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I like the ideas behind it though.
If you want your creation taken off the list, please tell me. But this also increases public awareness of your work!
I didn't even know there were 2 versions.
Great mod, BTW! ^o^/
Anyway, for the one and only con - music. While I have not had a chance to play as suika, when I was playing against her and I went to her leader screen, there was no background music. Unsure if it's just me or what, but yeah. As I said, a small thing, doesn't affect much, but I personally love influential background music. Still though; get this mod. Many congratulations to Mischa.
I've been having my own problems with getting mods to download, so I'll see if I can get a copy of the mod posted to the civfanatics mod forums soon, and provide a link to those interested.
its not the mod gliching, its civ v just not very clear on telling you how to use the mods propaly
Also I only have the vanilla games so maybe its incompatible
I believe the mod is probably incompatible with BNW at the moment, because food trading requires the Granary, so there's likely new code in the Granary that the Brewery doesn't have. It likely still works, but doesn't enable food trading.
The mod shouldn't require G&K, but since the way unit art defines were done changed a bit between vanilla and G&K, it may be incompatible with vanilla...
PlotVitalNPC - "alcohol from deer" was included partly to keep it consistent with the standard Granary, and partly at the suggestion from Huitzil, who pointed out the urban legend that Jagermeister beer contained fermented deer or elk blood. If anyone could ferment deer into alcohol, I suppose it would be the oni. :P I think I'll add Sugar to the list of luxuries the Brewery benefits from, though... not sure how I missed it before. I suppose I was just thinking of fermented fruits...
I've talked bouncymischa into lowering the +Food of the Brewery to a more reasonable level, and we're working on the Kishin's ability to function a bit tighter.
As for Brave New World, I'll have to see what sorts of changes it makes in the code. It may still function under BNW without changes, and I don't think any of the new mechanics in BNW will affect the Oni much...