Insurgency

Insurgency

Realistic-ish FOV/Viewmodel [ALL GUNS]
108 則留言
Comrade  [作者] 2 月 20 日 上午 11:13 
yeah dude do what you wanna
tonyzur 2 月 19 日 上午 4:41 
i merged this with the sp/local version of prime cuts by copying/pasting lines from one theatre file to another, do you mind if i upload the mergemod to the workshop? you and the person who made the sp/local version of prime cuts will be given full credit.
Comrade  [作者] 2021 年 4 月 6 日 上午 5:02 
aiming doesn't take longer
SuperbNooB 2021 年 4 月 5 日 上午 10:03 
pistols lean to the left to much. the aim sight now a little far so aiming time take longer
Comrade  [作者] 2021 年 2 月 11 日 上午 7:15 
i don't think I changed the nades, then again it's been 2 years so no clue tbh
zokb 2021 年 2 月 8 日 上午 4:44 
This is the best FOV mod,but the Grenade with gun view is wrong:csgoskull:
Comrade  [作者] 2020 年 10 月 15 日 上午 3:46 
<3
walidsamour47 2020 年 10 月 14 日 下午 2:06 
This mod is so dope it feels like I am wearing a GoPro
Red|Guard 2019 年 12 月 10 日 上午 7:09 
okay it fixed thx :D
Comrade  [作者] 2019 年 12 月 9 日 上午 11:19 
nope
Andy Ray 2019 年 11 月 21 日 上午 1:05 
Thank you very much dude! Sorry for the trouble
Comrade  [作者] 2019 年 11 月 20 日 上午 8:34 
2nd comment page
Andy Ray 2019 年 11 月 20 日 上午 8:07 
Dude, it is just amazing. But I have a question: what did you revise to realize this effect? I have tried to revise some parameters in the .vpk files for personal preference but it keeps raising error like 'unknow version XXXXX for vpk'. I hope you can help me if you are free. Thanks a lot!
Comrade  [作者] 2019 年 10 月 30 日 上午 4:36 
2nd comment page
intern bean 2019 年 6 月 12 日 上午 1:39 
I still find the mod awesome either way.
intern bean 2019 年 6 月 12 日 上午 1:38 
It's ok, but thanks tho!
Comrade  [作者] 2019 年 6 月 12 日 上午 12:32 
i can't help you with that bro, as I only use Windows
intern bean 2019 年 6 月 11 日 上午 7:13 
Oh and btw, how do I edit the file on mac? I find that pistols can get a little too much to the left. But I couldn't use the apps you listed below as I am using Mac OSX, but those apps are for Windows.
intern bean 2019 年 6 月 11 日 上午 7:06 
Ok thanks!
Comrade  [作者] 2019 年 6 月 11 日 上午 3:22 
it doesn't change anything within the guns, it works with mods
intern bean 2019 年 6 月 10 日 下午 6:16 
And if I unsub the mod, do I have to resub to the guns I have?
intern bean 2019 年 6 月 10 日 下午 6:15 
So if I already subscribe to other gun mods, this mod would still work? Or do I need to change a couple of settings?
Comrade  [作者] 2019 年 5 月 26 日 上午 1:54 
read from up to down
Comrade  [作者] 2019 年 5 月 26 日 上午 1:54 
(1)
Download the mod again and find it inside Steam/Steamapps/workshop/content/22280, since you just subsriced to it again it should be the newest one if u sort by date

It will be a .vpk file, open it with GCFScape, click right on "root" folder and extract it somewhere you'd like it

once extracted, go to root/scripts/theaters and find default_weapon.theater

open it with Notepad++

Ctrl+F and type in the gun you want to find (for example " M9 ")

under M9 are multiple command lines, find "viewmodel_offsets"
now there are the multiple axises, each number representing one
X Y Z, in that order

so if you want to move the pistols a bit right, and higher, change Y to 2.5, and Z to 1

now the boring part:
save the edits
exit the folder until you are at the folder "root" again
now you need to open a new window and go to Steam/Steamapps/Common/Insurgency2/bin
there is a file called "vpk.exe"
Comrade  [作者] 2019 年 5 月 26 日 上午 1:54 
(2)
Click and drag the "root" folder on "vpk.exe", what this does is compile the root folder into a .vpk that you will be able to use in the game

now next to the "root" folder, you will have a file "root.vpk", I'd recommend renaming it to something like "fov_test1.vpk"

now you need to put this vpk file into Steam/Steamapps/Common/Insurgency2/Insurgency/Custom
(Not into the Workshop folder, only into Custom)

Now unsubscribe from my mod on Steam, and if you start the game your new viewmodel mod will be loaded.

Start singleplayer, chose the gun you edited and see if it works for you. If it's good, that's it.
If not, you need to edit the XYZ axises again, and compile it into a new .vpk again, and repeat testing it.

Now you can freely use it anywhere (where custom workshop is enabled on servers), but it's only for you. You are able to upload it to workshop through in-game Insurgency if you want to.

