XCOM 2
[WOTC] Alien Elite Pack
46 kommentarer
Good Night Owl 28. sep. kl. 10:28 
I like this mod a lot, but there is no autopsy option for Muton Elite, which seems to replace mutons completely pretty fast. So if you fail to get a muton corpse in the very few missions you see them, then you get locked out of the end-game armor.
Elder 19. feb. 2024 kl. 12:32 
Have to say elite vipers kinda slap. Playing with beta strike and more aliens per force level, i left elite vipers alone thinking they wouldnt be a problem as i didnt know what they did. Never mind, fear them now
Glasswalker 18. juli 2023 kl. 21:29 
Anyone have any luck removing the elite alien pack then putting this in mid campaign? Id prefer this, but I have a stream series of my current series I cant quit lol
Soulfire72 17. juni 2023 kl. 23:17 
I really want to use this mod in LWOTC but I can't verify whether the Muton Elite autopsy in this mod replaces the existing one in LWOTC, which would prevent me from getting Dragon Rounds. Anyone know if this is the case?
The_Gaminator_ 29. apr. 2023 kl. 8:01 
can you use this is LWOTC?
zin 9. apr. 2023 kl. 8:19 
You said before that we should use the three enemy mods included in the Alien Elite Pack *separately* if we use A Better ADVENT: WotC?
BurgerKing 7. dec. 2021 kl. 19:29 
@Swanky,
I had Sectoid commander did the same thing too... It was a riot when zombies fought against zombies. It was hilarious boxing match!
Rasa 12. aug. 2021 kl. 13:06 
I just killed a Sectoid commander, but after the mission the option for dissecting the muton elite popped up instead (which I could not do, because I lacked the corpse)
Swanky 8. aug. 2021 kl. 13:20 
Never had any issues with either stand alone mods nor this combined version. Granted, several other high tiered aliens show a little less so getting the Archon autopsy can be a little tricky.
On the upside, a Sectoid Commander pulled like 20+ Psi Zombies out of dead Lost in one of the missions I had last campaign. Good times.
Eleanoire 7. aug. 2021 kl. 12:04 
Do you have the ids to spawn in the muton elite? I seemed to have accidentally sold one of my corpses or it disapeared and I haven't gotten any spawns late game.
Obsidyan 1. mar. 2021 kl. 0:23 
Encountered a bug with this mod : the Archon corpses never gather, and so, the Archon autopsy never show.
Problem ? Maybe : the Archon autopsy is required to research the Plasma Lance...
I had to uninstall the mod, and run a mission with Archon as enemies to have the autopsy available.
Another problem that I encountered (though this one might not be from this mod) : some Breakthroughs are popping, but I'm unable to research them, like they "auto-finished". I thought "cool, some time spared !". But the Breakthroughs didn't give me anything, actually they pop, but nothing happens (and they're forever lost, because the game thinks it has already be researched).
Here, too, the problem seems gone as soon as I uninstall the mod.
AdamGoodtime 13. dec. 2020 kl. 17:58 
Cool mod. Adds a bit of spice for replays.
Psyclops 26. nov. 2020 kl. 18:15 
I've had this mod, and loving it, for a couple years now...but I just got a hankering to have the Muton Elite's plasma machine gun on my guys, instead of the regular plasma rifle. Can you make a mod for that?
bstar 15. juli 2020 kl. 10:38 
Hey Hector, I'm experiencing an issue where the Muton Elite's body textures are completely black. Do you think this might be due to a .upk conflict? If you let me know which file has the textures, I'll check if any of my mods has a package with the same name.
Count Dookie 25. apr. 2020 kl. 2:04 
bwahahaha is that Little Nicky's tithead demon? lmoaaa
Daddy Takeda 29. mar. 2020 kl. 17:16 
Would it be possible to set icons to identify them in the SITREP? Cause as of right now it shows an error text. I wouldn't mind if they use basic muton icons/name identifier.
Daddy Takeda 27. mar. 2020 kl. 18:30 
Good job Hector! :steamhappy:
IBendy 9. dec. 2019 kl. 8:29 
are they obtainable in playable aliens?
RedDobe 7. nov. 2019 kl. 18:22 
@Hectorzx - thanks for the creative mod. The sectoid commander just reanimated about 30 dead lost, for the regular sectoid and the gatekeeper, the lost aren't able to reanimated. Is there any way that you can change it so that they only reanimate dead humanoids?
Tim_ 8. okt. 2019 kl. 18:22 
I just completed a WOTC campaign with 104 mods including this one. Fought all these guys, good stuff.
Demopan 21. apr. 2019 kl. 12:02 
500 IQ Sectoid Chad

