XCOM 2
[WOTC] Enemy Within MEC Weapons
댓글 117
Iridar  [작성자] 2023년 4월 10일 오후 1시 09분 
@ProjectXa3
Load an Avenger save.
ProjectXa3 2023년 4월 10일 오전 9시 28분 
Any way to force generation of the mod's weapons when you've already unlocked and bought all vanilla SPARK weapons?
Iridar  [작성자] 2023년 3월 13일 오후 8시 56분 
@Kinsect
No idea, WIO isn't my mod.
Kinsect 2023년 3월 13일 오후 5시 04분 
Say Iridar? does this work alongside the weapon and Items overhaul mod?
Iridar  [작성자] 2022년 10월 25일 오후 6시 13분 
The intended effect is for the mentioned weapons not to shred armor.
Lux Manifestus 2022년 10월 25일 오전 10시 40분 
Could you elucidate how the negative shred stats work for the weapons in game, please? What is the affect?
BTAxis 2021년 8월 25일 오전 10시 37분 
I tried out a Heavy Chaingun, but it turns out it gives enemies +1 armor with every hit. Is anyone else seeing this? I can't think of any reason why it would do so.
Iridar  [작성자] 2021년 6월 3일 오후 8시 02분 
@VVizard
You could also reskin weapons or tweak the stats.
VVizard 2021년 6월 3일 오후 1시 35분 
@Iridar I took a look at them and they look awesome, but aren't exactly what I am going for. What I meant was that I want vanilla weapon reskins that look like portable naval guns or whatever. I like the vanilla balance of SPARK weapons but I want them to look more devastating rather than actually be more devastating.
Iridar  [작성자] 2021년 6월 3일 오전 10시 04분 
@VVizard
Have you seen SPARK Arsenal and SPARK Launchers Redux? Combined they add quite a lot of what's normally called heavy ordnance.
VVizard 2021년 6월 3일 오전 9시 00분 
Massive thank you to whoever's idea it was to make it so easy to change the weapons into purely cosmetics! I like the vanilla SPARKs well enough, so all I really want for them is more visual variety. Maybe someday my dream of high ordinance SPARK weapons, like portable naval guns or anything from Brigador, will be realized.
VoidLight 2020년 10월 3일 오후 5시 21분 
oh, I guess because some of the custom sparks classes don't have that ability so that is why the weapon ends up adding armor.
Iridar  [작성자] 2020년 10월 3일 오후 5시 17분 
@VoidLight
This happens if the unit using the weapon doesn't have the Shredder ability.
VoidLight 2020년 10월 3일 오후 5시 14분 
Odd how some of theses add armor to enemies you shoot rather than shred it. I suppose it is because of the negative shred values, it is easily fixed though.
Dies Irae 2020년 6월 9일 오전 11시 31분 
Okay i have that mod will take a look
Thank you
Iridar  [작성자] 2020년 6월 9일 오전 11시 02분 
@Dies Irea
I don't know if this mod will be affected or not. You can use Weapon Skin Replacer to make anything single build, but it'll take a bit of effort to understand.
Dies Irae 2020년 6월 9일 오전 10시 00분 
I am using Shiremct's weapon overhaul to have items as single build. will that affect these weapons as well. If not can i make it be single item purchase?
Ralph Raptor 2020년 5월 4일 오후 8시 02분 
Thanks for this improved Sparks fire power!
NERVsky 2019년 11월 11일 오후 8시 08분 
CHAINGUN_IS_COSMETIC = false
RAILGUN_IS_COSMETIC = false
PPC_IS_COSMETIC = false

ENABLE_T2_CHAINGUN = true
CHAINGUN_T2_IS_COSMETIC = false
ENABLE_T3_CHAINGUN = true
CHAINGUN_T3_IS_COSMETIC = false
ENABLE_T3_RAILGUN = true
RAILGUN_T3_IS_COSMETIC = false

LINEAR_TRANSFER_OF_WEAPON_UPGRADES = true


I cannot get the weapon Where is wrong?
KimKast 2019년 11월 10일 오후 5시 27분 
korean translation you added seems broken.. can you fix its incoding type to UTF-16 LE please?
Assault Unicorn 2019년 11월 7일 오전 8시 03분 
Thanks!
Iridar  [작성자] 2019년 11월 7일 오전 7시 12분 
@Texhnophille
Locate configuration files for this mod and set Pierce to 0 on all weapons that have it below zero.
Assault Unicorn 2019년 11월 7일 오전 6시 46분 
I've encountered a weird glitch where firing the Heavy Chaingun causes an enemy to generate one point of armor, as if the enemy had the Damage Control perk or something. It's been like that with Berserkers and Faceless. I am using other mods like A Better Advent and Metal Over Flesh, but they were not giving me this armor bug until recently. Could you tell whether you encountered similar armor points weirdness lately?
Iridar  [작성자] 2019년 10월 12일 오후 10시 54분 
@Zaoll
What? If you're asking about making these weapons use the same stats as vanilla spark weapons, you can do it through configuration files of this mod.
Sor-Phi 2019년 10월 12일 오후 10시 25분 
Excuse me. Do you think to make the this mod Vanilla SKIN?
stephanovichthegreat 2019년 9월 5일 오전 10시 59분 
Holy shit yes! I love this :D
Polarwolf 2019년 8월 27일 오후 7시 15분 
@Iridar
love this mod, so I made a file about Traditional Chinese Translation.
hope you do not mind .
EvilPolygons 2019년 8월 27일 오전 10시 46분 
YEEESSSSS! Thanks!
Iridar  [작성자] 2019년 8월 27일 오전 10시 43분 
@EvilDastard
Yes.
EvilPolygons 2019년 8월 27일 오전 10시 26분 
Will these weapons work with the MEC Troopers mod by RealityMachina?
FERnKmaster 2019년 7월 13일 오후 8시 23분 
@Iridar
Thanks. Keep up the good work
Iridar  [작성자] 2019년 7월 13일 오후 8시 01분 
@FERnKmaster
The weapons are the same, they just switch between being using the same stats as the original SPARK weapons, or the custom from the .ini.