Hope I helped, feel free to contact me if you have questions
Dedpol 2019 年 5 月 26 日 上午 12:07 
how to edit this mod?
For example, i want my viewmodel normal on pistols and move viewmodel a bit righter.
Can you make a tutorial to edit the mod?
Comrade  [作者] 2019 年 5 月 25 日 上午 12:05 
WHEN DID WE HIT 4500 PEOPLE USING THIS LMFAO
Comrade  [作者] 2019 年 2 月 22 日 下午 11:26 
Thanks for the feedback!
I'm glad you enjoyed it! I've also found myself in a lot of situation where I died cause hipfiring is basically unusable (for me at least) with the vanilla viewmodel and there wasn't enough time to aim down sights. I felt like we have this cool mechanic of the guns point of aim moving around that we couldn't use. I've been running this mod since I made it.:insfist:
Entry-Level Luxury 2019 年 2 月 22 日 下午 3:25 
Made a video with this mod: https://youtu.be/zQmD-l7tx-M
Entry-Level Luxury 2019 年 2 月 22 日 上午 9:09 
"Point-shooting (commonly misknown as hip-fire, which is not a feature of Insurgency) is not a skill that will improve any player. In fact, point-shooting is a hallmark of unskilled players."

100% disagree, but this isn't a forum. Had to comment tho.

Hipfiring is an acquired skill, especially in a game like this with an aiming deadzone (Free-aim, if you will). This mod arguably makes that a hell of a lot easier, so long as you don't have a massive optic on the top of your weapon. I obliterate people just by hipfiring through a doorway. It's like sweeping a broom. Maybe it's different for everyone, but I honestly find myself hipfiring more than aiming down my sights. Its just too fun to pass up...



Solid hustle Exo.
Comrade  [作者] 2019 年 2 月 22 日 上午 7:35 
Welcome back, son. You've been to hell and back
Entry-Level Luxury 2019 年 2 月 21 日 下午 10:02 
Makes it REALLY easy to hipfire, and the pistols look sick AF! Fine work, this brought me back from sandstorm...
Sergio Aguis 2018 年 12 月 13 日 下午 12:06 
I'm back here, just to said I love this mod.
Comrade  [作者] 2018 年 11 月 6 日 上午 8:12 
And I appreciate you taking the effort to write an actual critique.

And agreed, I forgot to say that I love to look at the guns/reload animations, so that's a +1 as well.
atlas 2018 年 11 月 6 日 上午 12:13 
After using the mod, I agree that the sights are no further away from the player physically or psychologically, unlike most other viewmodel mods. This mod makes it easier to point-shoot, which is necessary from time to time. It also shows more of your gun (obviously), which is good if you like admiring your weapon mods. This is one of the best viewmodel mods I've tried, and I will continue to use it.

I apprecite the creator's professionalism in responding to criticism and their willingness to improve their mod.
Comrade  [作者] 2018 年 11 月 5 日 上午 6:26 
(more then 1000 characters so had to cut my comment in half, lmao)

What I was trying to say is not that this mod will get players to be better (to each their own), but that for me it worked quite well and I wanted to share it. Gonna re-write that as well, cause reading my description again, I understand what I miss-wrote.

That psychological thing I can't really agree with. I believe you if you say you experience it, but I personally never did, or got used to it too fast.

:insfist:
Comrade  [作者] 2018 年 11 月 5 日 上午 6:25 
I agree with your statement about the title, changed.

I agree that "point shooting" is not something that a skilled player would do, but I found myself in situations where a lot of times I had more chance surviving if I started firing without ADS, and not only (for me) this viewmodel helps to kinda predict where the bullets will go, but I actually started improving on my gameplay, once getting 3 kills under in a CQB situation.

I understand your point of view and to be frank I'm glad that I got an actual critique instead of another dumbass giving me shit without explaining himself.
atlas 2018 年 11 月 5 日 上午 1:35 
First word in the title is "[r]ealistic". Part of your description says "I don't want to make this [mod] 100% realistic, I want to make this into what I feel like would be realistic".

"This is a mod for people who want to get better in the game while getting a bit more realistic feeling."
You may want to revise this sentence. Additionally, this statement is misleading. Using this mod will not make you better. Point-shooting (commonly misknown as hip-fire, which is not a feature of Insurgency) is not a skill that will improve any player. In fact, point-shooting is a hallmark of unskilled players. Moreover, the distance (psychologically if not physically) to ADS is greater with this mod, making it even harder for players who use this mod to "get better at the game".
🔥Astral Rage🔥 2018 年 10 月 11 日 上午 5:09 
nice
[ГУР] Албанец 2018 年 9 月 22 日 上午 4:40 
Nice)'
ugheillQ 2018 年 9 月 6 日 上午 3:53 
NICE!
Comrade  [作者] 2018 年 8 月 27 日 下午 11:33 
I can't copy the link right now, name is "Mk18 MOD1"
'zza 2018 年 8 月 26 日 下午 3:34 
what mod did you use for the AR in the last pic? the one with the yellow bit on the charging handle
Comrade  [作者] 2018 年 8 月 17 日 下午 1:07 
Well guys, I thought about changing the height, and my final choice is that I won't. This mod is already looks how I wanted it to, and I want it to stay like this. Feel free to make one yourself if you'd like to see something different. :insfist:
Comrade  [作者] 2018 年 8 月 12 日 上午 2:05 
I'm planning on improving the height
Sergio Aguis 2018 年 8 月 12 日 上午 1:27 
Being using it. its awesome!
Doc Jangles 2018 年 8 月 11 日 上午 8:06 
Any chance this could be on a higher position? it looks like the first Doom game
Comrade  [作者] 2018 年 8 月 9 日 上午 5:57 
The thumbnail is there because it looks cool..........................
Eli 2018 年 8 月 9 日 上午 5:16 
The thumbnail
Comrade  [作者] 2018 年 8 月 9 日 上午 5:14 
Who said I based this on videos?