Garry's Mod
[TFA][AT] Fallout 4 institute rifle.
40 comentarios
Proxy 22 ENE 2022 a las 2:44 p. m. 
can there be more guns like 10mm and pipe
Asian_Pickle 3 SEP 2021 a las 7:53 p. m. 
When I press c I dont get the attachment options
FabeDios 27 ABR 2020 a las 5:26 p. m. 
Anyone know why the laser dont appear when firing?
Guy who cant fix a toaster 10 MAR 2020 a las 7:47 a. m. 
I wish those dude's made an Holorifle, it was very good weapon for me!
★ MILF lover 28 SEP 2019 a las 7:35 a. m. 
Nevermind,found it
This addon does not compable with nopefull one
Cheese Eater 9000 27 SEP 2019 a las 10:30 a. m. 
looks great. Any chance you can make it a normal laser rifle?
★ MILF lover 21 SEP 2019 a las 7:59 a. m. 
I cannot Seem to find it
Vargaz 15 SEP 2019 a las 1:01 p. m. 
i cant even fire the weapon ):
Whacko² 8 JUL 2019 a las 7:31 p. m. 
it even takes up half your screen
Jereapieya  [autor] 8 JUN 2019 a las 12:44 p. m. 
Update is out let me know if there are bugs
Jereapieya  [autor] 8 JUN 2019 a las 12:13 p. m. 
Ok Im back and there is gonna be an update some time today witch fixes some bugs and adds ballistics compatibility.
Jereapieya  [autor] 25 MAY 2019 a las 2:00 p. m. 
SpecyJ Yes but right now I have been working quite a bit so it may be awhile.
большие_кабаны 28 ABR 2019 a las 8:43 a. m. 
Wow
SpecyJ 20 ABR 2019 a las 10:20 p. m. 
Haven't heard anything new from this swep in a while. Is there any possibility for any updates in the future?
Mardröm 23 MAR 2019 a las 7:26 a. m. 
Unit X6-88 speaks highly of your combat skills.
SpecyJ 14 MAR 2019 a las 10:50 p. m. 
Code this under the [[Weapon Handling]] category, below the SWEP.FiresUnderwater command
and it will disable the ballistics I hope.
SWEP.UseBallistics = false
SpecyJ 11 MAR 2019 a las 3:28 a. m. 
I think there needs to be adjustments for the firing animations so that the aimed sights can stop moving every time a shot is fired. I hope progress can be made to somehow make this work around the TFA ballistics options. I've seen it done before.
[GAB] 095 11 FEB 2019 a las 6:51 p. m. 
Goddamn that's a competent gun! With SMG ammo (Photon Agitator), it becomes a beast in terms of bullet economics. With the Beam Focuser, it also becomes a go-to solution for handling anything at a range. It feels right to use, and it's just so darn powerful.
I'll keep this in mind, and hope for the best that we get more TFA AT weapons of this caliber. Definitely a favourite.
Scoot 11 FEB 2019 a las 11:11 a. m. 
amazing dude! keep doing the good stuff <3
Arikou 10 FEB 2019 a las 6:36 a. m. 
We need more amazing sh!t like this.

Fallout 4's weapon customization is an absolutely delightful feature, im glad to see it in GMod.

Keep up the great work.
Alex n' Italy 10 FEB 2019 a las 1:12 a. m. 
10mm soon?
JWill79 9 FEB 2019 a las 11:59 a. m. 
Thanks for the help
Jereapieya  [autor] 9 FEB 2019 a las 11:58 a. m. 
You press c and then click on the attachment you want. Hope this helps.
JWill79 9 FEB 2019 a las 11:34 a. m. 
how do you use the attachments
76561198345571014 9 FEB 2019 a las 6:43 a. m. 
cool stuff, back in the day.
Incorniieytoo 7 FEB 2019 a las 3:49 p. m. 
'Scanning... Lifeform identified..."
XPEHO3ABPycPekc 7 FEB 2019 a las 4:54 a. m. 
Nice
Tfa gun from Fallout!
Patrick the Legendary 6 FEB 2019 a las 9:54 p. m. 
ITS really Shity in Fallout 4
Killer19Cobra69 6 FEB 2019 a las 7:34 p. m. 
minigun? fat man? please
sayyad 6 FEB 2019 a las 10:14 a. m. 
make more pls :steamhappy: so good
Hacko 6 FEB 2019 a las 2:08 a. m. 
next stop, the institute. chu chu!
Almahr 6 FEB 2019 a las 1:13 a. m. 
Perfect
The Puppet 5 FEB 2019 a las 10:20 p. m. 
PLZ DO THE LASER RIFLE:steamhappy::gmod:
GTXonRaiL  [autor] 5 FEB 2019 a las 8:41 p. m. 
Now that i think about it, Breen does kinda look like Father.
SpecyJ 5 FEB 2019 a las 7:03 p. m. 
If you are having trouble with models you can look for tutorials and ask help from the other communities. TFA has some groups that might share some information.
SpecyJ 5 FEB 2019 a las 6:48 p. m. 
There is a Volk energy rifle from Infinite warfare ported by YuRaNnNzZZ. It has been updated to have ballistics disabled on its own. I hope this example can help.
https://steamproxy.net/sharedfiles/filedetails/?id=1364750934&searchtext=volk
Jereapieya  [autor] 5 FEB 2019 a las 6:37 p. m. 
I don't know if it's possible to disable ballistics but I'll look into it and update it if I can
Jereapieya  [autor] 5 FEB 2019 a las 6:36 p. m. 
I would love to make the normal laser rifle but I don't know how to port the model over ATM.
SpecyJ 5 FEB 2019 a las 6:25 p. m. 
Is this affected by the ballistics/physical bullet settings or is this made to be immune to those options?
Kalson205 5 FEB 2019 a las 6:17 p. m. 
Will you be doing the normal laser rifle at some point? Just curious