Garry's Mod

Garry's Mod

[TFA][AT] Fallout 4 institute rifle.
40 Comments
Proxy 22 Jan, 2022 @ 2:44pm 
can there be more guns like 10mm and pipe
Asian_Pickle 3 Sep, 2021 @ 7:53pm 
When I press c I dont get the attachment options
FabeDios 27 Apr, 2020 @ 5:26pm 
Anyone know why the laser dont appear when firing?
Guy who cant fix a toaster 10 Mar, 2020 @ 7:47am 
I wish those dude's made an Holorifle, it was very good weapon for me!
★ MILF lover 28 Sep, 2019 @ 7:35am 
Nevermind,found it
This addon does not compable with nopefull one
Cheese Eater 9000 27 Sep, 2019 @ 10:30am 
looks great. Any chance you can make it a normal laser rifle?
★ MILF lover 21 Sep, 2019 @ 7:59am 
I cannot Seem to find it
Vargaz 15 Sep, 2019 @ 1:01pm 
i cant even fire the weapon ):
Whacko² 8 Jul, 2019 @ 7:31pm 
it even takes up half your screen
Jereapieya  [author] 8 Jun, 2019 @ 12:44pm 
Update is out let me know if there are bugs
Jereapieya  [author] 8 Jun, 2019 @ 12:13pm 
Ok Im back and there is gonna be an update some time today witch fixes some bugs and adds ballistics compatibility.
Jereapieya  [author] 25 May, 2019 @ 2:00pm 
SpecyJ Yes but right now I have been working quite a bit so it may be awhile.
большие_кабаны 28 Apr, 2019 @ 8:43am 
Wow
SpecyJ 20 Apr, 2019 @ 10:20pm 
Haven't heard anything new from this swep in a while. Is there any possibility for any updates in the future?
Mardröm 23 Mar, 2019 @ 7:26am 
Unit X6-88 speaks highly of your combat skills.
SpecyJ 14 Mar, 2019 @ 10:50pm 
Code this under the [[Weapon Handling]] category, below the SWEP.FiresUnderwater command
and it will disable the ballistics I hope.
SWEP.UseBallistics = false
SpecyJ 11 Mar, 2019 @ 3:28am 
I think there needs to be adjustments for the firing animations so that the aimed sights can stop moving every time a shot is fired. I hope progress can be made to somehow make this work around the TFA ballistics options. I've seen it done before.
[GAB] 095 11 Feb, 2019 @ 6:51pm 
Goddamn that's a competent gun! With SMG ammo (Photon Agitator), it becomes a beast in terms of bullet economics. With the Beam Focuser, it also becomes a go-to solution for handling anything at a range. It feels right to use, and it's just so darn powerful.
I'll keep this in mind, and hope for the best that we get more TFA AT weapons of this caliber. Definitely a favourite.
Scoot 11 Feb, 2019 @ 11:11am 
amazing dude! keep doing the good stuff <3
Arikou 10 Feb, 2019 @ 6:36am 
We need more amazing sh!t like this.

Fallout 4's weapon customization is an absolutely delightful feature, im glad to see it in GMod.

Keep up the great work.
Alex n' Italy 10 Feb, 2019 @ 1:12am 
10mm soon?
JWill79 9 Feb, 2019 @ 11:59am 
Thanks for the help
Jereapieya  [author] 9 Feb, 2019 @ 11:58am 
You press c and then click on the attachment you want. Hope this helps.
JWill79 9 Feb, 2019 @ 11:34am 
how do you use the attachments
76561198345571014 9 Feb, 2019 @ 6:43am 
cool stuff, back in the day.
Incorniieytoo 7 Feb, 2019 @ 3:49pm 
'Scanning... Lifeform identified..."
XPEHO3ABPycPekc 7 Feb, 2019 @ 4:54am 
Nice
Tfa gun from Fallout!
Patrick the Legendary 6 Feb, 2019 @ 9:54pm 
ITS really Shity in Fallout 4
Killer19Cobra69 6 Feb, 2019 @ 7:34pm 
minigun? fat man? please
sayyad 6 Feb, 2019 @ 10:14am 
make more pls :steamhappy: so good
Hacko 6 Feb, 2019 @ 2:08am 
next stop, the institute. chu chu!
Almahr 6 Feb, 2019 @ 1:13am 
Perfect
The Puppet 5 Feb, 2019 @ 10:20pm 
PLZ DO THE LASER RIFLE:steamhappy::gmod:
GTXonRaiL  [author] 5 Feb, 2019 @ 8:41pm 
Now that i think about it, Breen does kinda look like Father.
SpecyJ 5 Feb, 2019 @ 7:03pm 
If you are having trouble with models you can look for tutorials and ask help from the other communities. TFA has some groups that might share some information.
SpecyJ 5 Feb, 2019 @ 6:48pm 
There is a Volk energy rifle from Infinite warfare ported by YuRaNnNzZZ. It has been updated to have ballistics disabled on its own. I hope this example can help.
https://steamproxy.net/sharedfiles/filedetails/?id=1364750934&searchtext=volk
Jereapieya  [author] 5 Feb, 2019 @ 6:37pm 
I don't know if it's possible to disable ballistics but I'll look into it and update it if I can
Jereapieya  [author] 5 Feb, 2019 @ 6:36pm 
I would love to make the normal laser rifle but I don't know how to port the model over ATM.
SpecyJ 5 Feb, 2019 @ 6:25pm 
Is this affected by the ballistics/physical bullet settings or is this made to be immune to those options?
Kalson205 5 Feb, 2019 @ 6:17pm 
Will you be doing the normal laser rifle at some point? Just curious