RimWorld
BoomMod
70 comentário(s)
sobewarrior626 8 de ago. às 15:57 
:steamthumbsup: tysm :steamhappy:
Jaxe  [autor(a)] 14 de abr. às 11:51 
Updated for v1.8:
- Added support for RimWorld 1.5
Master Anuca 13 de abr. às 11:16 
Please update this one for 1.5
hottt3 9/fev./2023 às 7:21 
Nice mod! My tamed predators hunt boomalopes and the colony has a constant supply of meat. Thanks)
(≡◉‿‿◉≡) 3/dez./2022 às 23:14 
How about the aerofleets from Alpha Animals? :steamhappy:
pedroekh 28/out./2022 às 6:50 
THANK YOU!!!!!
I once lost 3 colonists because I had auto-slaughter, 20 boomalopes and maybe 500 chemfuel laying around them. Big fire, everyone roasted to a crisp.
Kuri 25/out./2022 às 8:50 
Little question: does this mod also works for Toxalope ?
Jaxe  [autor(a)] 22/out./2022 às 0:14 
Updated to v1.7:
- Compiled for Rimworld 1.4
苍白而蔷薇 20/mai./2022 às 1:56 
真没想到时隔一年,居然更新了
Jaxe  [autor(a)] 19/mai./2022 às 23:40 
Updated to v1.6:
- Better detection of boom type mobs
Jack C 30/mar./2022 às 23:57 
Is it possible to add support for the Boombats from Vanilla Animals Expanded - Australia?
blackrave 24/jan./2022 às 12:48 
Would it be possible for it to consider "Finish Off" work as melee too?
Because most boomthings usually end up incapacitated.
And it's mighty annoying that I can't cleanly dispatch them, but must keep smacking them.
Stellar Harbour 8/jan./2022 às 0:30 
This is the way
Jaxe  [autor(a)] 10/ago./2021 às 10:05 
Updated to v1.5:
- Added RimWorld 1.3 support
crylive 6/ago./2021 às 5:45 
thx Herr K for info .
ChemFuel 24/jul./2021 às 5:25 
This supports 1.3 perfectly, for anyone wondering.
Yuubi 20/jan./2021 às 14:22 
Is "Finish off" not considered melee? Or only if the pawn has a melee weapon equiped?
Have a pawn hunt with an autopistol and finish off those booms and they still blast off =(
Mlie 12/jan./2021 às 14:27 
Made a fork of this that supports all exploding animals:
https://steamproxy.net/sharedfiles/filedetails/?id=2359846788
Hope it helps anyone!
JyeGuru 10/jan./2021 às 18:18 
You'd have to download and compile it manually, until Jaxe decides to merge the pull request on Github. https://github.com/Jaxe-Dev/BoomMod/pull/1
Malminas 10/jan./2021 às 18:08 
how do I get that version? @JyeGuru
JyeGuru 24/dez./2020 às 21:50 
Submitted a PR with the added defName for VAE:Australia because I want to be able to conveniently slaughter my Boombats too ... >.>
pickpickpickpickpickpickpickpick 29/nov./2020 às 10:04 
Malminas, I just figured it out the hard way, it doesn't work with the BoomBat. Went to slaughter one of those and lost a colonists legs and a baby muffalos legs lol
Malminas 8/nov./2020 às 16:26 
Will this work with Vanilla Animals Expanded's "boombat"
DisKorruptd 9/out./2020 às 18:10 
Can you add MorrowRim (also possibly but less important to me personally, Vanilla Animals Expanded: Australia) Support?
Jaxe  [autor(a)] 21/ago./2020 às 22:17 
Updated to v1.3:
- Added support for RimWorld 1.2
- Removed support for RimWorld 1.0
Bud 21/ago./2020 às 15:35 
1.2 pls
gil_everson 16/ago./2020 às 7:53 
+1 to 1.2
Tommy Gray x Land Raider 10/ago./2020 às 19:03 
update for 1.2 plz
(≡◉‿‿◉≡) 9/ago./2020 às 7:44 
Hello can I remove this halfway?
WaKKO151 30/jun./2020 às 6:30 
anyway you can make a patch for boob rats and boom bats?
ScrapyardBob 30/mai./2020 às 16:58 
Should these animals be exploding when slaughtered as a tamed animal? Or is it just bad luck that the boomrat exploded on slaughter?
Deathwishkomodo 8/abr./2020 às 15:32 
Sick Ducker I don't think that it has been impelented for the Non-Vanilla Animals yet that if the Author dose get a chance then He, she or they will look into getting the patch for other Boom Animals.
Learnign 7/abr./2020 às 21:22 
Would be nice to have options that could include modded animals, there are few that add similar exploding animals that still explode as normal with this loaded such as the "Multilopes". Either that or im dumb and I tested it wrong.
SgtKOnyx 30/mar./2020 às 21:18 
thanks man
Yezus 29/fev./2020 às 19:53 
damn sexy
Jaxe  [autor(a)] 27/fev./2020 às 20:57 
Updated to v1.2:
- Added 1.1 support
Wesadecahedron 27/fev./2020 às 17:16 
Last I checked it did still work with 1.0, keen for the 1.1 update though.
SgtKOnyx 26/fev./2020 às 19:31 
@Skush, it is not working, I don't think. Def not with 1.1
Tommy Gray x Land Raider 24/fev./2020 às 12:11 
update for 1.1 plz
Skush 24/fev./2020 às 8:24 
I have just come back to rimworld and this mod seems like a good idea, is this still necessary/working considering its age?
Wesadecahedron 21/jul./2019 às 21:55 
The answer was no, I looked at things and got blown up.
Wesadecahedron 18/jul./2019 às 19:13 
Can I, an idiot, make this work for Aerofleet from Alpha Animals?
DarkArtistryNKP 27/jun./2019 às 8:39 
So did Mod options ever get added?
1stReaper 16/jun./2019 às 4:08 
not even installed this yet, and i see its already a great mod :).

actually makes sense seeing as the explosive "gel" is in the yellow things, where as clocking it one on the head shouldn't make the bags blow up xD.

i wont feel the need to exterminated every boomer i see every time i start a game now lol
yglJKs56goldenGoddess 5/mai./2019 às 5:30 
!!!!!!!!!!!:lunar2019coolpig:
fatburner 24/abr./2019 às 3:18 
Interesting mod. Makes hunting a little more varied! thanks
OmegaConstruct 24/fev./2019 às 3:47 
I like this mod a lot. I think a cool addition would be when you slaughter an intact boom animal, you extract some quantity of chemfuel.
Soy Story 22/jan./2019 às 4:45 
Came here looking to be able to slaughter without them going boom. Seems it doesn't do this? :(
DarkArtistryNKP 24/nov./2018 às 22:58 
I must concur that i like the idea of this mod having some configuration settings.
Such as the "slaughter animal" and "finish off" option if they are downed having them not explode.
Cuz one of my base plans is to just eventually raise an army of boom rats that i send at raiders. But I'd like to be able to slaughter them for meat in a pinch, and to keep the numbers down untill i have plenty of hay and Kibble to maintain the herd.
ErHe 16/nov./2018 às 8:56 
@Jaxe - Look at you go ... ;) That would also, probably, be wise.

I know it's easy for everyone to keep asking and asking, so I do appreciate you at least considering my humble request ;)