Sid Meier's Civilization VI

Sid Meier's Civilization VI

Romulus of Rome
30 comentário(s)
ADLER  [autor(a)] 8/abr./2022 às 9:19 
I am not working on Civ6 anymore. Got sick of TAKE2 changing stuff just to break mods & sell DLC.
Omni 8/abr./2022 às 3:44 
Hello! what's the best way to reach out to get a commission quote?
Uncle Freckles 23/jan./2022 às 8:13 
Would it be possible in the future to have Romulus with the custom units added in your Byzantium mod ?
TANK 25/mai./2021 às 18:51 
My favourite mod
ADLER  [autor(a)] 17/mai./2021 às 22:43 
You can if you know what you are doing, yes.
jaowns 17/mai./2021 às 14:36 
Is it possible for me to disable only some of the features of this mod?

I love the mod, but I would like to disable some of the improvements and some districts to make it more balanced with the other civilizations.

Maybe deleting something from the folder?
The Texan Crusader 5/nov./2020 às 20:19 
Ah alright, that makes sense.
ADLER  [autor(a)] 5/nov./2020 às 20:14 
This mod was commissioned, it is what ReRun wanted.
The Texan Crusader 5/nov./2020 às 19:08 
This isn't a complaint or anything just wondering.
The Texan Crusader 5/nov./2020 às 19:08 
I am not much into the Rise games, but why are the majority of photos the character? (Marcus I think)
76561199074352261 21/out./2020 às 6:00 
精罗狂喜
ADLER  [autor(a)] 4/ago./2020 às 12:53 
Glad to hear, thanks for the feedback.
nigelbridger 4/ago./2020 às 10:20 
i have now installed this mod again
i uninstalled all mods after problems with july updates
i added different mods 1 by 1 and it now works ok
nigelbridger 24/jul./2020 às 23:55 
is this mod compatible with july 2020 updates
LNBalestra 3/jun./2020 às 20:20 
@ADLER Please make mod work with the Frontier Pass. As well as with your other mods.
ADLER  [autor(a)] 17/abr./2020 às 14:25 
Not by design from memory, but YnAMP have made many changes to things, so it may be a secondary location if there is too much around Rome.
General Justinian 17/abr./2020 às 12:35 
I'm having Romulus spawn at Constantinople instead of Rome on YnAMP. Is that intentional, or is there something I can do?
ADLER  [autor(a)] 3/dez./2019 às 18:56 
Unsubscribe & resubscribe.
TitanicFlea 3/dez./2019 às 18:22 
Mod needs updated but will not update? Any idea?
ADLER  [autor(a)] 18/nov./2019 às 21:38 
No idea.
NickSheperd 18/nov./2019 às 21:24 
Same question as the other Rome mod. Does this work with R.E.D? I want huge Roman armies with these awesome mods.
killedinaction47 17/ago./2019 às 0:17 
If only this sugar were as sweet as you, sir. :steamhappy:
WishTO 6/ago./2019 às 6:54 
Adding to some of the comments here, really like some elements in this mod but so incredibly overpowered it's unplayable... just give the unique units, religion some of the Roman related adds but get rid of the ability to do all of the other civ's unique improvements... it actually breaks some stuff, like attacking units next to mountains for some reason it keeps trying to calc a path thru the mountains and won't attack!!! Frustrating!! But could be a great mod!
ADLER  [autor(a)] 26/jul./2019 às 3:00 
You need to go to additional content, enable the mod under its name, & then you should just select the leader like you do any other.
nosaintnick 25/jul./2019 às 21:32 
I must be missing something but I can't figure out how to play this. Is it supposed to pop up in the scenario menu? Do I just start a custom game and choose Romulus?
yorkzachary29 25/jul./2019 às 12:18 
Yeah, this is broken as shit

I would love this except it would be anti-fun to play
Tanelorn 10/jul./2019 às 1:01 
When the AI chooses Romulus, it is RIDICULOUSLY overpowered. Gets 3-5x the score of anyone else including me. I wish you could balance this leader so he can be used by the AI.
nigelbridger 21/jun./2019 às 5:01 
agood add but not fully compatible wih linux
Jimi Hendrix Experience 29/mai./2019 às 12:05 
Big bet this is nice
rerun10  [autor(a)] 25/mai./2019 às 5:34 
Looks grate thanks.