashpoint so perhaps that is how the original was. I think it would be better to just make your side BlueFor so it matches up.
diegog5 13 Sep, 2014 @ 2:37pm 
Mission wasn't to dificult but thats ok, i enjoyed it. I do agree with dunadan's 2nd point, the APCs do most of the job at the second town. It would be nice if APCs waited for you.
Inquisitor Amicus 31 Aug, 2014 @ 3:19am 
Can't say I enjoyed ordering the squad around, but hands down a most exellent mission!
dunadan 31 Aug, 2014 @ 2:25am 
Fairly decent remake of a good mission although two issues kind of spoiled it.

1° Mission is too easy. Not a single casualty on our side while I played it for the first time, I don't even think I heard any of my AIs use their weapons!

2° After we took the first village, both APCs somehow moved on to the second objective without us so I had to run for over 400m while my AIs struggled to get their shit together behind. It tooks a while because of the new fatigue system, and by the time I entered the city the job was almost done already. My character was so exhausted and the sway so important I had to pause for over a minute.

I guess Bohemia has to be in denial as to the gap in physical prowness between lazy smoker trash food addict armchair warrior geeks and trained soldiers because this is just ridiculous. Anyway by the time the game allowed me to shoot something farther than a couple meters away, I shot two dudes and mission was over.
Mr.Mister 16 Jul, 2014 @ 3:05pm 
Learned a whole lot about commanding a squad in this one, Thanks for remaking this! :ss13ok:
Baba Yaga 16 Jul, 2014 @ 2:31am 
Short but very fun. You have my upvote.
luisiribarnegaray 30 Jun, 2014 @ 11:33am 
Very good, thank you
Heron 26 Jun, 2014 @ 5:18pm 
Thoroughly enjoyed this mission, a proper patrol down memory lane. Well done for bringing it back to us. Bravo.
DRUNKR2D2 10 Jun, 2014 @ 4:57pm 
Great stuff nice work!
Sir_Meowsalot 5 Jun, 2014 @ 10:25pm 
Enjoyed it a lot! Loved being part of a CSAT operation. Please make more! :D
Tomsoon CZ 30 May, 2014 @ 8:53am 
Great and funny mission with no bug. Skvělá a zábavná mise :csgostar::csgostar::csgostar::csgostar::csgostar:
rmsnowco 19 May, 2014 @ 7:24pm 
Does anyone else hear "OMG excitement" or is it my imagination? Love the mission, have yet find out where the second team goes.
FastForward 17 May, 2014 @ 3:27am 
Very nice. Got a little frustrated at first because I didn't know how to control AI but after I figured it out it was fun!
Funloved 12 Apr, 2014 @ 7:38pm 
Awesome mission! Rather basic in the concept and execution, but this is great for a short, fun mission that can keep you guessing. Great firefights, with no frilly extras. Just straight up, fun battles.
vicor 22 Mar, 2014 @ 10:31am 
how dowload this ?
Headache 16 Mar, 2014 @ 8:54am 
Good mission, no goofing around, straight firefights. The armor seems a bit to dominant blasting half the enemy to pieces at start. Nice urban CQ-Combat though, when the APCs were too cumbersome to continue and the job had to be done on foot.
timokujansuu 10 Mar, 2014 @ 11:58am 
For me this mission was a very simple experience as the most of the enemies came running into the same area where they were easily killed and the APCs killed a lot of guys too so it was very easy overall. Overall pretty good.
Pancakes 28 Feb, 2014 @ 6:56pm 
Five sentence review:

This scenario offered some very interesting firefights, and the AI is dynamic enough to make things unpredictable. Having the APC drive up after the first objective was taken so that I could get a lift to Stavros was a good decision because it kept the mission moving. In one of my playthroughs the APC ran a squad member over at the very beginning, but I wasn't too bothered. I liked the close-quarters emphasis of the scenario, but perhaps a future map could produce some variety by adding a running gun battle over medium ranges. I would love the addition of VAS so that I could play with my loadout, but the scenario is excellent as-is.
Porco Rossolini 10 Feb, 2014 @ 5:32pm 
Absolutely fantastic mission, I really enjoyed it and I had some thrilling firefights along the way that brought me back to the old Operation Flashpoint original. That said it is dynamic enough that multiple playthroughs can be pretty different, I've seen the AI ambush at different points and on one occasion managed to take out most of the armor. Good work on this oldschool revival.
Von Sternberg 24 Jan, 2014 @ 2:47pm 
Pretty solid, short mission
KAZAM | Stryfe 14 Jan, 2014 @ 8:32am 
Wow, echt geile Mission, nicht wirklich schwer, aber auch keine übermenschlichen Gegner. Macht wirklich Spaß ...auch wenn ich kein Wort verstehe, was die da reden ;-)
<_Dagger_> 4 Jan, 2014 @ 3:26pm 
You chose a great spot on the map to stage this. great job!!