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I had Sectoid commander did the same thing too... It was a riot when zombies fought against zombies. It was hilarious boxing match!
On the upside, a Sectoid Commander pulled like 20+ Psi Zombies out of dead Lost in one of the missions I had last campaign. Good times.
Problem ? Maybe : the Archon autopsy is required to research the Plasma Lance...
I had to uninstall the mod, and run a mission with Archon as enemies to have the autopsy available.
Another problem that I encountered (though this one might not be from this mod) : some Breakthroughs are popping, but I'm unable to research them, like they "auto-finished". I thought "cool, some time spared !". But the Breakthroughs didn't give me anything, actually they pop, but nothing happens (and they're forever lost, because the game thinks it has already be researched).
Here, too, the problem seems gone as soon as I uninstall the mod.
vs
Normal Sectoid virgin
If you are missing others enemies too, maybe some mod is overriding the enemies list.
Anyways, good job you're doing. :)
I'm using ABA and would like to have these guys showing up a bit more regularly than (or at least as much as) the vanilla guys.
Since you said you'd talk with derk about this topic...
Any news about this?
ABA and this mod are compatible, but maybe you will encounter more vanilla units and less ABA and elite units(i am not sure, i will talk with derk)
https://steamproxy.net/sharedfiles/filedetails/?id=1126623381&searchtext=aba
it adds new aliens and advent.
ABA is a better advent, another mod that adds a lot of enemies and more thinks.