Sid Meier's Civilization VI

Sid Meier's Civilization VI

Romulus of Rome
30 commentaires
ADLER  [créateur] 8 avr. 2022 à 9h19 
I am not working on Civ6 anymore. Got sick of TAKE2 changing stuff just to break mods & sell DLC.
Omni 8 avr. 2022 à 3h44 
Hello! what's the best way to reach out to get a commission quote?
Uncle Freckles 23 janv. 2022 à 8h13 
Would it be possible in the future to have Romulus with the custom units added in your Byzantium mod ?
TANK 25 mai 2021 à 18h51 
My favourite mod
ADLER  [créateur] 17 mai 2021 à 22h43 
You can if you know what you are doing, yes.
jaowns 17 mai 2021 à 14h36 
Is it possible for me to disable only some of the features of this mod?

I love the mod, but I would like to disable some of the improvements and some districts to make it more balanced with the other civilizations.

Maybe deleting something from the folder?
The Texan Crusader 5 nov. 2020 à 20h19 
Ah alright, that makes sense.
ADLER  [créateur] 5 nov. 2020 à 20h14 
This mod was commissioned, it is what ReRun wanted.
The Texan Crusader 5 nov. 2020 à 19h08 
This isn't a complaint or anything just wondering.
The Texan Crusader 5 nov. 2020 à 19h08 
I am not much into the Rise games, but why are the majority of photos the character? (Marcus I think)
76561199074352261 21 oct. 2020 à 6h00 
精罗狂喜
ADLER  [créateur] 4 aout 2020 à 12h53 
Glad to hear, thanks for the feedback.
nigelbridger 4 aout 2020 à 10h20 
i have now installed this mod again
i uninstalled all mods after problems with july updates
i added different mods 1 by 1 and it now works ok
nigelbridger 24 juil. 2020 à 23h55 
is this mod compatible with july 2020 updates
LNBalestra 3 juin 2020 à 20h20 
@ADLER Please make mod work with the Frontier Pass. As well as with your other mods.
ADLER  [créateur] 17 avr. 2020 à 14h25 
Not by design from memory, but YnAMP have made many changes to things, so it may be a secondary location if there is too much around Rome.
General Justinian 17 avr. 2020 à 12h35 
I'm having Romulus spawn at Constantinople instead of Rome on YnAMP. Is that intentional, or is there something I can do?
ADLER  [créateur] 3 déc. 2019 à 18h56 
Unsubscribe & resubscribe.
TitanicFlea 3 déc. 2019 à 18h22 
Mod needs updated but will not update? Any idea?
ADLER  [créateur] 18 nov. 2019 à 21h38 
No idea.
NickSheperd 18 nov. 2019 à 21h24 
Same question as the other Rome mod. Does this work with R.E.D? I want huge Roman armies with these awesome mods.
killedinaction47 17 aout 2019 à 0h17 
If only this sugar were as sweet as you, sir. :steamhappy:
WishTO 6 aout 2019 à 6h54 
Adding to some of the comments here, really like some elements in this mod but so incredibly overpowered it's unplayable... just give the unique units, religion some of the Roman related adds but get rid of the ability to do all of the other civ's unique improvements... it actually breaks some stuff, like attacking units next to mountains for some reason it keeps trying to calc a path thru the mountains and won't attack!!! Frustrating!! But could be a great mod!
ADLER  [créateur] 26 juil. 2019 à 3h00 
You need to go to additional content, enable the mod under its name, & then you should just select the leader like you do any other.
nosaintnick 25 juil. 2019 à 21h32 
I must be missing something but I can't figure out how to play this. Is it supposed to pop up in the scenario menu? Do I just start a custom game and choose Romulus?
yorkzachary29 25 juil. 2019 à 12h18 
Yeah, this is broken as shit

I would love this except it would be anti-fun to play
Tanelorn 10 juil. 2019 à 1h01 
When the AI chooses Romulus, it is RIDICULOUSLY overpowered. Gets 3-5x the score of anyone else including me. I wish you could balance this leader so he can be used by the AI.
nigelbridger 21 juin 2019 à 5h01 
agood add but not fully compatible wih linux
Jimi Hendrix Experience 29 mai 2019 à 12h05 
Big bet this is nice
rerun10  [créateur] 25 mai 2019 à 5h34 
Looks grate thanks.