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Do you have any other modes enabled that change the amount of experience points needed to level up, amount of levels available for characters or skill point distribution per level?
@DarknesXAM: Heroes already gain only 7 additional skill points with this mod, toning it down further would kind of defeat the purpose of the mod. Skill points per level can only be set per hero TYPE and not for individual heroes AFAIK.
However, I have another mod available which gives all characters an additional skill that allows you to dump as many excess points as you want into it if that is what you are worried about. You can subscribe here: https://steamproxy.net/sharedfiles/filedetails/?id=1724700531
@Sigxy: I don't think that there's much I can do about that, at least directly. The game unfortunately puts the Green Knight and other unique heroes into the same broad "wizard", "champion" etc. categories as the other heroes. I really don't want to mess with that because it could break tons of other mods, so I just created a workaround in form of an additional skill points dump mod, which can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=1724700531
Hope that helps :)
@QuorumOf4 Have you gotten a chance to check it with your friend yet?
@DarknesXAM Yes, but I'd still recommend using KMM simply because it's so much better and way more responsive.
However it does share one issue that the "Prometheus" version had. When you call upon the Green Knight, he will have extra points to spend - even though he has no skills to put points into. This can get rather annoying seeing each turn that "Someone hasn't spent their skill points yet"!
I am guessing by the fact that he has 8 skill points, he's treated as a level 40 Hero (while his level doesn't display anywhere). So the 2 points/5th level must be the cause for it.