Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
great puzzle!
I think you're not the only one to have found room 1 to be slightly more difficult. Maybe I should have rearranged the order! Thank you as always for playing and for the fav!
For some (unknown) reason the first room was the hardest for me ^^' the solution seemed quite tricky, especially in relation to the simple design.
The second room had some nice portal management.
The third room was in fact the easiest for me, haha.
It was a nice journey that gets my thumbs up as well as a fav
Uh, are they? When I started using portal magnets, I remember I used to not configure them properly which could have led to some issues, so maybe... Still, thanks for revisiting this one!
And thank YOU for playing and leaving a comment!
Well done! Room 1 is probably the hardest, although by a fairly thin margin
I rewatched bullfrog's solution for room 1, I still find it's a clever alternative indeed! I'm happy to hear you did the last move in room 2 the better way too! Thanks for playing and leaving a comment, I appreciate it :)
Oh that's a clever alternative! Thanks for recording it so I can see it. I wish there were a way to prevent the lucky lack of bounce in the 3rd room but at least it shouldn't happen too often. And since you realised the safer way too, it's all good. Anyway thanks for replaying!
Je suis content que tu aies tant apprécié ! Merci beaucoup ! :)
Ajouté aux favoris !
I would agree that if anything, the 1st one is probably a bit harder than the others, but 7/10 seems a bit high to me :P anyway thanks for playing and for the fav!
Thank you for playing, the area you mention never struck me as dark but I'll go back to it anyway.
Thanks, I'm glad you liked it! Your suggestions are interesting, they would indeed allow the 2nd room to be a bit more elegant, but at the moment I have no idea how I could implement them without making the puzzle impossible. I guess I'd have to make big design changes, which I don't know if I'm willing to. But I'll give it some thought, thanks :)
And thank you for playing :)
Blind Run: https://www.youtube.com/watch?v=iLtyJBQ3_cw
Thanks for playing and for the kind words! Haha I like these moments when you first think it's impossible and then it suddenly makes sense :)
Yeah personally I don't really have a problem with the move you mention, I guess it's a bit unfair to you that people's been complaining about it in your map and not here... sorry!
And I find it funny that noone has mentioned the final move with the cube for the second puzzle (3:16 in the solution video), when many people had issues with it when I used it in one of my own maps :(
Haha you're not the only one to try and do it this way. Thanks for playing.
Thanks a lot for replaying it! Glad you enjoyed it so much :)
@HBZK100
I hope it wasn't too frustrating... you can always peek at the solution to help you (video is in the description). Thanks for playing anyway!
Wow thanks a lot for the praise, your enthusiasm makes me happy :) I'll see what I can do about your alternative solution, though I feel like cube throwing may not be worth breaking the geometry of the map... according to your difficulty ratings, the average of all 3 rooms is 4/10 so I guess I got it more or less right! As always, thanks for playing and leaving comments.
Did I say Leomievs is a genius? I play 2 years almost fulltime and only made 2 shitty remakes.
Happy you enjoyed! And you're absolutely right about the angled pieces in the 1st room, I forgot about those. Will remove them. Thanks for the comment!
I think the 1st and 3rd rooms are better too, so I understand. Glad you liked it overall! Thanks for playing :)
Congrats on solving it eventually! I'm glad you enjoyed it, thank you too for playing and for the kind words :)