You don't need to do anything, just setting

CHAINGUN_IS_COSMETIC = true
RAILGUN_IS_COSMETIC = true
PPC_IS_COSMETIC = true

should be enough.
FERnKmaster 2019년 7월 13일 오후 7시 47분 
If i activate this mod and have it running before starting a new campaign, but mid-campaign I alter the ini settings so that the EW weapons become statistically the same as the stock weapons, do I have to do anything else? I just did this and the game won't give me the cosmetic/alternate EW weapons (they give me the ones that don't shred armor and have independent stats)
Slayer0fKings  [작성자] 2019년 7월 3일 오후 1시 28분 
@iridar cause the first weapons to disappear was the MEC weapons then everything else shortly after, I was able to fix it though it seemed the most recent updates to a bunch of weapon mods reset their appearance as well as yours I hadn't played in a few months so that was that.
Iridar  [작성자] 2019년 7월 3일 오전 11시 18분 
@Slayer0fKings
Why do you think it's caused by this mod?
Slayer0fKings  [작성자] 2019년 7월 3일 오전 10시 52분 
Hey Iridar the newest update destroyed my save and now all my weapons are gone and I can't rebuild them...not just MEC weapons all weapons.
Flamingcheesepie 2019년 6월 21일 오전 11시 00분 
Yeah, so tier 2 base weapon showed up fine after purchasing the upgrade even though tier 1 didn't. I have no idea why lol.
lordabizi 2019년 6월 18일 오전 3시 54분 
By the way, now it reappeared, but when I equip the chaingun, the autocannon disappears. If I leave mission loadout, and do unequip all, then I can find the auto cannon again. Wierd.
lordabizi 2019년 6월 17일 오후 9시 56분 
I'm also using Mechatronic Warfare, but it's wierd because in the past these didn't interfere, I think (or I might be misremembering and I just used the new rifles willingly at that point, and didn't try to use the vanilla one, so didn't notice it was missing... but I think they WERE there after all).
Flamingcheesepie 2019년 6월 17일 오후 2시 24분 
Presumably this mod interferes with some other mod, or the other way around? When I removed this mod, the base weapon reappeared after a few runs, but then it disappeared again as soon as this was resubbed, which continues to make no sense. I guess it's some conflict with another mod that only displays one spark weapon? I'm testing Mechatronic Warfare and Spark Buffs to see if they're the culprits.
Iridar  [작성자] 2019년 6월 15일 오후 1시 16분 
@lordabizi
If you read comments below, other people have similar problems with this mod, and I don't really know why. All I can do is just repeat the fact: this mod doesn't remove weapons, nor does it do anything to existing spark weapons.
lordabizi 2019년 6월 15일 오전 11시 41분 
I gave my spark the chain gun because I had a lost mission and wanted the shotgun aim table, but now I can't switch back to the standard heavy auto cannon. It just doesn't exist in the inventory anymore. What could be the reason for that, or what would be a reasonable way to fix it?
Iridar  [작성자] 2019년 6월 6일 오전 9시 34분 
@Flamingcheesepie
Those options just change which stats are used by the EW MEC weapons.
I don't know else to say this. This mod does not remove weapons, nor does it make any changes to existing Spark weapons.
DommyMothy 2019년 5월 28일 오후 9시 39분 
@ryousanko
@Iridar

Oh dear god, I just realized why mutons I found had 6+ armor for some reason. Thank you for the fix!
Iridar  [작성자] 2019년 4월 28일 오후 2시 46분 
@YOUR FAMOUS GAY DAD
Np, would help if I could.
YOUR FAMOUS GAY DAD 2019년 4월 28일 오후 2시 45분 
Must be on my end. Apologies! Big fan of the work otherwise.
Iridar  [작성자] 2019년 4월 28일 오후 2시 45분 
@YOUR FAMOUS GAY DAD
This mod doesn't remove weapons.
YOUR FAMOUS GAY DAD 2019년 4월 28일 오후 2시 42분 
Sorry, as in, the vanilla weapons disappear / are unavailable to pick.
Iridar  [작성자] 2019년 4월 28일 오후 2시 42분 
@YOUR FAMOUS GAY DAD
What do you mean "unable to swap"? Like, you can't unequip this? Can you post a screenshot?
YOUR FAMOUS GAY DAD 2019년 4월 28일 오후 2시 41분 
Bug report: unable to swap back to the vanilla weapons. Using Mechtronic Warfare.