vs

Normal Sectoid virgin
Ludwig, Shadow Protogen 6. apr. 2019 kl. 0:19 
So it seems like I did not get a muton elite corpse on kill after a mission.
hectorzx  [ophavsmand] 11. mar. 2019 kl. 6:36 
@HATERADE They do not spawning after you are a few months in the campaign
If you are missing others enemies too, maybe some mod is overriding the enemies list.
HATERADE 10. mar. 2019 kl. 13:51 
I have yet to see these guys, even with all three installed individually. Any ideas why they are not showing up? I do run a lot of mods.
tryhardlsr 20. feb. 2019 kl. 16:49 
Save game compatible?
Alyfox 15. feb. 2019 kl. 9:53 
I had an unexpected crash that I assumed was related to this mod.. paraphrasing the crash window said something like "muton elite could not find feat" or something like that. First time Ive run into it (not my first time fighting the muton elites), so I have no idea what could have caused it
hectorzx  [ophavsmand] 24. jan. 2019 kl. 5:20 
@Rtma Eros Paragon It worked the last time i checked it, Could someone else check it?
Rtma Eros Paragon 24. jan. 2019 kl. 3:32 
Muton Elite Autopsy cinematic doesn't play ingame, I see you got it in the content files.
romeomike 1. jan. 2019 kl. 5:10 
Sectoid commander watches rick and morty
ChaosMadeFlesh 9. dec. 2018 kl. 17:19 
I'm using the standalone, yes. I would prefer to use this since it is 1 mod instead of 3. :)
Anyways, good job you're doing. :)
hectorzx  [ophavsmand] 9. dec. 2018 kl. 15:38 
@ChaosMadeFlesh The spawn rate of vanilla units should be doubled with both mods, but since you have more enemies, should not be a problem, anyways, you can always use the standalone version of each Elite alien instead of the pack which does not alter the spawn rates of vani8lla units.
ChaosMadeFlesh 9. dec. 2018 kl. 15:24 
If the encounters will actually grab more of the vanilla units.
I'm using ABA and would like to have these guys showing up a bit more regularly than (or at least as much as) the vanilla guys.

Since you said you'd talk with derk about this topic...
hectorzx  [ophavsmand] 9. dec. 2018 kl. 14:35 
@ChaosMadeFlesh what you wanna know?
ChaosMadeFlesh 9. dec. 2018 kl. 14:30 
"ABA and this mod are compatible, but maybe you will encounter more vanilla units and less ABA and elite units(i am not sure, i will talk with derk)"

Any news about this?
tryhardlsr 13. nov. 2018 kl. 16:35 
Sectoid Mars Attack alien...TBH I find the regular mutons strong enough but the sectoid quickly becomes 1 shot fodder and cant even survive a mag rifle crit.
hectorzx  [ophavsmand] 12. nov. 2018 kl. 1:57 
@jweller12 You cna use each standalone versions of the enemis that you can find in the enemies section.
ABA and this mod are compatible, but maybe you will encounter more vanilla units and less ABA and elite units(i am not sure, i will talk with derk)
jweller12 12. nov. 2018 kl. 1:55 
hectorzx  [ophavsmand] 12. nov. 2018 kl. 1:54 
@Granat Yes, you can check when they appears if you click on the link in the enemies section.
ABA is a better advent, another mod that adds a lot of enemies and more thinks.
jweller12 12. nov. 2018 kl. 1:53 
so is it possible to add on to the aba encounter list, if you get permission from derbk? i like enemy variety.
Granat 12. nov. 2018 kl. 1:53 
Does this work mid-game or do I have to start new game? Are the spawn rates reasonable and do not appear too early/late? What's ABA?
Within the Stars 11. nov. 2018 kl. 17:32 
Basically, ABA is compatible with single enemy mods, but not with a Mod Pack of em because of various glitches that can happen and stuff amoung these lines.
hectorzx  [ophavsmand] 11. nov. 2018 kl. 17:00 
@Joe Marotta THIS pack is not, the standalone versions are compatible
Joe Marotta 11. nov. 2018 kl. 16:57 
Been using the standalone versions along with ABA. What does "not compatible with ABA" mean? If anything, I have seen the elite varieties in my campaign fairly often.
Within the Stars 11. nov. 2018 kl. 15:32 
Nice, can't wait
hectorzx  [ophavsmand] 11. nov. 2018 kl. 15:32 
@『PAS』 I may do advent units now
Within the Stars 11. nov. 2018 kl. 15:30 
Do you plan on porting anything else from LW2? Your ports are great!